Player Matchup

Sylvanus
Sylvanus
Blaucide
Sylvanus
Level 155
God Stats
0W - 1L
1,380 SR
Queue Stats
4W - 12L
1,336 Elo+
Party 2
Janus
Janus
Superman90
Janus
Level 151
God Stats
1W - 1L
1,733 SR
Queue Stats
48W - 52L
1,604 Elo+
Solo
Izanami
Izanami
iD_Horizon
Izanami
Level 17
God Stats
6W - 12L
1,357 SR
Queue Stats
8W - 16L
1,325 Elo+
Party 2
Team Averages
Level 108
1,490 SR
1,422 Elo+

VS

Team Averages
Level 69
1,534 SR
1,543 Elo+
Bacchus
Bacchus
Eyeshieldd
Bacchus
Level 28
God Stats
3W - 1L
1,517 SR
Queue Stats
8W - 12L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
QuadOpe_
Amaterasu
Level 123
God Stats
8W - 3L
1,617 SR
Queue Stats
21W - 21L
1,492 Elo+
Party 1
Sol
Sol
Sneuneu
Sol
Level 55
God Stats
5W - 2L
1,469 SR
Queue Stats
25W - 20L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blaucide
Sylvanus
14
0 / 3 / 6
8,386
699
5,128
11,103
10,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
14
7 / 2 / 1
9,915
826
15,659
10,221
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
iD_Horizon
Izanami
13
2 / 2 / 7
9,026
752
10,527
11,429
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eyeshieldd
Bacchus
13
2 / 3 / 4
8,650
721
6,551
14,132
15,849
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
QuadOpe_
Amaterasu
14
2 / 2 / 4
9,125
760
9,159
17,372
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
3 / 4 / 3
9,682
807
12,014
10,912
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
7
7
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blaucide
Sylvanus
0
3
6
1
W
Bacchus
Eyeshieldd
Bacchus
2
3
4
1.33
W
Amaterasu
QuadOpe_
Amaterasu
2
2
4
2
W
Sol
3
4
3
1.13
L
Janus
7
2
1
3.75
L
Izanami
iD_Horizon
Izanami
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,314
Damage
27,724
32,753
Taken
42,416
20,328
Mitigated
32,732
10,521
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blaucide
Sylvanus
5,128
649
3,353
2,946
11,103
10,100
28
6,569
4,416
15,272
0
W
Bacchus
Eyeshieldd
Bacchus
6,551
963
0
2,101
14,132
15,849
177
6,851
7,220
11,634
0
W
Amaterasu
QuadOpe_
Amaterasu
9,159
1,770
0
5,234
17,372
12,571
392
7,238
10,096
248
28,949
W
Sol
12,014
3,897
0
3,258
10,912
4,312
2,487
6,212
4,653
47,156
4,406
L
Janus
15,659
999
383
2,266
10,221
4,516
235
5,194
4,685
51,491
1,104
L
Izanami
iD_Horizon
Izanami
10,527
5,491
0
1,573
11,429
5,712
599
6,526
4,677
0
39,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
27,457
169
Minions Killed
123
0
Camps Cleared
0
639,765
Distance Traveled
673,335
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,386
699
29
2
0
215,123
2
W
Bacchus
8,650
721
15
1
0
235,916
3
W
Amaterasu
9,125
760
39
3
0
236,443
5
W
Sol
9,682
807
69
6
0
200,976
2
L
Janus
9,915
826
76
6
0
218,564
0
L
Izanami
9,026
752
64
5
0
206,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role