Player Matchup

Bacchus
Bacchus
Fabien-DH
Bacchus
Level 54
God Stats
10W - 5L
1,589 SR
Queue Stats
130W - 123L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
GilgaGilga
Gilgamesh
Level 104
God Stats
8W - 7L
1,616 SR
Queue Stats
25W - 27L
1,379 Elo+
Solo
Izanami
Izanami
GwaDaKu
Izanami
Level 149
God Stats
5W - 2L
1,459 SR
Queue Stats
795W - 788L
1,425 Elo+
Solo
Thanatos
Thanatos
MiRRiM
Thanatos
Level 44
God Stats
63W - 61L
1,413 SR
Queue Stats
70W - 74L
1,350 Elo+
Solo
The Morrigan
The Morrigan
valdemar_volodya
The Morrigan
Level 124
God Stats
5W - 9L
1,402 SR
Queue Stats
71W - 59L
1,480 Elo+
Solo
Team Averages
Level 95
1,496 SR
1,412 Elo+

VS

Team Averages
Level 90
1,444 SR
1,377 Elo+
Ra
Ra
ClipBot_203
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,339 Elo+
Solo
Agni
Agni
Hymunt
Agni
Level 115
God Stats
155W - 128L
1,499 SR
Queue Stats
314W - 310L
1,371 Elo+
Solo
Arachne
Arachne
Nadass24
Arachne
Level 83
God Stats
4W - 15L
1,097 SR
Queue Stats
29W - 38L
1,338 Elo+
Solo
Athena
Athena
RestartSosWar
Athena
Level 69
God Stats
2W - 1L
1,692 SR
Queue Stats
93W - 93L
1,433 Elo+
Solo
Izanami
Izanami
stepan_zenit
Izanami
Level 145
God Stats
13W - 15L
1,434 SR
Queue Stats
329W - 337L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fabien-DH
Bacchus
9
2 / 0 / 2
5,600
560
5,248
9,553
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GilgaGilga
Gilgamesh
11
1 / 0 / 3
6,019
602
3,737
7,203
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
GwaDaKu
Izanami
10
3 / 1 / 0
5,269
527
4,096
5,181
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MiRRiM
Thanatos
9
1 / 0 / 2
5,098
510
1,850
4,392
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Morrigan
valdemar_volodya
The Morrigan
9
0 / 2 / 3
4,917
492
1,459
5,698
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,783
578
3,570
3,912
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Hymunt
Agni
12
2 / 1 / 0
6,395
640
5,869
4,513
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Nadass24
Arachne
9
0 / 1 / 0
4,805
481
2,079
6,778
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,571
457
3,562
10,460
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
stepan_zenit
Izanami
10
0 / 2 / 0
5,346
535
3,217
5,750
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
2
3
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Bacchus
Fabien-DH
Bacchus
2
0
2
3
W
Gilgamesh
GilgaGilga
Gilgamesh
1
0
3
2.5
W
Izanami
GwaDaKu
Izanami
3
1
0
3
L
Agni
Hymunt
Agni
2
1
0
2
W
Thanatos
MiRRiM
Thanatos
1
0
2
2
L
Arachne
Nadass24
Arachne
0
1
0
0
L
0
3
0
0
L
Izanami
stepan_zenit
Izanami
0
2
0
0
W
The Morrigan
valdemar_volodya
The Morrigan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
18,297
32,027
Taken
31,413
15,294
Mitigated
15,828
9,799
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,570
808
0
1,535
3,912
1,544
0
0
3,912
32,444
921
W
Bacchus
Fabien-DH
Bacchus
5,248
1,301
111
3,855
9,553
6,453
37
1,947
7,606
24,562
0
W
Gilgamesh
GilgaGilga
Gilgamesh
3,737
912
0
1,258
7,203
3,611
150
3,204
3,934
0
38,874
W
Izanami
GwaDaKu
Izanami
4,096
2,921
0
1,579
5,181
1,587
140
876
4,305
0
35,042
L
Agni
Hymunt
Agni
5,869
397
0
902
4,513
1,634
0
1,205
3,308
51,311
0
W
Thanatos
MiRRiM
Thanatos
1,850
528
0
2,381
4,392
1,578
0
1,921
2,299
0
23,142
L
Arachne
Nadass24
Arachne
2,079
1,308
0
3,399
6,778
2,563
0
1,046
5,732
0
35,970
L
3,562
681
0
1,618
10,460
7,945
0
3,017
7,443
15,616
1,702
L
Izanami
stepan_zenit
Izanami
3,217
2,254
134
1,881
5,750
2,142
0
1,419
4,331
0
44,605
W
The Morrigan
valdemar_volodya
The Morrigan
1,459
487
0
615
5,698
2,065
0
3,877
1,489
22,832
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
26,900
242
Minions Killed
326
0
Camps Cleared
0
930,964
Distance Traveled
1,003,990
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,783
578
67
7
0
180,630
2
W
Bacchus
5,600
560
23
2
0
206,312
0
W
Gilgamesh
6,019
602
74
7
0
186,601
0
W
Izanami
5,269
527
61
6
0
169,020
2
L
Agni
6,395
640
97
10
0
200,036
2
W
Thanatos
5,098
510
36
4
0
209,235
0
L
Arachne
4,805
481
64
6
0
234,882
0
L
Athena
4,571
457
15
2
0
219,967
4
L
Izanami
5,346
535
83
8
0
168,475
2
W
The Morrigan
4,917
492
48
5
0
159,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role