Player Matchup

Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CrimsonTide014
Freya
Level 89
God Stats
0W - 2L
1,254 SR
Queue Stats
115W - 117L
1,489 Elo+
Solo
Hades
Hades
Gambit8486
Hades
Level 68
God Stats
1W - 1L
1,730 SR
Queue Stats
48W - 38L
1,504 Elo+
Solo
Khepri
Khepri
soccerskill20
Khepri
Level 124
God Stats
1W - 3L
1,379 SR
Queue Stats
124W - 124L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
soccertwin2
Sylvanus
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 146L
1,514 Elo+
Party 2
Team Averages
Level 112
1,473 SR
1,503 Elo+

VS

Team Averages
Level 106
1,496 SR
1,490 Elo+
Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AC1 DIRTYYYYY
Cerberus
Level 118
God Stats
7W - 3L
1,286 SR
Queue Stats
323W - 304L
1,506 Elo+
Party 1
Vulcan
Vulcan
IMURSLAPPYPAPPY
Vulcan
Level 103
God Stats
6W - 6L
1,437 SR
Queue Stats
238W - 229L
1,534 Elo+
Party 1
Poseidon
Poseidon
Rated Map
Poseidon
Level 135
God Stats
5W - 3L
1,545 SR
Queue Stats
164W - 151L
1,462 Elo+
Solo
Horus
Horus
TheDoctor673
Horus
Level 69
God Stats
1W - 0L
1,714 SR
Queue Stats
21W - 26L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 2 / 2
4,738
948
2,572
4,774
3,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 3
4,746
949
2,584
5,102
2,204
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
7
0 / 2 / 2
4,537
907
1,150
3,148
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 1
5,282
1,056
2,201
6,167
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
soccertwin2
Sylvanus
9
3 / 2 / 0
5,382
1,076
3,518
6,187
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 1 / 8
6,007
1,201
5,338
5,908
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
AC1 DIRTYYYYY
Cerberus
8
0 / 2 / 9
5,600
1,120
2,923
6,156
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 6
6,197
1,239
7,214
2,044
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Rated Map
Poseidon
11
3 / 0 / 7
6,233
1,247
5,793
2,335
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 1 / 6
6,405
1,281
1,653
5,420
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
10
10
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
2
0.5
W
Nike
 
Nike
2
1
8
6
W
Cerberus
AC1 DIRTYYYYY
Cerberus
0
2
9
2.25
L
0
3
3
0.5
L
Hades
0
2
2
0.5
W
3
0
6
6
W
Poseidon
Rated Map
Poseidon
3
0
7
6.5
W
2
1
6
5
L
1
1
1
1.5
L
Sylvanus
soccertwin2
Sylvanus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,025
Damage
22,921
25,378
Taken
21,863
18,757
Mitigated
16,150
7,112
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,572
1,949
94
774
4,774
3,929
0
2,374
2,400
0
5,592
W
Nike
 
Nike
5,338
445
671
933
5,908
4,439
257
2,353
3,555
1,367
11,290
W
Cerberus
AC1 DIRTYYYYY
Cerberus
2,923
245
0
1,354
6,156
5,230
37
2,024
4,132
5,118
767
L
2,584
643
943
722
5,102
2,204
0
2,601
2,501
7,900
0
L
Hades
1,150
97
111
134
3,148
1,249
0
2,676
472
3,416
0
W
7,214
3,688
655
409
2,044
1,093
442
1,450
594
19,545
0
W
Poseidon
Rated Map
Poseidon
5,793
306
712
704
2,335
1,020
602
1,354
981
16,746
0
W
1,653
1,061
958
1,992
5,420
4,368
280
2,074
3,346
0
2,366
L
2,201
171
267
815
6,167
6,101
0
4,401
1,766
6,980
0
L
Sylvanus
soccertwin2
Sylvanus
3,518
1,078
1,812
1,440
6,187
5,274
0
4,144
2,043
6,814
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
30,442
34
Minions Killed
108
0
Camps Cleared
0
459,662
Distance Traveled
562,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,738
948
9
2
0
113,511
0
W
Nike
6,007
1,201
15
3
0
111,606
0
W
Cerberus
5,600
1,120
17
3
0
119,329
0
L
Freya
4,746
949
8
2
0
97,218
0
L
Hades
4,537
907
5
1
0
43,887
0
W
Vulcan
6,197
1,239
43
9
0
112,426
0
W
Poseidon
6,233
1,247
31
6
0
104,334
0
W
Horus
6,405
1,281
2
0
0
114,898
0
L
Khepri
5,282
1,056
6
1
0
115,011
0
L
Sylvanus
5,382
1,076
6
1
0
90,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role