Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GaldorStrauss
Hel
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,312 Elo+
Solo
Bellona
Bellona
Rashedris
Bellona
Level 128
God Stats
11W - 14L
1,480 SR
Queue Stats
211W - 234L
1,444 Elo+
Solo
Xbalanque
Xbalanque
shekelteller
Xbalanque
Level 138
God Stats
42W - 29L
1,685 SR
Queue Stats
219W - 194L
1,517 Elo+
Solo
Team Averages
Level 111
1,533 SR
1,454 Elo+

VS

Team Averages
Level 131
1,627 SR
1,509 Elo+
Olorun
Olorun
El_Diablo_IT
Olorun
Level 156
God Stats
1W - 3L
1,477 SR
Queue Stats
226W - 218L
1,505 Elo+
Party 3
Athena
Athena
IcyveinsTobi
Athena
Level 158
God Stats
11W - 5L
1,685 SR
Queue Stats
491W - 457L
1,526 Elo+
Party 2
Nut
Nut
MIKUBESTNAKANO
Nut
Level 156
God Stats
11W - 6L
1,623 SR
Queue Stats
200W - 204L
1,513 Elo+
Party 3
Mercury
Mercury
YuckyYucky
Mercury
Level 32
God Stats
5W - 2L
1,476 SR
Queue Stats
73W - 84L
1,467 Elo+
Solo
Shiva
Shiva
xXxDiinoxXx
Shiva
Level 154
God Stats
4W - 0L
1,874 SR
Queue Stats
412W - 392L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 1
6,596
507
4,790
9,501
7,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
 
He Bo
12
1 / 4 / 0
6,348
488
7,437
10,763
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,222
479
3,540
8,344
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Rashedris
Bellona
12
0 / 3 / 0
6,689
515
4,319
13,047
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
shekelteller
Xbalanque
12
1 / 2 / 1
7,129
548
5,671
9,187
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 0 / 4
7,868
605
7,624
5,901
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
11
2 / 1 / 5
6,884
530
4,846
12,382
10,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 2
7,201
554
6,710
7,543
2,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
YuckyYucky
Mercury
15
5 / 1 / 7
8,242
634
7,188
11,005
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 4
8,405
647
7,716
7,729
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
14
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
L
He Bo
 
He Bo
1
4
0
0.25
W
Olorun
3
0
4
5
L
0
3
0
0
W
Athena
2
1
5
4.5
W
1
1
2
2
L
Bellona
Rashedris
Bellona
0
3
0
0
W
Mercury
YuckyYucky
Mercury
5
1
7
8.5
L
Xbalanque
shekelteller
Xbalanque
1
2
1
0.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
34,084
50,842
Taken
44,560
29,758
Mitigated
26,031
18,158
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,790
536
0
1,728
9,501
7,266
0
4,021
5,434
23,264
0
L
He Bo
 
He Bo
7,437
918
0
4,373
10,763
3,728
0
2,457
8,255
56,553
0
W
Olorun
7,624
3,992
376
1,853
5,901
2,530
0
2,810
3,043
53,594
0
L
3,540
503
459
3,125
8,344
3,681
0
3,762
4,582
37,819
3,329
W
Athena
4,846
1,206
0
2,657
12,382
10,608
0
5,605
6,688
27,797
0
W
6,710
4,472
0
2,618
7,543
2,923
243
2,797
4,746
0
62,431
L
Bellona
Rashedris
Bellona
4,319
974
0
4,946
13,047
10,720
0
1,645
10,781
0
49,348
W
Mercury
YuckyYucky
Mercury
7,188
3,683
0
1,125
11,005
4,585
0
3,636
7,328
0
65,087
L
Xbalanque
shekelteller
Xbalanque
5,671
3,026
0
3,527
9,187
4,363
0
585
8,602
0
60,831
W
7,716
1,481
0
3,072
7,729
5,385
326
558
6,627
0
64,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
38,600
408
Minions Killed
443
0
Camps Cleared
0
1,267,630
Distance Traveled
1,395,217
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,596
507
26
2
0
284,883
0
L
He Bo
6,348
488
91
7
0
259,240
0
W
Olorun
7,868
605
95
7
0
256,410
5
L
Hel
6,222
479
78
6
0
230,974
3
W
Athena
6,884
530
31
2
0
283,237
4
W
Nut
7,201
554
107
8
0
245,971
4
L
Bellona
6,689
515
99
8
0
272,548
6
W
Mercury
8,242
634
98
8
0
343,391
0
L
Xbalanque
7,129
548
114
9
0
219,985
2
W
Shiva
8,405
647
112
9
0
266,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role