Player Matchup

Ganesha
Ganesha
Bronze III
HP_Say18405
Ganesha
Bronze III
Level 153
God Stats
1W - 1L
1,529 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Arachne
Arachne
Gold IV
MADARAΞGY
Arachne
Gold IV
Level 156
God Stats
2W - 4L
1,387 SR
Queue Stats
124W - 118L
1,479 MMR
Solo
Thoth
Thoth
Gold III
ODRAUD3E
Thoth
Gold III
Level 164
God Stats
10W - 16L
1,530 SR
Queue Stats
443W - 440L
1,473 MMR
Solo
Charybdis
Charybdis
Gold V
ghost32002
Charybdis
Gold V
Level 108
God Stats
6W - 7L
1,428 SR
Queue Stats
10W - 11L
1,552 MMR
Party 1
Loki
Loki
Gold IV
hu777aar55
Loki
Gold IV
Level 108
God Stats
0W - 2L
1,486 SR
Queue Stats
125W - 131L
1,473 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,472 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,550 SR
1,501 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
BigBoySeba
Hercules
Gold IV
Level 139
God Stats
4W - 3L
1,713 SR
Queue Stats
22W - 19L
1,487 MMR
Solo
Thor
Thor
Silver II
Blactros59
Thor
Silver II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,477 MMR
Solo
Heimdallr
Heimdallr
Gold II
Ethoie
Heimdallr
Gold II
Level 139
God Stats
10W - 17L
1,437 SR
Queue Stats
321W - 330L
1,508 MMR
Solo
Zeus
Zeus
Gold II
LuckySnail25186
Zeus
Gold II
Level 127
God Stats
5W - 3L
1,602 SR
Queue Stats
47W - 41L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HP_Say18405
Ganesha
6
0 / 1 / 1
3,771
754
508
3,154
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
MADARAΞGY
Arachne
1
0 / 0 / 0
2,529
506
0
0
0
Thoth
ODRAUD3E
Thoth
7
1 / 0 / 0
4,168
834
849
695
142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
ghost32002
Charybdis
7
0 / 0 / 1
3,480
696
2,576
3,115
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,380
676
138
3,765
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BellonaSusanoJanusKali

VS

Bans
AresOsirisBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 0 / 0
3,673
735
1,728
3,304
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
BigBoySeba
Hercules
8
0 / 0 / 0
4,269
854
457
2,464
1,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

1
0 / 0 / 0
2,529
506
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Ethoie
Heimdallr
6
0 / 1 / 1
3,529
706
1,760
2,548
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
4,180
836
0
1,591
463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
0
1
W
Hercules
BigBoySeba
Hercules
0
0
0
0
W
0
0
0
0
W
Heimdallr
Ethoie
Heimdallr
0
1
1
0.5
L
Ganesha
HP_Say18405
Ganesha
0
1
1
0.5
W
0
0
0
0
L
Arachne
MADARAΞGY
Arachne
0
0
0
0
L
Thoth
ODRAUD3E
Thoth
1
0
0
1
L
Charybdis
ghost32002
Charybdis
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,071
Damage
3,945
10,729
Taken
9,907
3,711
Mitigated
4,355
6,451
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,728
718
240
1,735
3,304
1,832
0
397
2,907
0
7,675
W
Hercules
BigBoySeba
Hercules
457
0
0
1,380
2,464
1,220
0
0
2,464
0
28,463
W
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Ethoie
Heimdallr
1,760
1,082
0
595
2,548
840
0
417
2,131
0
21,771
L
Ganesha
HP_Say18405
Ganesha
508
27
0
1,328
3,154
1,767
0
0
3,154
7,756
0
W
0
0
0
757
1,591
463
0
543
1,048
28,668
0
L
Arachne
MADARAΞGY
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
ODRAUD3E
Thoth
849
0
0
165
695
142
0
0
695
23,140
956
L
Charybdis
ghost32002
Charybdis
2,576
1,295
0
2,046
3,115
810
0
0
3,115
0
25,795
L
138
0
0
2,912
3,765
992
0
0
3,727
0
20,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,328
Gold Earned
18,180
144
Minions Killed
157
0
Camps Cleared
0
489,954
Distance Traveled
470,897
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,673
735
10
2
0
119,538
3
W
Hercules
4,269
854
48
10
0
123,227
0
W
Thor
2,529
506
0
0
0
681
0
W
Heimdallr
3,529
706
35
7
0
118,018
0
L
Ganesha
3,771
754
0
0
0
143,622
2
W
Zeus
4,180
836
64
13
0
109,433
0
L
Arachne
2,529
506
0
0
0
0
0
L
Thoth
4,168
834
42
8
0
115,006
0
L
Charybdis
3,480
696
63
13
0
100,854
0
L
Loki
3,380
676
39
8
0
130,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role