Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BroKiS89_PG
Bacchus
Level 28
God Stats
8W - 0L
1,855 SR
Queue Stats
54W - 66L
1,379 Elo+
Party 2
Mulan
Mulan
Djerga7
Mulan
Level 26
God Stats
3W - 2L
1,314 SR
Queue Stats
46W - 53L
1,397 Elo+
Party 2
Anubis
Anubis
Julenn_06
Anubis
Level 68
God Stats
31W - 22L
1,428 SR
Queue Stats
114W - 121L
1,402 Elo+
Party 2
Lancelot
Lancelot
TQF-_-Gxdly
Lancelot
Level 32
God Stats
4W - 6L
1,363 SR
Queue Stats
20W - 30L
1,316 Elo+
Party 2
Team Averages
Level 55
1,492 SR
1,399 Elo+

VS

Team Averages
Level 96
1,465 SR
1,390 Elo+
Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Diegoripp9029
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,230 Elo+
Solo
Chang'e
Chang'e
Jubaloop
Chang'e
Level 92
God Stats
7W - 12L
1,368 SR
Queue Stats
254W - 236L
1,380 Elo+
Solo
Chronos
Chronos
goldbreda31
Chronos
Level 60
God Stats
5W - 5L
1,458 SR
Queue Stats
60W - 66L
1,343 Elo+
Party 1
Osiris
Osiris
xuiMorzhoviy
Osiris
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 1 / 3
7,090
591
6,837
5,765
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
BroKiS89_PG
Bacchus
10
2 / 1 / 2
6,495
541
2,834
8,702
7,966
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Djerga7
Mulan
10
0 / 4 / 0
5,702
475
3,727
10,591
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Anubis
Julenn_06
Anubis
13
1 / 0 / 1
7,108
592
984
4,279
2,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
TQF-_-Gxdly
Lancelot
11
1 / 0 / 3
6,112
509
2,953
6,629
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 3 / 0
4,253
354
820
4,281
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Diegoripp9029
Hun Batz
10
0 / 2 / 4
5,585
465
3,746
7,471
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Jubaloop
Chang'e
12
1 / 1 / 2
6,451
538
2,744
6,566
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
goldbreda31
Chronos
9
0 / 2 / 0
5,380
448
2,575
6,193
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
5 / 0 / 1
7,421
618
8,131
8,185
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
6
6
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
3
5.5
L
Ares
 
Ares
0
3
0
0
W
Bacchus
BroKiS89_PG
Bacchus
2
1
2
3
L
Hun Batz
Diegoripp9029
Hun Batz
0
2
4
1
W
Mulan
Djerga7
Mulan
0
4
0
0
L
Chang'e
Jubaloop
Chang'e
1
1
2
2
W
Anubis
Julenn_06
Anubis
1
0
1
1.5
W
Lancelot
TQF-_-Gxdly
Lancelot
1
0
3
2.5
L
Chronos
goldbreda31
Chronos
0
2
0
0
L
Osiris
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
18,016
35,966
Taken
32,696
21,036
Mitigated
17,882
11,861
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,837
3,134
0
2,919
5,765
2,193
2,722
2,417
3,348
0
41,766
L
Ares
 
Ares
820
58
0
558
4,281
2,721
0
616
3,665
6,461
0
W
Bacchus
BroKiS89_PG
Bacchus
2,834
374
0
2,640
8,702
7,966
291
1,620
6,874
24,306
0
L
Hun Batz
Diegoripp9029
Hun Batz
3,746
1,141
0
3,178
7,471
2,725
0
725
6,704
0
31,840
W
Mulan
Djerga7
Mulan
3,727
592
0
3,516
10,591
5,604
0
485
9,383
0
32,985
L
Chang'e
Jubaloop
Chang'e
2,744
403
471
2,294
6,566
2,065
0
846
5,720
46,989
40
W
Anubis
Julenn_06
Anubis
984
0
0
2,274
4,279
2,075
560
962
3,317
56,990
1,868
W
Lancelot
TQF-_-Gxdly
Lancelot
2,953
871
0
512
6,629
3,198
0
618
5,975
0
38,717
L
Chronos
goldbreda31
Chronos
2,575
905
0
654
6,193
2,147
774
564
5,629
26,629
5,508
L
Osiris
8,131
2,220
0
3,116
8,185
8,224
0
975
6,741
0
46,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
29,090
309
Minions Killed
265
0
Camps Cleared
0
1,155,272
Distance Traveled
973,518
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,090
591
65
5
0
188,013
0
L
Ares
4,253
354
11
1
0
107,776
2
W
Bacchus
6,495
541
22
2
0
234,110
0
L
Hun Batz
5,585
465
56
5
0
250,932
0
W
Mulan
5,702
475
57
5
0
212,733
0
L
Chang'e
6,451
538
82
7
0
220,201
0
W
Anubis
7,108
592
109
9
0
214,134
0
W
Lancelot
6,112
509
56
5
0
306,282
0
L
Chronos
5,380
448
49
4
0
155,979
0
L
Osiris
7,421
618
67
6
0
238,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role