Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
IpsychicturtleI
Cliodhna
Level 135
God Stats
8W - 5L
1,591 SR
Queue Stats
208W - 198L
1,534 Elo+
Solo
Janus
Janus
ShunsuiKoryaku
Janus
Level 52
God Stats
0W - 4L
1,279 SR
Queue Stats
189W - 184L
1,552 Elo+
Solo
Loki
Loki
TheBestPain
Loki
Level 169
God Stats
31W - 28L
1,564 SR
Queue Stats
136W - 147L
1,556 Elo+
Solo
Team Averages
Level 141
1,487 SR
1,528 Elo+

VS

Team Averages
Level 135
1,580 SR
1,508 Elo+
Da Ji
Da Ji
Bastl12
Da Ji
Level 147
God Stats
14W - 4L
1,794 SR
Queue Stats
189W - 181L
1,421 Elo+
Party 1
Poseidon
Poseidon
GebbieUrBebbie
Poseidon
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 97L
1,551 Elo+
Solo
Nut
Nut
chElioson
Nut
Level 156
God Stats
6W - 1L
1,510 SR
Queue Stats
35W - 32L
1,551 Elo+
Solo
Maui
Maui
rutussss
Maui
Level 128
God Stats
10W - 11L
1,516 SR
Queue Stats
104W - 100L
1,438 Elo+
Party 1
Tyr
Tyr
tuperuano
Tyr
Level 128
God Stats
58W - 47L
1,577 SR
Queue Stats
135W - 95L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 1
8,016
617
7,322
6,687
2,976
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
10
1 / 3 / 1
6,149
473
4,572
16,588
8,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cliodhna
12
3 / 4 / 2
6,880
529
6,890
11,752
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
6,813
524
4,887
10,249
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 0
6,161
474
3,196
9,935
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bastl12
Da Ji
15
6 / 1 / 3
7,897
607
9,795
12,707
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
5 / 2 / 3
8,372
644
5,950
5,134
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 5
7,638
588
8,909
7,840
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
12
2 / 0 / 8
7,701
592
5,077
11,916
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 6
8,159
628
7,284
13,565
8,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
16
16
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
1
1.75
L
Erlang Shen
 
Erlang Shen
1
3
1
0.5
W
Da Ji
Bastl12
Da Ji
6
1
3
7.5
W
Poseidon
5
2
3
3.25
L
Cliodhna
3
4
2
1
L
1
5
3
0.5
L
0
2
0
0
W
1
1
5
3.5
W
Maui
2
0
8
6
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
37,015
55,211
Taken
51,162
21,996
Mitigated
29,208
15,738
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,322
1,836
0
2,824
6,687
2,976
1,054
446
6,241
68,413
0
L
Erlang Shen
 
Erlang Shen
4,572
2,738
0
2,949
16,588
8,374
0
4,204
12,384
0
27,201
W
Da Ji
Bastl12
Da Ji
9,795
2,491
0
5,496
12,707
5,794
0
1,748
10,731
0
67,033
W
Poseidon
5,950
1,136
0
1,341
5,134
1,723
285
1,201
3,819
67,149
627
L
Cliodhna
6,890
617
0
4,788
11,752
4,152
0
967
10,785
0
46,665
L
4,887
256
0
1,780
10,249
3,215
0
3,754
6,495
38,995
0
L
3,196
48
0
3,397
9,935
3,279
0
1,466
8,469
0
49,351
W
8,909
6,370
0
4,564
7,840
2,970
469
1,166
6,602
0
67,013
W
Maui
5,077
1,003
0
3,508
11,916
9,949
31
1,940
9,850
15,490
2,859
W
7,284
1,238
0
4,043
13,565
8,772
0
5,570
7,951
0
61,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
39,767
383
Minions Killed
440
0
Camps Cleared
0
1,345,648
Distance Traveled
1,367,555
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,016
617
114
9
0
208,223
2
L
Erlang Shen
6,149
473
42
3
0
280,702
4
W
Da Ji
7,897
607
104
8
0
300,363
0
W
Poseidon
8,372
644
118
9
0
273,601
1
L
Cliodhna
6,880
529
71
5
0
314,947
0
L
Janus
6,813
524
85
7
0
247,786
0
L
Loki
6,161
474
71
5
0
293,990
0
W
Nut
7,638
588
101
8
0
245,696
0
W
Maui
7,701
592
25
2
0
282,312
2
W
Tyr
8,159
628
92
7
0
265,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role