Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hagen I24I
Morgan Le Fay
Level 128
God Stats
12W - 7L
1,575 SR
Queue Stats
142W - 148L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Hagen I8I
Cthulhu
Level 152
God Stats
19W - 17L
1,544 SR
Queue Stats
150W - 157L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Navarog457
Sun Wukong
Level 43
God Stats
10W - 8L
1,714 SR
Queue Stats
88W - 92L
1,506 Elo+
Solo
Team Averages
Level 119
1,567 SR
1,500 Elo+

VS

Team Averages
Level 127
1,692 SR
1,633 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AksuuZZ
Loki
Level 127
God Stats
35W - 26L
1,684 SR
Queue Stats
257W - 244L
1,548 Elo+
Solo
Artemis
Artemis
ElgtonJon
Artemis
Level 36
God Stats
0W - 1L
1,539 SR
Queue Stats
8W - 19L
1,444 Elo+
Solo
Bake Kujira
Bake Kujira
PsychoPapst
Bake Kujira
Level 143
God Stats
16W - 5L
1,834 SR
Queue Stats
92W - 24L
1,814 Elo+
Party 2
Horus
Horus
Triffor
Horus
Level 141
God Stats
5W - 2L
1,901 SR
Queue Stats
86W - 18L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 4
6,612
1,322
3,639
2,331
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
11
0 / 1 / 7
5,835
1,167
4,146
3,521
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Hagen I24I
Morgan Le Fay
11
2 / 1 / 6
6,327
1,265
4,630
3,038
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Hagen I8I
Cthulhu
11
0 / 0 / 5
6,283
1,257
4,109
4,270
3,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Navarog457
Sun Wukong
11
3 / 1 / 4
6,229
1,246
4,607
6,106
4,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

389

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,368
1,074
4,457
3,654
1,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
AksuuZZ
Loki
10
2 / 3 / 0
6,057
1,211
5,000
5,892
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ElgtonJon
Artemis
9
0 / 0 / 0
4,921
984
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bake Kujira
PsychoPapst
Bake Kujira
11
0 / 2 / 2
5,823
1,165
2,754
7,281
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Triffor
Horus
11
1 / 1 / 1
5,912
1,182
4,654
5,816
5,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
8
Kills
3
3
Deaths
8
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
4
5
W
Bastet
 
Bastet
0
1
7
3.5
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Loki
AksuuZZ
Loki
2
3
0
0.67
L
Artemis
ElgtonJon
Artemis
0
0
0
0
W
Morgan Le Fay
Hagen I24I
Morgan Le Fay
2
1
6
5
W
Cthulhu
Hagen I8I
Cthulhu
0
0
5
2.5
W
Sun Wukong
Navarog457
Sun Wukong
3
1
4
5
L
Bake Kujira
PsychoPapst
Bake Kujira
0
2
2
0.5
L
Horus
Triffor
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
16,865
19,266
Taken
22,643
11,298
Mitigated
15,052
3,141
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,639
338
0
485
2,331
794
0
582
1,749
20,893
0
W
Bastet
 
Bastet
4,146
540
0
368
3,521
1,197
0
601
2,881
0
10,031
L
Nu Wa
 
Nu Wa
4,457
954
0
0
3,654
1,384
0
1,380
2,164
16,269
0
L
Loki
AksuuZZ
Loki
5,000
1,007
0
150
5,892
2,407
0
2,807
2,804
0
15,790
L
Artemis
ElgtonJon
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Hagen I24I
Morgan Le Fay
4,630
240
0
6
3,038
1,235
0
823
2,215
14,339
0
W
Cthulhu
Hagen I8I
Cthulhu
4,109
154
533
496
4,270
3,776
0
2,160
1,978
10,945
331
W
Sun Wukong
Navarog457
Sun Wukong
4,607
1,036
0
1,253
6,106
4,296
0
2,763
3,232
0
9,778
L
Bake Kujira
PsychoPapst
Bake Kujira
2,754
1,387
0
1,052
7,281
6,241
0
3,565
3,202
15,643
0
L
Horus
Triffor
Horus
4,654
1,920
615
1,879
5,816
5,020
0
3,186
2,399
0
7,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
28,081
114
Minions Killed
84
7
Camps Cleared
3
513,088
Distance Traveled
412,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,612
1,322
55
11
1
109,586
0
W
Bastet
5,835
1,167
13
3
3
101,693
0
L
Nu Wa
5,368
1,074
25
5
1
100,090
0
L
Loki
6,057
1,211
18
4
1
110,139
0
L
Artemis
4,921
984
0
0
0
106
0
W
Morgan Le Fay
6,327
1,265
16
3
2
102,804
0
W
Cthulhu
6,283
1,257
23
5
0
91,019
0
W
Sun Wukong
6,229
1,246
7
1
1
107,986
0
L
Bake Kujira
5,823
1,165
33
7
0
102,231
0
L
Horus
5,912
1,182
8
2
1
99,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role