Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hyperblue22400
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
Vols41
Baron Samedi
Level 106
God Stats
5W - 2L
1,891 SR
Queue Stats
97W - 102L
1,538 Elo+
Party 1
Artemis
Artemis
bresenpai
Artemis
Level 129
God Stats
14W - 11L
1,500 SR
Queue Stats
379W - 371L
1,476 Elo+
Solo
Freya
Freya
illusionzAG
Freya
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 95L
1,584 Elo+
Solo
Team Averages
Level 94
1,578 SR
1,515 Elo+

VS

Team Averages
Level 99
1,534 SR
1,522 Elo+
Kukulkan
Kukulkan
BarbaCiega
Kukulkan
Level 128
God Stats
1W - 4L
1,427 SR
Queue Stats
28W - 24L
1,552 Elo+
Solo
Osiris
Osiris
DrCashew
Osiris
Level 60
God Stats
6W - 16L
1,565 SR
Queue Stats
313W - 288L
1,487 Elo+
Solo
Athena
Athena
Fullmetal4268
Athena
Level 45
God Stats
5W - 3L
1,786 SR
Queue Stats
60W - 41L
1,544 Elo+
Solo
Ravana
Ravana
MasterMax042
Ravana
Level 125
God Stats
2W - 5L
1,586 SR
Queue Stats
224W - 276L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Verguetta777
Heimdallr
Level 139
God Stats
1W - 3L
1,307 SR
Queue Stats
192W - 190L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 1
5,296
588
2,776
4,400
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 1
6,364
707
2,476
6,488
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
Vols41
Baron Samedi
9
0 / 0 / 1
5,342
594
4,756
5,196
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artemis
bresenpai
Artemis
9
1 / 0 / 0
4,966
552
5,995
5,079
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 0 / 0
5,567
619
3,564
7,148
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BarbaCiega
Kukulkan
10
2 / 1 / 0
5,710
634
2,962
4,623
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
DrCashew
Osiris
5
0 / 1 / 0
4,001
445
1,835
4,608
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,558
506
1,405
9,749
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
8
0 / 2 / 1
4,733
526
2,488
5,612
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Verguetta777
Heimdallr
9
0 / 0 / 0
4,278
475
4,535
5,154
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
1
0.25
L
Kukulkan
BarbaCiega
Kukulkan
2
1
0
2
L
Osiris
DrCashew
Osiris
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Ravana
0
2
1
0.25
L
Heimdallr
Verguetta777
Heimdallr
0
0
0
0
W
Baron Samedi
Vols41
Baron Samedi
0
0
1
0.5
W
Artemis
bresenpai
Artemis
1
0
0
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
13,225
28,311
Taken
29,746
14,504
Mitigated
15,312
15,528
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,776
126
0
1,345
4,400
1,529
0
2,740
1,660
29,643
837
L
Kukulkan
BarbaCiega
Kukulkan
2,962
698
0
500
4,623
1,597
0
2,827
1,530
38,373
0
L
Osiris
DrCashew
Osiris
1,835
684
0
1,852
4,608
3,209
0
107
4,501
0
17,890
L
1,405
376
0
3,271
9,749
6,192
0
3,186
6,563
15,571
0
W
2,476
1,220
0
4,578
6,488
4,806
419
0
6,488
0
48,670
L
Ravana
2,488
630
0
2,758
5,612
2,229
0
2,733
2,849
0
30,077
L
Heimdallr
Verguetta777
Heimdallr
4,535
1,337
0
1,869
5,154
2,085
0
1,570
3,584
0
33,607
W
Baron Samedi
Vols41
Baron Samedi
4,756
337
1,118
3,204
5,196
3,786
34
516
4,680
23,588
0
W
Artemis
bresenpai
Artemis
5,995
2,559
0
1,923
5,079
1,847
0
889
4,190
0
34,307
W
3,564
1,303
0
3,360
7,148
2,536
0
337
6,811
25,386
7,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
23,280
296
Minions Killed
244
0
Camps Cleared
0
844,067
Distance Traveled
755,901
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,296
588
59
7
0
156,300
0
L
Kukulkan
5,710
634
77
9
0
160,621
0
L
Osiris
4,001
445
39
4
0
73,973
0
L
Athena
4,558
506
23
3
0
180,509
0
W
Bellona
6,364
707
85
9
0
133,569
0
L
Ravana
4,733
526
57
6
0
171,879
0
L
Heimdallr
4,278
475
48
5
0
168,919
0
W
Baron Samedi
5,342
594
30
3
0
156,115
0
W
Artemis
4,966
552
69
8
0
193,381
2
W
Freya
5,567
619
53
6
0
204,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role