Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AUSTiNDANGEROU5
Zeus
Level 181
God Stats
14W - 13L
1,528 SR
Queue Stats
619W - 624L
1,563 Elo+
Solo
Nemesis
Nemesis
Bambino218
Nemesis
Level 95
God Stats
1W - 2L
1,656 SR
Queue Stats
53W - 54L
1,488 Elo+
Solo
Maui
Maui
Fer Jab
Maui
Level 109
God Stats
1W - 1L
1,264 SR
Queue Stats
157W - 133L
1,554 Elo+
Solo
Hun Batz
Hun Batz
PerilousProphet
Hun Batz
Level 156
God Stats
6W - 3L
1,571 SR
Queue Stats
334W - 259L
1,656 Elo+
Solo
Team Averages
Level 140
1,504 SR
1,552 Elo+

VS

Team Averages
Level 140
1,595 SR
1,499 Elo+
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AssaultMain8489
Surtr
Level 48
God Stats
1W - 2L
1,747 SR
Queue Stats
343W - 352L
1,539 Elo+
Solo
Athena
Athena
KhalilDub15
Athena
Level 155
God Stats
0W - 1L
1,521 SR
Queue Stats
61W - 67L
1,502 Elo+
Solo
Charybdis
Charybdis
MaldMax94
Charybdis
Level 125
God Stats
1W - 1L
1,705 SR
Queue Stats
96W - 122L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 1 / 8
7,879
1,313
7,342
5,727
2,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 7
6,964
1,161
4,977
3,860
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Nemesis
Bambino218
Nemesis
13
3 / 2 / 8
7,621
1,270
6,903
8,114
8,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maui
Fer Jab
Maui
11
1 / 2 / 8
7,053
1,176
2,463
6,627
7,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
10
5 / 3 / 3
7,228
1,205
6,781
5,882
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 0 / 1
5,624
937
911
1,863
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
5
0 / 2 / 0
4,576
763
779
3,675
2,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
4,623
771
1,557
1,997
1,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
13
2 / 4 / 3
5,968
995
2,600
13,072
7,947
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
MaldMax94
Charybdis
12
4 / 6 / 2
6,242
1,040
3,950
10,063
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
13
Kills
7
9
Deaths
13
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
8
6
L
Awilix
 
Awilix
1
0
1
1.5
L
Hercules
 
Hercules
0
2
0
0
W
2
1
7
5.5
L
0
1
0
0
W
Nemesis
Bambino218
Nemesis
3
2
8
3.5
W
Maui
Fer Jab
Maui
1
2
8
2.5
L
Athena
2
4
3
0.88
L
Charybdis
MaldMax94
Charybdis
4
6
2
0.83
W
Hun Batz
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
9,797
30,210
Taken
30,670
23,368
Mitigated
16,858
6,068
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,342
195
470
1,560
5,727
2,289
955
118
5,529
22,886
0
L
Awilix
 
Awilix
911
112
131
819
1,863
673
0
1,099
719
0
1,233
L
Hercules
 
Hercules
779
0
59
867
3,675
2,737
0
1,072
2,450
0
1,268
W
4,977
154
11
819
3,860
1,507
1,957
244
3,578
21,000
397
L
1,557
384
0
340
1,997
1,412
0
814
1,159
23
2,056
W
Nemesis
Bambino218
Nemesis
6,903
3,066
172
1,607
8,114
8,635
1,744
1,192
6,922
0
11,890
W
Maui
Fer Jab
Maui
2,463
497
512
917
6,627
7,824
321
757
5,793
5,167
0
L
Athena
2,600
768
803
2,703
13,072
7,947
0
6,632
6,181
5,987
0
L
Charybdis
MaldMax94
Charybdis
3,950
1,778
118
640
10,063
4,089
0
5,013
4,959
0
10,286
W
Hun Batz
6,781
1,354
0
0
5,882
3,113
1,738
308
5,574
0
10,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
27,033
92
Minions Killed
15
0
Camps Cleared
0
655,344
Distance Traveled
384,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,879
1,313
27
5
0
135,967
0
L
Awilix
5,624
937
0
0
0
108,901
0
L
Hercules
4,576
763
2
0
0
39,325
0
W
Zeus
6,964
1,161
21
4
0
113,118
0
L
Surtr
4,623
771
0
0
0
34,534
0
W
Nemesis
7,621
1,270
15
3
0
147,319
0
W
Maui
7,053
1,176
12
2
0
132,871
0
L
Athena
5,968
995
3
1
0
119,159
0
L
Charybdis
6,242
1,040
10
2
0
82,825
0
W
Hun Batz
7,228
1,205
17
3
0
126,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role