Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FILIPSHADOW
Nut
Level 144
God Stats
1W - 3L
1,524 SR
Queue Stats
101W - 102L
1,475 Elo+
Solo
Loki
Loki
Suverre
Loki
Level 162
God Stats
1W - 1L
1,691 SR
Queue Stats
7W - 6L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheToraGod
Kumbhakarna
Level 63
God Stats
3W - 3L
1,463 SR
Queue Stats
140W - 118L
1,526 Elo+
Solo
Team Averages
Level 137
1,536 SR
1,510 Elo+

VS

Team Averages
Level 147
1,687 SR
1,534 Elo+
Ra
Ra
CrzyMonky
Ra
Level 135
God Stats
3W - 0L
1,739 SR
Queue Stats
47W - 45L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
DrHiff
Amaterasu
Level 165
God Stats
3W - 1L
1,709 SR
Queue Stats
226W - 205L
1,542 Elo+
Solo
Geb
Geb
IdkKevin
Geb
Level 122
God Stats
1W - 0L
1,716 SR
Queue Stats
140W - 135L
1,549 Elo+
Solo
Nut
Nut
Thamiega
Nut
Level 126
God Stats
5W - 1L
1,770 SR
Queue Stats
62W - 64L
1,458 Elo+
Solo
Bastet
Bastet
Urikiler
Bastet
Level 187
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 100L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 1 / 1
4,162
832
834
3,911
2,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
 
Tiamat
7
0 / 0 / 0
3,924
785
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 1
4,684
937
4,787
4,129
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
Suverre
Loki
10
1 / 2 / 0
4,580
916
4,375
6,916
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
TheToraGod
Kumbhakarna
10
0 / 1 / 2
4,690
938
1,870
5,091
3,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,338
1,068
4,814
3,265
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DrHiff
Amaterasu
10
2 / 0 / 1
4,811
962
4,173
4,198
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

10
0 / 0 / 1
4,787
957
2,619
2,997
2,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,325
865
1,795
2,891
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Urikiler
Bastet
9
0 / 1 / 0
4,273
855
3,523
3,610
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
4
4
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
Tiamat
 
Tiamat
0
0
0
0
W
2
0
2
3
W
Amaterasu
DrHiff
Amaterasu
2
0
1
2.5
L
1
0
1
1.5
W
0
0
1
0.5
L
Loki
Suverre
Loki
1
2
0
0.5
W
0
1
0
0
L
Kumbhakarna
TheToraGod
Kumbhakarna
0
1
2
1
W
Bastet
Urikiler
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,866
Damage
16,924
20,047
Taken
16,961
10,058
Mitigated
8,471
2,962
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
834
23
0
679
3,911
2,947
0
1,851
1,539
0
3,489
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
4,814
407
324
393
3,265
1,319
0
382
2,883
19,715
169
W
Amaterasu
DrHiff
Amaterasu
4,173
1,603
0
1,779
4,198
2,637
70
86
4,112
0
7,362
L
4,787
3,557
0
1,000
4,129
1,382
0
1,487
2,115
0
15,869
W
2,619
149
0
540
2,997
2,219
0
240
2,757
12,733
0
L
Loki
Suverre
Loki
4,375
731
0
465
6,916
2,570
0
1,419
5,123
0
15,964
W
1,795
1,252
0
217
2,891
1,126
117
740
2,151
0
9,383
L
Kumbhakarna
TheToraGod
Kumbhakarna
1,870
90
0
818
5,091
3,159
0
1,140
3,566
7,953
0
W
Bastet
Urikiler
Bastet
3,523
1,020
0
226
3,610
1,170
0
422
3,188
0
8,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,040
Gold Earned
23,534
71
Minions Killed
105
0
Camps Cleared
0
425,485
Distance Traveled
580,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,162
832
6
1
0
109,163
0
L
Tiamat
3,924
785
0
0
0
293
0
W
Ra
5,338
1,068
40
8
0
110,501
0
W
Amaterasu
4,811
962
12
2
0
131,815
0
L
Nut
4,684
937
24
5
0
98,748
0
W
Geb
4,787
957
23
5
0
120,411
0
L
Loki
4,580
916
25
5
0
113,640
0
W
Nut
4,325
865
20
4
0
92,628
0
L
Kumbhakarna
4,690
938
16
3
0
103,641
0
W
Bastet
4,273
855
10
2
0
124,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role