Player Matchup

Chaac
Chaac
DC-Phill
Chaac
Level 144
God Stats
46W - 30L
1,640 SR
Queue Stats
168W - 153L
1,482 Elo+
Solo
Merlin
Merlin
MeAnd4Bots
Merlin
Level 65
God Stats
2W - 4L
1,440 SR
Queue Stats
9W - 11L
1,364 Elo+
Solo
Chronos
Chronos
NarumiAsaka
Chronos
Level 69
God Stats
2W - 1L
1,297 SR
Queue Stats
98W - 123L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
System7808
Tsukuyomi
Level 69
God Stats
1W - 2L
1,398 SR
Queue Stats
4W - 9L
1,270 Elo+
Solo
Skadi
Skadi
aaronmossjr
Skadi
Level 157
God Stats
6W - 5L
1,561 SR
Queue Stats
136W - 147L
1,461 Elo+
Solo
Team Averages
Level 101
1,467 SR
1,405 Elo+

VS

Team Averages
Level 88
1,569 SR
1,471 Elo+
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
C6Rhymes4Crimes
Hachiman
Level 127
God Stats
8W - 3L
1,797 SR
Queue Stats
621W - 623L
1,504 Elo+
Solo
Maui
Maui
PlanFor100
Maui
Level 25
God Stats
51W - 31L
1,661 SR
Queue Stats
98W - 71L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Samberker
Nu Wa
Level 119
God Stats
339W - 332L
1,519 SR
Queue Stats
406W - 433L
1,427 Elo+
Solo
Kukulkan
Kukulkan
your_bad_2022
Kukulkan
Level 49
God Stats
9W - 15L
1,370 SR
Queue Stats
60W - 77L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DC-Phill
Chaac
10
2 / 0 / 0
5,164
1,033
3,406
3,912
4,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
MeAnd4Bots
Merlin
8
0 / 0 / 2
4,320
864
2,558
1,605
521
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos
NarumiAsaka
Chronos
10
0 / 0 / 0
4,687
937
769
668
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tsukuyomi
System7808
Tsukuyomi
9
0 / 1 / 1
4,409
882
2,148
3,240
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
4,505
901
2,454
3,036
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 1
4,484
897
2,018
3,466
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
10
1 / 0 / 0
4,716
943
2,639
2,877
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 1
4,412
882
2,998
4,853
3,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Samberker
Nu Wa
7
0 / 0 / 0
3,964
793
0
0
0
Kukulkan
your_bad_2022
Kukulkan
10
0 / 1 / 1
4,670
934
1,102
2,984
1,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
1
1
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
1
0.5
L
Hachiman
1
0
0
1
W
Chaac
DC-Phill
Chaac
2
0
0
2
W
Merlin
MeAnd4Bots
Merlin
0
0
2
1
W
Chronos
NarumiAsaka
Chronos
0
0
0
0
L
0
1
1
0.5
L
Nu Wa
Samberker
Nu Wa
0
0
0
0
W
Tsukuyomi
System7808
Tsukuyomi
0
1
1
0.5
W
0
0
1
0.5
L
Kukulkan
your_bad_2022
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,335
Damage
8,757
12,461
Taken
14,180
7,326
Mitigated
7,799
2,609
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,018
998
0
802
3,466
1,298
0
807
2,659
0
10,831
L
Hachiman
2,639
1,143
0
600
2,877
1,161
0
902
1,975
0
12,842
W
Chaac
DC-Phill
Chaac
3,406
174
129
1,288
3,912
4,132
0
1,406
2,506
0
12,794
W
Merlin
MeAnd4Bots
Merlin
2,558
130
0
0
1,605
521
62
259
1,272
5,128
0
W
Chronos
NarumiAsaka
Chronos
769
188
0
75
668
269
0
278
390
12,010
1,008
L
2,998
791
0
760
4,853
3,905
0
785
4,068
5,218
0
L
Nu Wa
Samberker
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
System7808
Tsukuyomi
2,148
573
0
747
3,240
1,293
109
838
2,308
0
10,600
W
2,454
592
0
370
3,036
1,111
403
1,151
1,885
0
10,912
L
Kukulkan
your_bad_2022
Kukulkan
1,102
37
0
553
2,984
1,435
0
783
2,201
16,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
22,246
118
Minions Killed
89
0
Camps Cleared
0
511,821
Distance Traveled
427,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,484
897
24
5
0
103,020
0
L
Hachiman
4,716
943
29
6
0
93,298
0
W
Chaac
5,164
1,033
35
7
0
112,255
0
W
Merlin
4,320
864
9
2
0
86,901
0
W
Chronos
4,687
937
33
7
0
86,311
0
L
Maui
4,412
882
6
1
0
120,034
0
L
Nu Wa
3,964
793
0
0
0
0
0
W
Tsukuyomi
4,409
882
19
4
0
108,125
0
W
Skadi
4,505
901
22
4
0
118,229
0
L
Kukulkan
4,670
934
30
6
0
110,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role