Player Matchup

Hou Yi
Hou Yi
MIAFIN3ST
Hou Yi
Level 126
God Stats
19W - 11L
1,586 SR
Queue Stats
149W - 73L
1,588 Elo+
Party 1
Tyr
Tyr
Smill1
Tyr
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
279W - 180L
1,586 Elo+
Party 1
Agni
Agni
YaBoyODB
Agni
Level 107
God Stats
55W - 48L
1,530 SR
Queue Stats
189W - 201L
1,546 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,573 Elo+

VS

Team Averages
Level 109
1,610 SR
1,500 Elo+
Sol
Sol
Bootleg1348
Sol
Level 32
God Stats
5W - 4L
1,739 SR
Queue Stats
28W - 33L
1,512 Elo+
Solo
Fenrir
Fenrir
HyperLevelz
Fenrir
Level 213
God Stats
6W - 10L
1,408 SR
Queue Stats
169W - 173L
1,495 Elo+
Solo
Mulan
Mulan
Xodum
Mulan
Level 83
God Stats
1W - 2L
1,684 SR
Queue Stats
214W - 211L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MIAFIN3ST
Hou Yi
17
8 / 0 / 7
10,408
801
15,018
8,038
3,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Smill1
Tyr
15
2 / 0 / 11
9,381
722
8,618
14,022
14,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
5 / 2 / 9
10,230
787
14,149
9,787
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,733
672
9,344
10,194
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fenrir
13
1 / 5 / 0
8,131
625
4,730
17,718
16,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
Xodum
Mulan
12
1 / 6 / 1
7,986
614
7,098
17,534
18,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Fenrir
1
5
0
0.2
W
Hou Yi
MIAFIN3ST
Hou Yi
8
0
7
11.5
W
Tyr
Smill1
Tyr
2
0
11
7.5
L
Mulan
Xodum
Mulan
1
6
1
0.25
W
Agni
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,785
Damage
21,172
31,847
Taken
45,446
22,343
Mitigated
38,824
4,650
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,344
3,684
0
3,442
10,194
3,944
112
3,882
6,259
46,255
4,511
L
Fenrir
4,730
1,128
527
2,534
17,718
16,327
0
4,386
13,216
0
25,392
W
Hou Yi
MIAFIN3ST
Hou Yi
15,018
8,855
0
2,492
8,038
3,896
1,908
2,980
5,018
0
43,280
W
Tyr
Smill1
Tyr
8,618
994
0
247
14,022
14,418
102
3,220
10,741
0
16,609
L
Mulan
Xodum
Mulan
7,098
846
0
336
17,534
18,553
0
5,959
11,515
0
18,962
W
Agni
14,149
930
266
1,645
9,787
4,029
828
2,511
7,257
56,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
24,850
155
Minions Killed
151
0
Camps Cleared
0
757,518
Distance Traveled
641,236
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,733
672
87
7
0
215,181
3
L
Fenrir
8,131
625
36
3
0
219,067
0
W
Hou Yi
10,408
801
43
3
0
242,974
0
W
Tyr
9,381
722
19
1
0
263,039
0
L
Mulan
7,986
614
28
2
0
206,988
0
W
Agni
10,230
787
93
7
0
251,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role