Player Matchup

Loki
Loki
 
Loki
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CsabRyu
Skadi
Level 129
God Stats
5W - 6L
1,417 SR
Queue Stats
91W - 79L
1,459 Elo+
Solo
Chaac
Chaac
JGXCAMPER
Chaac
Level 68
God Stats
4W - 5L
1,260 SR
Queue Stats
74W - 67L
1,191 Elo+
Solo
Tyr
Tyr
SergiDestroyer
Tyr
Level 142
God Stats
24W - 7L
1,690 SR
Queue Stats
296W - 271L
1,451 Elo+
Solo
Raijin
Raijin
kcd64
Raijin
Level 91
God Stats
1W - 3L
1,151 SR
Queue Stats
215W - 191L
1,423 Elo+
Solo
Team Averages
Level 93
1,404 SR
1,405 Elo+

VS

Team Averages
Level 97
1,517 SR
1,401 Elo+
Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Adopted Pudding
Bastet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,222 Elo+
Solo
Danzaburou
Danzaburou
ChaircatMeow
Danzaburou
Level 169
God Stats
11W - 37L
1,360 SR
Queue Stats
644W - 672L
1,373 Elo+
Solo
Nike
Nike
El_Uruguayo_09
Nike
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,411 Elo+
Party 1
Hel
Hel
Paramoure
Hel
Level 48
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 2 / 3
5,687
569
3,074
8,518
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
CsabRyu
Skadi
9
2 / 0 / 2
5,623
562
6,136
5,019
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
JGXCAMPER
Chaac
12
2 / 0 / 2
6,589
659
5,197
8,171
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 3
4,858
486
3,296
4,618
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
kcd64
Raijin
11
2 / 0 / 1
6,516
652
4,338
3,758
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 2 / 2
5,080
508
2,244
5,786
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 3 / 0
4,839
484
5,217
8,064
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
ChaircatMeow
Danzaburou
8
0 / 1 / 0
4,744
474
3,735
7,179
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,511
451
1,380
7,295
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 2 / 0
4,915
492
2,161
6,805
4,425
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
3
2.25
L
Chronos
 
Chronos
0
2
2
0.5
L
2
3
0
0.67
L
Danzaburou
ChaircatMeow
Danzaburou
0
1
0
0
W
Skadi
CsabRyu
Skadi
2
0
2
3
L
0
2
0
0
W
Chaac
JGXCAMPER
Chaac
2
0
2
3
L
0
2
0
0
W
0
0
3
1.5
W
Raijin
kcd64
Raijin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
14,737
30,084
Taken
35,129
14,079
Mitigated
16,841
10,171
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,074
850
0
2,417
8,518
2,671
0
1,285
7,233
0
29,213
L
Chronos
 
Chronos
2,244
839
0
801
5,786
2,079
0
2,532
2,918
34,449
819
L
5,217
1,439
0
3,583
8,064
2,605
0
1,062
6,669
0
28,168
L
Danzaburou
ChaircatMeow
Danzaburou
3,735
1,223
0
2,226
7,179
2,717
0
0
7,070
0
35,822
W
Skadi
CsabRyu
Skadi
6,136
2,200
180
906
5,019
1,628
9
1,137
3,882
0
37,423
L
1,380
523
0
542
7,295
5,015
0
0
7,295
0
20,935
W
Chaac
JGXCAMPER
Chaac
5,197
929
0
3,202
8,171
5,164
0
560
7,315
0
47,582
L
2,161
414
2,012
2,985
6,805
4,425
0
0
6,625
11,329
0
W
3,296
437
187
1,586
4,618
3,474
0
981
3,637
0
20,224
W
Raijin
kcd64
Raijin
4,338
265
46
1,647
3,758
1,142
623
264
3,494
37,122
1,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
24,089
300
Minions Killed
219
0
Camps Cleared
0
917,392
Distance Traveled
910,216
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,687
569
47
5
0
217,195
0
L
Chronos
5,080
508
59
6
0
177,017
0
L
Bastet
4,839
484
46
5
0
213,548
0
L
Danzaburou
4,744
474
62
6
0
168,199
0
W
Skadi
5,623
562
71
7
0
163,752
0
L
Nike
4,511
451
39
4
0
163,485
0
W
Chaac
6,589
659
79
8
0
197,357
0
L
Hel
4,915
492
13
1
0
187,967
0
W
Tyr
4,858
486
21
2
0
163,915
0
W
Raijin
6,516
652
82
8
0
175,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role