Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KreZoKs
Thanatos
Level 24
God Stats
10W - 9L
1,568 SR
Queue Stats
33W - 43L
1,467 Elo+
Party 1
Janus
Janus
MFStahlhut
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,471 Elo+
Solo
Achilles
Achilles
McFly v
Achilles
Level 58
God Stats
1W - 4L
1,363 SR
Queue Stats
401W - 396L
1,407 Elo+
Solo
Horus
Horus
loulouval17
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,510 Elo+
Party 1
Team Averages
Level 89
1,486 SR
1,471 Elo+

VS

Team Averages
Level 71
1,492 SR
1,435 Elo+
Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Christianell1927
Sun Wukong
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 78L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
F A E N 4
Hun Batz
Level 65
God Stats
3W - 1L
1,462 SR
Queue Stats
164W - 182L
1,383 Elo+
Solo
Chang'e
Chang'e
LegendBlaze1
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,410 Elo+
Party 2
Sylvanus
Sylvanus
UndeadXardas
Sylvanus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 59L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 1
6,268
448
6,626
10,834
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
KreZoKs
Thanatos
13
2 / 6 / 0
7,150
511
8,055
16,880
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
12
0 / 1 / 0
7,242
517
3,608
5,204
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
McFly v
Achilles
13
1 / 2 / 1
7,488
535
6,965
15,146
13,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
6,242
446
2,648
15,080
12,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 1 / 4
8,748
625
14,082
10,883
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Christianell1927
Sun Wukong
14
3 / 3 / 2
8,741
624
10,295
13,984
12,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hun Batz
F A E N 4
Hun Batz
13
4 / 0 / 3
7,414
530
4,190
11,271
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
LegendBlaze1
Chang'e
14
1 / 0 / 2
7,755
554
6,254
8,348
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
UndeadXardas
Sylvanus
13
3 / 0 / 9
8,168
583
6,254
12,676
10,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
18
18
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
1
0.17
W
Charybdis
 
Charybdis
7
1
4
9
W
Sun Wukong
Christianell1927
Sun Wukong
3
3
2
1.33
W
Hun Batz
F A E N 4
Hun Batz
4
0
3
5.5
L
Thanatos
KreZoKs
Thanatos
2
6
0
0.33
W
Chang'e
LegendBlaze1
Chang'e
1
0
2
2
L
Janus
0
1
0
0
L
Achilles
McFly v
Achilles
1
2
1
0.75
W
Sylvanus
UndeadXardas
Sylvanus
3
0
9
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
41,075
63,144
Taken
57,162
38,113
Mitigated
34,137
22,820
Healing
28,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,626
2,949
0
2,391
10,834
3,384
0
1,432
9,402
0
42,847
W
Charybdis
 
Charybdis
14,082
8,274
0
5,703
10,883
3,862
2,295
0
10,883
0
79,981
W
Sun Wukong
Christianell1927
Sun Wukong
10,295
2,509
0
5,015
13,984
12,283
0
0
13,984
0
67,073
W
Hun Batz
F A E N 4
Hun Batz
4,190
374
0
4,747
11,271
4,198
0
520
10,711
0
51,325
L
Thanatos
KreZoKs
Thanatos
8,055
1,793
0
8,362
16,880
7,461
0
2,850
14,030
0
56,555
W
Chang'e
LegendBlaze1
Chang'e
6,254
1,070
729
4,524
8,348
3,123
585
2,234
5,812
58,057
1,509
L
Janus
3,608
614
0
1,750
5,204
1,798
301
3,012
2,192
49,505
646
L
Achilles
McFly v
Achilles
6,965
2,067
0
4,455
15,146
13,393
670
388
14,758
0
50,646
W
Sylvanus
UndeadXardas
Sylvanus
6,254
2,062
3,218
4,579
12,676
10,671
176
574
12,060
25,311
868
L
2,648
1,561
1,397
4,465
15,080
12,077
0
4,327
10,753
0
13,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
40,826
320
Minions Killed
436
0
Camps Cleared
0
1,306,523
Distance Traveled
1,281,495
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,268
448
60
4
0
236,656
0
W
Charybdis
8,748
625
141
10
0
222,796
0
W
Sun Wukong
8,741
624
107
8
0
238,599
0
W
Hun Batz
7,414
530
77
6
0
338,760
0
L
Thanatos
7,150
511
81
6
0
269,129
2
W
Chang'e
7,755
554
89
6
0
255,456
0
L
Janus
7,242
517
91
7
0
251,263
0
L
Achilles
7,488
535
64
5
0
262,290
0
W
Sylvanus
8,168
583
22
2
0
225,884
4
L
Horus
6,242
446
24
2
0
287,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role