Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EnergyDarKnis
Janus
Level 219
God Stats
11W - 6L
1,695 SR
Queue Stats
177W - 175L
1,451 Elo+
Party 1
Cerberus
Cerberus
HHQ44
Cerberus
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
627W - 674L
1,431 Elo+
Solo
Ravana
Ravana
rbs_2001
Ravana
Level 77
God Stats
2W - 2L
1,406 SR
Queue Stats
10W - 11L
1,359 Elo+
Solo
Team Averages
Level 128
1,520 SR
1,448 Elo+

VS

Team Averages
Level 82
1,400 SR
1,518 Elo+
Bacchus
Bacchus
ENkqSTAR
Bacchus
Level 38
God Stats
5W - 8L
1,487 SR
Queue Stats
36W - 36L
1,471 Elo+
Party 2
Bakasura
Bakasura
YOWELXD
Bakasura
Level 28
God Stats
3W - 7L
1,446 SR
Queue Stats
60W - 53L
1,475 Elo+
Party 2
Merlin
Merlin
kunlealabi
Merlin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 87L
1,852 Elo+
Solo
Nemesis
Nemesis
niicosm2003
Nemesis
Level 43
God Stats
1W - 6L
1,279 SR
Queue Stats
27W - 45L
1,363 Elo+
Solo
Medusa
Medusa
xTriance_
Medusa
Level 163
God Stats
0W - 3L
1,288 SR
Queue Stats
186W - 205L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 2
6,933
533
6,136
10,812
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
 
Baron Samedi
11
2 / 0 / 4
6,391
492
5,048
8,368
5,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 3
8,838
680
4,892
4,412
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
HHQ44
Cerberus
14
0 / 0 / 1
7,572
582
4,533
8,908
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
rbs_2001
Ravana
14
4 / 0 / 3
7,554
581
4,783
6,693
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ENkqSTAR
Bacchus
11
0 / 2 / 2
6,525
502
5,157
11,087
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
YOWELXD
Bakasura
11
2 / 4 / 0
6,486
499
3,386
12,759
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
kunlealabi
Merlin
8
0 / 2 / 1
5,568
428
1,014
3,206
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
niicosm2003
Nemesis
12
0 / 1 / 0
6,866
528
3,415
7,539
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
xTriance_
Medusa
11
1 / 2 / 1
6,491
499
6,649
8,463
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
2
1
W
Baron Samedi
 
Baron Samedi
2
0
4
4
L
Bacchus
ENkqSTAR
Bacchus
0
2
2
0.5
W
4
1
3
5.5
W
Cerberus
HHQ44
Cerberus
0
0
1
0.5
L
Bakasura
YOWELXD
Bakasura
2
4
0
0.5
L
Merlin
kunlealabi
Merlin
0
2
1
0.25
L
Nemesis
niicosm2003
Nemesis
0
1
0
0
W
Ravana
rbs_2001
Ravana
4
0
3
5.5
L
Medusa
xTriance_
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
19,621
39,193
Taken
43,054
23,071
Mitigated
22,923
15,685
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,136
2,617
0
4,000
10,812
4,342
0
2,938
7,549
0
49,128
W
Baron Samedi
 
Baron Samedi
5,048
251
920
3,319
8,368
5,410
11
1,863
6,295
29,745
656
L
Bacchus
ENkqSTAR
Bacchus
5,157
688
0
2,859
11,087
10,558
0
3,078
8,009
23,005
0
W
4,892
334
0
2,395
4,412
1,588
236
1,014
3,263
73,051
2,068
W
Cerberus
HHQ44
Cerberus
4,533
283
0
3,642
8,908
8,781
0
0
8,330
49,707
2,500
L
Bakasura
YOWELXD
Bakasura
3,386
2,351
0
4,675
12,759
5,099
0
4,216
8,305
0
37,487
L
Merlin
kunlealabi
Merlin
1,014
0
0
150
3,206
911
0
948
2,162
19,844
0
L
Nemesis
niicosm2003
Nemesis
3,415
827
0
2,663
7,539
3,321
0
3,324
3,392
0
39,517
W
Ravana
rbs_2001
Ravana
4,783
1,070
0
1,409
6,693
2,950
0
356
6,181
0
57,423
L
Medusa
xTriance_
Medusa
6,649
1,543
0
2,228
8,463
3,034
0
1,657
6,806
0
56,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
31,936
457
Minions Killed
336
0
Camps Cleared
0
1,326,191
Distance Traveled
1,259,534
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,933
533
94
7
0
246,327
0
W
Baron Samedi
6,391
492
31
2
0
264,959
4
L
Bacchus
6,525
502
27
2
0
262,203
0
W
Janus
8,838
680
145
11
0
281,603
1
W
Cerberus
7,572
582
110
8
0
208,889
0
L
Bakasura
6,486
499
87
7
0
295,149
0
L
Merlin
5,568
428
42
3
0
154,698
0
L
Nemesis
6,866
528
85
7
0
275,280
4
W
Ravana
7,554
581
77
6
0
324,413
0
L
Medusa
6,491
499
95
7
0
272,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role