Player Matchup

Susano
Susano
Matnor15
Susano
Level 108
God Stats
82W - 52L
1,691 SR
Queue Stats
127W - 120L
1,582 Elo+
Solo
Danzaburou
Danzaburou
MichaelTai
Danzaburou
Level 157
God Stats
12W - 13L
1,412 SR
Queue Stats
76W - 72L
1,528 Elo+
Party 2
Sobek
Sobek
Spyrodier
Sobek
Level 153
God Stats
8W - 8L
1,506 SR
Queue Stats
51W - 54L
1,480 Elo+
Party 2
Chaac
Chaac
coolestkid
Chaac
Level 109
God Stats
0W - 2L
1,196 SR
Queue Stats
42W - 36L
1,418 Elo+
Party 2
Anubis
Anubis
milkson124
Anubis
Level 128
God Stats
9W - 16L
1,388 SR
Queue Stats
24W - 23L
1,440 Elo+
Party 2
Team Averages
Level 131
1,439 SR
1,490 Elo+

VS

Team Averages
Level 127
1,508 SR
1,635 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Niravroh
Hachiman
Level 155
God Stats
10W - 6L
1,577 SR
Queue Stats
69W - 35L
1,732 Elo+
Party 1
Aphrodite
Aphrodite
Sethyyy
Aphrodite
Level 67
God Stats
5W - 8L
1,465 SR
Queue Stats
134W - 114L
1,579 Elo+
Solo
Thor
Thor
rumbleshade2
Thor
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 14L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Matnor15
Susano
12
3 / 3 / 2
6,879
529
8,104
13,189
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
MichaelTai
Danzaburou
11
2 / 4 / 1
6,637
511
3,528
11,322
4,334
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Spyrodier
Sobek
10
2 / 1 / 2
6,564
505
2,557
9,987
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
12
0 / 2 / 3
6,939
534
8,395
14,532
11,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
milkson124
Anubis
13
1 / 4 / 2
6,978
537
3,050
6,551
2,859
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 2 / 1
8,205
631
9,244
16,003
14,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
 
Chang'e
14
5 / 2 / 1
7,804
600
7,298
7,886
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Niravroh
Hachiman
13
3 / 1 / 2
7,096
546
10,207
9,019
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Sethyyy
Aphrodite
12
0 / 2 / 3
6,074
467
3,895
6,112
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 1 / 1
7,683
591
6,630
9,064
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
8
Kills
14
14
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
1
0.75
W
Chang'e
 
Chang'e
5
2
1
2.75
L
Susano
Matnor15
Susano
3
3
2
1.33
L
Danzaburou
MichaelTai
Danzaburou
2
4
1
0.63
W
Hachiman
Niravroh
Hachiman
3
1
2
4
W
Aphrodite
Sethyyy
Aphrodite
0
2
3
0.75
L
Sobek
Spyrodier
Sobek
2
1
2
3
L
Chaac
0
2
3
0.75
L
Anubis
milkson124
Anubis
1
4
2
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
37,274
55,581
Taken
48,084
31,033
Mitigated
27,553
18,229
Healing
21,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,244
3,730
0
8,764
16,003
14,831
192
885
15,118
0
71,566
W
Chang'e
 
Chang'e
7,298
708
628
2,871
7,886
2,680
0
1,044
6,842
67,875
1,940
L
Susano
Matnor15
Susano
8,104
2,341
0
4,442
13,189
5,316
0
2,726
10,233
0
47,564
L
Danzaburou
MichaelTai
Danzaburou
3,528
979
0
2,648
11,322
4,334
0
2,132
9,150
0
43,980
W
Hachiman
Niravroh
Hachiman
10,207
6,128
0
2,579
9,019
3,564
0
1,250
7,769
0
60,052
W
Aphrodite
Sethyyy
Aphrodite
3,895
306
2,589
3,278
6,112
2,260
0
1,323
4,789
33,335
0
L
Sobek
Spyrodier
Sobek
2,557
88
0
4,724
9,987
7,360
0
2,074
7,840
17,025
0
L
Chaac
8,395
1,485
0
4,910
14,532
11,164
104
0
14,532
0
52,494
L
Anubis
milkson124
Anubis
3,050
56
0
1,505
6,551
2,859
0
3,546
2,687
55,450
0
W
6,630
1,174
0
301
9,064
4,218
0
1,105
7,959
0
64,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,997
Gold Earned
36,862
368
Minions Killed
482
0
Camps Cleared
0
1,364,965
Distance Traveled
1,344,522
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,205
631
120
9
0
230,387
0
W
Chang'e
7,804
600
123
9
0
301,694
1
L
Susano
6,879
529
68
5
0
308,111
1
L
Danzaburou
6,637
511
76
6
0
240,104
2
W
Hachiman
7,096
546
80
6
0
250,751
5
W
Aphrodite
6,074
467
58
4
0
272,165
1
L
Sobek
6,564
505
18
1
0
316,060
1
L
Chaac
6,939
534
99
8
0
243,929
0
L
Anubis
6,978
537
107
8
0
256,761
2
W
Thor
7,683
591
101
8
0
289,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role