Player Matchup

Chaac
Chaac
Boldvin
Chaac
Level 67
God Stats
17W - 12L
1,664 SR
Queue Stats
71W - 63L
1,487 Elo+
Party 1
Zeus
Zeus
Edwardssj-13
Zeus
Level 97
God Stats
13W - 10L
1,611 SR
Queue Stats
138W - 130L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
KidKhade x
Ao Kuang
Level 27
God Stats
0W - 1L
1,238 SR
Queue Stats
4W - 8L
1,349 Elo+
Party 1
Neith
Neith
ReyCizm
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,830 Elo+
Party 2
Sylvanus
Sylvanus
SirQuackyTheDuck
Sylvanus
Level 77
God Stats
4W - 6L
1,459 SR
Queue Stats
10W - 12L
1,546 Elo+
Party 2
Team Averages
Level 55
1,494 SR
1,546 Elo+

VS

Team Averages
Level 115
1,592 SR
1,472 Elo+
Athena
Athena
AstroOrion
Athena
Level 142
God Stats
10W - 10L
1,498 SR
Queue Stats
651W - 632L
1,471 Elo+
Solo
Vulcan
Vulcan
DeforesterPingu
Vulcan
Level 120
God Stats
15W - 14L
1,642 SR
Queue Stats
325W - 332L
1,555 Elo+
Solo
Osiris
Osiris
ObviousChief
Osiris
Level 122
God Stats
5W - 6L
1,266 SR
Queue Stats
887W - 922L
1,463 Elo+
Solo
Neith
Neith
RustigeRushy
Neith
Level 105
God Stats
6W - 3L
1,717 SR
Queue Stats
364W - 369L
1,451 Elo+
Party 3
Hercules
Hercules
yellowmarble_
Hercules
Level 84
God Stats
6W - 4L
1,838 SR
Queue Stats
144W - 176L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boldvin
Chaac
9
0 / 4 / 0
5,485
422
6,022
12,982
6,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 4
7,770
598
8,657
7,068
2,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
KidKhade x
Ao Kuang
12
5 / 2 / 2
7,066
544
6,231
11,427
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ReyCizm
Neith
12
1 / 3 / 3
6,944
534
9,536
9,222
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
1 / 3 / 3
5,884
453
5,316
10,768
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AstroOrion
Athena
12
4 / 2 / 7
7,345
565
8,762
13,897
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 3
7,301
562
10,050
6,671
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
14
2 / 1 / 3
8,672
667
10,857
13,377
12,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 5
7,057
543
6,661
8,310
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
yellowmarble_
Hercules
11
4 / 3 / 2
7,032
541
2,733
10,583
8,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
15
15
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
AstroOrion
Athena
4
2
7
3.75
L
Chaac
Boldvin
Chaac
0
4
0
0
W
4
2
3
2.75
L
3
3
4
1.67
L
Ao Kuang
KidKhade x
Ao Kuang
5
2
2
3
W
Osiris
2
1
3
3.5
L
Neith
ReyCizm
Neith
1
3
3
0.83
W
1
2
5
1.75
L
1
3
3
0.83
W
Hercules
yellowmarble_
Hercules
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
39,063
51,467
Taken
52,838
24,787
Mitigated
33,053
13,365
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AstroOrion
Athena
8,762
1,918
0
6,805
13,897
6,642
0
6,037
7,860
47,243
1,891
L
Chaac
Boldvin
Chaac
6,022
1,012
0
2,965
12,982
6,760
0
2,963
10,010
0
30,666
W
10,050
4,110
0
1,261
6,671
2,490
178
4,096
2,575
51,230
2,285
L
8,657
617
0
1,736
7,068
2,513
0
5,441
1,627
56,592
0
L
Ao Kuang
KidKhade x
Ao Kuang
6,231
1,968
0
1,432
11,427
5,289
0
3,020
8,383
36,500
0
W
Osiris
10,857
3,823
0
6,492
13,377
12,633
0
3,179
10,198
0
65,293
L
Neith
ReyCizm
Neith
9,536
5,442
0
3,759
9,222
3,384
661
1,992
7,218
0
57,865
W
6,661
3,663
0
2,770
8,310
2,940
0
1,738
6,572
0
50,658
L
5,316
2,507
292
3,181
10,768
6,841
0
4,896
5,759
19,446
6,992
W
Hercules
yellowmarble_
Hercules
2,733
838
348
3,497
10,583
8,348
0
4,644
5,939
0
14,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
37,407
328
Minions Killed
375
0
Camps Cleared
0
1,187,775
Distance Traveled
1,307,689
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,345
565
72
6
0
294,979
0
L
Chaac
5,485
422
48
4
0
243,202
0
W
Vulcan
7,301
562
93
7
0
262,602
2
L
Zeus
7,770
598
104
8
0
220,161
2
L
Ao Kuang
7,066
544
49
4
0
273,001
0
W
Osiris
8,672
667
104
8
0
251,791
0
L
Neith
6,944
534
95
7
0
230,476
0
W
Neith
7,057
543
88
7
0
230,601
0
L
Sylvanus
5,884
453
32
2
0
220,935
3
W
Hercules
7,032
541
18
1
0
267,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role