Player Matchup

Pele
Pele
Bot4nic
Pele
Level 127
God Stats
19W - 19L
1,605 SR
Queue Stats
241W - 234L
1,575 Elo+
Solo
Jing Wei
Jing Wei
Ismxxel
Jing Wei
Level 159
God Stats
1W - 4L
1,184 SR
Queue Stats
141W - 134L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
LosPitros
Zhong Kui
Level 145
God Stats
4W - 3L
1,711 SR
Queue Stats
215W - 200L
1,474 Elo+
Solo
Xing Tian
Xing Tian
MARINS23
Xing Tian
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 88L
1,573 Elo+
Solo
Scylla
Scylla
WhyWebb
Scylla
Level 143
God Stats
45W - 44L
1,487 SR
Queue Stats
287W - 268L
1,516 Elo+
Solo
Team Averages
Level 142
1,497 SR
1,538 Elo+

VS

Team Averages
Level 141
1,565 SR
1,530 Elo+
Ymir
Ymir
Guardiryan
Ymir
Level 159
God Stats
3W - 3L
1,479 SR
Queue Stats
42W - 43L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
KingLeonidas589
Nu Wa
Level 118
God Stats
2W - 0L
1,726 SR
Queue Stats
40W - 44L
1,468 Elo+
Party 1
Thanatos
Thanatos
MrDjosh
Thanatos
Level 121
God Stats
34W - 26L
1,622 SR
Queue Stats
121W - 103L
1,582 Elo+
Party 2
Izanami
Izanami
ROGEESD993
Izanami
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,529 Elo+
Party 1
Chang'e
Chang'e
Retime
Chang'e
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 82L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bot4nic
Pele
14
2 / 2 / 4
7,600
507
7,633
13,231
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Ismxxel
Jing Wei
12
1 / 4 / 1
7,239
483
8,812
11,878
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
LosPitros
Zhong Kui
11
0 / 6 / 2
6,531
435
8,438
13,372
9,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
MARINS23
Xing Tian
11
1 / 4 / 1
6,617
441
5,449
18,210
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
WhyWebb
Scylla
14
4 / 3 / 0
7,889
526
8,989
7,101
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,404
560
4,861
14,447
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 7
7,757
517
6,562
8,317
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MrDjosh
Thanatos
15
8 / 1 / 2
9,014
601
9,824
13,822
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
ROGEESD993
Izanami
15
2 / 1 / 4
8,587
572
11,259
10,456
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Retime
Chang'e
15
5 / 1 / 3
9,214
614
9,578
11,259
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
19
19
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
Bot4nic
Pele
2
2
4
2
W
4
1
3
5.5
L
Jing Wei
Ismxxel
Jing Wei
1
4
1
0.38
W
0
4
7
0.88
L
Zhong Kui
LosPitros
Zhong Kui
0
6
2
0.17
L
Xing Tian
MARINS23
Xing Tian
1
4
1
0.38
W
Thanatos
MrDjosh
Thanatos
8
1
2
9
W
Izanami
ROGEESD993
Izanami
2
1
4
4
W
Chang'e
Retime
Chang'e
5
1
3
6.5
L
Scylla
WhyWebb
Scylla
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,321
Damage
42,084
63,792
Taken
58,301
32,418
Mitigated
30,505
17,223
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bot4nic
Pele
7,633
1,301
0
6,464
13,231
4,385
0
3,417
9,814
0
78,940
W
4,861
1,495
243
3,330
14,447
12,864
341
5,960
8,487
28,362
2,140
L
Jing Wei
Ismxxel
Jing Wei
8,812
7,000
0
2,309
11,878
3,765
179
1,572
10,306
0
68,052
W
6,562
2,316
0
500
8,317
2,581
0
4,763
3,554
54,612
1,109
L
Zhong Kui
LosPitros
Zhong Kui
8,438
753
0
4,922
13,372
9,775
0
7,769
5,603
46,044
0
L
Xing Tian
MARINS23
Xing Tian
5,449
317
0
2,528
18,210
12,956
0
4,928
13,282
27,279
0
W
Thanatos
MrDjosh
Thanatos
9,824
2,915
0
11,150
13,822
5,736
0
5,265
8,557
0
68,263
W
Izanami
ROGEESD993
Izanami
11,259
7,154
0
4,418
10,456
3,613
2,255
1,881
8,575
0
80,350
W
Chang'e
Retime
Chang'e
9,578
948
1,640
4,678
11,259
5,711
0
5,263
5,996
67,649
2,163
L
Scylla
WhyWebb
Scylla
8,989
1,089
0
1,000
7,101
1,537
270
2,800
4,301
65,044
51

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,876
Gold Earned
42,976
445
Minions Killed
477
0
Camps Cleared
0
1,460,325
Distance Traveled
1,450,982
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,600
507
106
7
0
361,390
0
W
Ymir
8,404
560
25
2
0
289,464
0
L
Jing Wei
7,239
483
116
8
0
259,082
1
W
Nu Wa
7,757
517
89
6
0
259,465
0
L
Zhong Kui
6,531
435
74
5
0
283,750
0
L
Xing Tian
6,617
441
32
2
0
297,582
0
W
Thanatos
9,014
601
105
7
0
343,138
2
W
Izanami
8,587
572
138
9
0
267,566
3
W
Chang'e
9,214
614
120
8
0
291,349
6
L
Scylla
7,889
526
117
8
0
258,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role