Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
DARKGODROMEO
Bacchus
Silver V
Level 119
God Stats
41W - 38L
1,620 SR
Queue Stats
103W - 132L
1,227 MMR
Solo
Awilix
Awilix
Silver IV
Nakadashu
Awilix
Silver IV
Level 84
God Stats
2W - 1L
1,577 SR
Queue Stats
76W - 97L
931 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
TVDeercyclop
Morgan Le Fay
Silver III
Level 94
God Stats
0W - 2L
1,635 SR
Queue Stats
125W - 138L
987 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
Tnark B
Xbalanque
Silver IV
Level 58
God Stats
11W - 19L
1,392 SR
Queue Stats
35W - 58L
1,085 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,545 SR
1,146 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,455 SR
1,123 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
BoM_BaSstiC29
Ao Kuang
Gold IV
Level 158
God Stats
3W - 0L
1,599 SR
Queue Stats
334W - 326L
1,293 MMR
Solo
Bakasura
Bakasura
Bronze I
Freemanator7
Bakasura
Bronze I
Level 147
God Stats
4W - 11L
1,426 SR
Queue Stats
870W - 913L
261 MMR
Solo
Poseidon
Poseidon
Gold I
lMogry-
Poseidon
Gold I
Level 159
God Stats
1W - 2L
1,260 SR
Queue Stats
339W - 348L
1,339 MMR
Solo
Chernobog
Chernobog
Silver II
xBaRseN_CM7x
Chernobog
Silver II
Level 114
God Stats
24W - 26L
1,488 SR
Queue Stats
170W - 186L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 2 / 3
9,355
550
8,354
16,045
12,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
DARKGODROMEO
Bacchus
11
1 / 2 / 2
7,137
420
7,253
15,278
16,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Nakadashu
Awilix
11
3 / 2 / 2
7,362
433
5,678
12,020
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TVDeercyclop
Morgan Le Fay
14
2 / 6 / 1
8,593
505
12,388
11,892
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Tnark B
Xbalanque
13
0 / 3 / 0
7,379
434
2,995
9,463
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
VamanaThothJanusArachne

VS

Bans
AnhurSusanoAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 5 / 4
9,474
557
10,743
13,683
13,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
BoM_BaSstiC29
Ao Kuang
15
3 / 1 / 3
9,545
561
5,540
17,809
14,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Freemanator7
Bakasura
15
3 / 4 / 2
8,889
523
3,958
14,636
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
lMogry-
Poseidon
16
3 / 0 / 3
9,621
566
9,985
9,478
3,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
xBaRseN_CM7x
Chernobog
17
3 / 0 / 3
9,705
571
7,909
9,280
4,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
14
15
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
2
3
2.75
W
King Arthur
 
King Arthur
2
5
4
0.8
W
Ao Kuang
BoM_BaSstiC29
Ao Kuang
3
1
3
4.5
L
Bacchus
DARKGODROMEO
Bacchus
1
2
2
1
W
Bakasura
Freemanator7
Bakasura
3
4
2
1
L
Awilix
Nakadashu
Awilix
3
2
2
2
L
Morgan Le Fay
TVDeercyclop
Morgan Le Fay
2
6
1
0.42
L
Xbalanque
Tnark B
Xbalanque
0
3
0
0
W
Poseidon
lMogry-
Poseidon
3
0
3
4.5
W
Chernobog
xBaRseN_CM7x
Chernobog
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,668
Damage
38,135
64,698
Taken
64,886
41,907
Mitigated
41,872
12,822
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,354
1,345
0
4,727
16,045
12,904
0
1,582
14,323
0
74,048
W
King Arthur
 
King Arthur
10,743
1,176
0
1,355
13,683
13,687
0
1,932
11,751
2,053
75,410
W
Ao Kuang
BoM_BaSstiC29
Ao Kuang
5,540
761
0
6,824
17,809
14,243
0
5,188
12,621
48,806
4,234
L
Bacchus
DARKGODROMEO
Bacchus
7,253
715
0
3,887
15,278
16,222
0
5,537
9,741
29,767
2,446
W
Bakasura
Freemanator7
Bakasura
3,958
2,382
0
4,786
14,636
6,163
704
3,013
11,623
0
57,740
L
Awilix
Nakadashu
Awilix
5,678
2,276
0
838
12,020
5,095
0
3,169
8,502
0
44,766
L
Morgan Le Fay
TVDeercyclop
Morgan Le Fay
12,388
918
0
1,010
11,892
4,536
0
5,665
6,098
67,417
0
L
Xbalanque
Tnark B
Xbalanque
2,995
1,752
0
2,360
9,463
3,150
420
371
9,092
0
56,583
W
Poseidon
lMogry-
Poseidon
9,985
939
0
2,659
9,478
3,526
0
6,767
2,711
89,568
1,265
W
Chernobog
xBaRseN_CM7x
Chernobog
7,909
5,418
0
4,740
9,280
4,253
1,950
3,216
6,064
0
91,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
47,234
439
Minions Killed
578
0
Camps Cleared
0
1,578,749
Distance Traveled
1,786,368
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,355
550
131
8
0
331,826
2
W
King Arthur
9,474
557
123
7
0
333,593
0
W
Ao Kuang
9,545
561
81
5
0
330,978
0
L
Bacchus
7,137
420
34
2
0
325,568
8
W
Bakasura
8,889
523
115
7
0
384,090
5
L
Awilix
7,362
433
67
4
0
327,489
0
L
Morgan Le Fay
8,593
505
106
6
0
304,587
3
L
Xbalanque
7,379
434
101
6
0
289,279
0
W
Poseidon
9,621
566
145
9
0
385,381
2
W
Chernobog
9,705
571
114
7
0
352,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role