Player Matchup

Geb
Geb
BrazenPond88
Geb
Level 161
God Stats
5W - 8L
1,403 SR
Queue Stats
92W - 103L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lazerboy97
Cu Chulainn
Level 149
God Stats
9W - 1L
1,754 SR
Queue Stats
49W - 39L
1,571 Elo+
Solo
Anhur
Anhur
PhilipMckrevis
Anhur
Level 88
God Stats
2W - 2L
1,385 SR
Queue Stats
3W - 3L
1,298 Elo+
Solo
Janus
Janus
oh iSmitty
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,620 Elo+
Solo
Jormungandr
Jormungandr
thelightbringr
Jormungandr
Level 88
God Stats
2W - 1L
1,842 SR
Queue Stats
71W - 44L
1,576 Elo+
Solo
Team Averages
Level 123
1,577 SR
1,514 Elo+

VS

Team Averages
Level 152
1,580 SR
1,444 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Delirious_128
Fenrir
Level 196
God Stats
0W - 1L
1,530 SR
Queue Stats
6W - 17L
1,171 Elo+
Solo
Surtr
Surtr
TSM_Tristan6
Surtr
Level 119
God Stats
14W - 13L
1,561 SR
Queue Stats
35W - 39L
1,483 Elo+
Solo
Nut
Nut
Xevzu
Nut
Level 145
God Stats
3W - 6L
1,704 SR
Queue Stats
50W - 49L
1,572 Elo+
Solo
Xing Tian
Xing Tian
dj2sleezy
Xing Tian
Level 145
God Stats
2W - 1L
1,605 SR
Queue Stats
61W - 56L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
7,847
785
7,085
7,068
3,722
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Lazerboy97
Cu Chulainn
15
2 / 1 / 3
8,227
823
12,753
12,245
6,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 3
8,587
859
7,724
7,768
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
16
3 / 1 / 4
9,041
904
5,672
7,432
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
thelightbringr
Jormungandr
14
3 / 1 / 5
8,407
841
14,587
12,310
8,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 3 / 2
7,661
766
8,203
10,824
4,737
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
4 / 1 / 0
8,262
826
8,347
11,429
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 1
7,010
701
3,361
8,046
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nut
Xevzu
Nut
14
0 / 3 / 3
7,770
777
6,505
9,252
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
dj2sleezy
Xing Tian
14
0 / 2 / 4
7,669
767
10,290
16,937
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
5
5
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
2
0.67
W
0
1
5
2.5
L
4
1
0
4
W
Cu Chulainn
Lazerboy97
Cu Chulainn
2
1
3
3.5
W
3
1
3
4.5
L
0
2
1
0.25
L
Nut
Xevzu
Nut
0
3
3
0.5
L
Xing Tian
dj2sleezy
Xing Tian
0
2
4
1
W
Janus
3
1
4
5
W
Jormungandr
thelightbringr
Jormungandr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,821
Damage
36,706
46,823
Taken
56,488
24,888
Mitigated
32,114
10,976
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,203
197
653
2,885
10,824
4,737
0
5,222
5,484
23,404
0
W
7,085
421
0
1,436
7,068
3,722
232
1,946
5,042
18,431
0
L
8,347
2,241
0
1,229
11,429
5,143
0
5,359
6,030
0
23,102
W
Cu Chulainn
Lazerboy97
Cu Chulainn
12,753
2,122
0
4,133
12,245
6,967
359
4,264
7,792
0
33,346
W
7,724
4,582
0
894
7,768
3,114
0
2,860
4,661
0
34,613
L
3,361
668
0
1,044
8,046
6,567
0
4,049
3,875
408
13,458
L
Nut
Xevzu
Nut
6,505
2,698
0
918
9,252
3,202
0
4,383
4,829
0
30,929
L
Xing Tian
dj2sleezy
Xing Tian
10,290
281
67
4,919
16,937
12,465
0
7,474
9,237
20,249
0
W
Janus
5,672
129
0
1,820
7,432
2,949
162
2,704
4,548
33,884
0
W
Jormungandr
thelightbringr
Jormungandr
14,587
3,721
0
2,693
12,310
8,136
0
5,870
6,135
23,188
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
38,372
243
Minions Killed
188
0
Camps Cleared
0
1,131,759
Distance Traveled
993,679
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,661
766
49
5
0
202,640
0
W
Geb
7,847
785
28
3
0
226,122
0
L
Fenrir
8,262
826
39
4
0
232,820
1
W
Cu Chulainn
8,227
823
41
4
0
244,393
2
W
Anhur
8,587
859
59
6
0
201,523
0
L
Surtr
7,010
701
20
2
0
159,192
0
L
Nut
7,770
777
52
5
0
182,222
0
L
Xing Tian
7,669
767
28
3
0
216,805
2
W
Janus
9,041
904
86
9
0
241,283
0
W
Jormungandr
8,407
841
29
3
0
218,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role