Player Matchup

Anhur
Anhur
Gold V
ChaosTheMook
Anhur
Gold V
Level 113
God Stats
1W - 0L
1,902 SR
Queue Stats
7W - 6L
1,591 MMR
Party 1
Osiris
Osiris
Gold II
KyrieBelzer
Osiris
Gold II
Level 89
God Stats
3W - 2L
1,856 SR
Queue Stats
24W - 14L
1,825 MMR
Solo
Neith
Neith
Silver I
PepeFe
Neith
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,547 MMR
Party 1
The Morrigan
The Morrigan
Gold I
malik6721
The Morrigan
Gold I
Level 159
God Stats
13W - 18L
1,430 SR
Queue Stats
275W - 262L
1,758 MMR
Solo
Geb
Geb
Gold II
sneakyboi
Geb
Gold II
Level 155
God Stats
17W - 13L
1,595 SR
Queue Stats
238W - 241L
1,624 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,657 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,632 SR
1,529 MMR
Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
BrightenDay
Tsukuyomi
Gold I
Level 126
God Stats
3W - 5L
1,502 SR
Queue Stats
588W - 585L
1,676 MMR
Solo
Ganesha
Ganesha
Gold V
KENNY5782
Ganesha
Gold V
Level 156
God Stats
5W - 1L
1,993 SR
Queue Stats
16W - 16L
1,479 MMR
Solo
Danzaburou
Danzaburou
Gold IV
antsnell_
Danzaburou
Gold IV
Level 101
God Stats
75W - 40L
1,667 SR
Queue Stats
531W - 541L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
6,835
621
4,900
7,555
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
11
2 / 2 / 1
6,875
625
6,961
13,980
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
PepeFe
Neith
11
0 / 1 / 2
5,827
530
5,348
6,703
2,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

The Morrigan
malik6721
The Morrigan
13
5 / 1 / 2
7,315
665
5,576
4,954
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 4
6,006
546
4,154
8,962
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThanatosAchillesBacchusBellona

VS

Bans
AthenaThorZeusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 2 / 2
5,896
536
2,976
7,436
2,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
 
Ymir
10
1 / 4 / 2
5,429
494
5,065
11,464
10,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
BrightenDay
Tsukuyomi
9
4 / 5 / 0
5,750
523
5,600
10,046
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
KENNY5782
Ganesha
10
1 / 0 / 2
6,154
559
1,985
6,621
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
antsnell_
Danzaburou
11
1 / 3 / 0
5,737
522
4,837
9,454
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
7
7
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
2
0.5
L
Ymir
 
Ymir
1
4
2
0.5
L
Tsukuyomi
BrightenDay
Tsukuyomi
4
5
0
0.8
W
7
2
3
4.25
L
Ganesha
KENNY5782
Ganesha
1
0
2
2
W
Osiris
2
2
1
1.25
W
Neith
PepeFe
Neith
0
1
2
1
L
Danzaburou
antsnell_
Danzaburou
1
3
0
0.33
W
The Morrigan
malik6721
The Morrigan
5
1
2
6
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
20,463
42,154
Taken
45,021
21,405
Mitigated
24,930
16,482
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,976
235
0
1,893
7,436
2,337
0
2,683
4,753
54,694
0
L
Ymir
 
Ymir
5,065
2,489
0
3,067
11,464
10,461
0
668
10,796
28,247
2,693
L
Tsukuyomi
BrightenDay
Tsukuyomi
5,600
1,855
0
3,469
10,046
3,365
0
2,441
7,605
0
26,770
W
4,900
1,986
0
3,328
7,555
2,658
0
1,772
5,783
0
37,608
L
Ganesha
KENNY5782
Ganesha
1,985
254
0
2,359
6,621
5,317
0
1,145
5,476
16,433
0
W
Osiris
6,961
3,479
0
6,894
13,980
8,891
0
4,500
9,480
0
58,959
W
Neith
PepeFe
Neith
5,348
2,416
0
2,878
6,703
2,503
0
480
6,223
0
41,287
L
Danzaburou
antsnell_
Danzaburou
4,837
2,124
0
2,889
9,454
3,450
17
1,817
7,637
0
43,081
W
The Morrigan
malik6721
The Morrigan
5,576
1,706
0
944
4,954
1,958
0
1,600
3,315
53,421
3,330
W
4,154
473
0
2,438
8,962
5,395
0
1,266
7,696
17,722
1,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
28,966
356
Minions Killed
272
0
Camps Cleared
0
1,050,413
Distance Traveled
1,026,425
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,896
536
118
11
0
197,857
0
L
Ymir
5,429
494
31
3
0
178,967
0
L
Tsukuyomi
5,750
523
32
3
0
227,094
0
W
Anhur
6,835
621
68
6
0
221,678
0
L
Ganesha
6,154
559
7
1
0
222,389
3
W
Osiris
6,875
625
86
8
0
209,291
5
W
Neith
5,827
530
68
6
0
203,019
0
L
Danzaburou
5,737
522
84
8
0
200,118
5
W
The Morrigan
7,315
665
108
10
0
211,575
1
W
Geb
6,006
546
26
2
0
204,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role