Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AUTheTorment
Nox
Level 147
God Stats
1W - 4L
1,386 SR
Queue Stats
167W - 105L
1,589 Elo+
Party 1
Ganesha
Ganesha
AuTheMystic
Ganesha
Level 158
God Stats
0W - 4L
1,206 SR
Queue Stats
223W - 163L
1,599 Elo+
Party 1
Anhur
Anhur
Cookiebossman
Anhur
Level 192
God Stats
1W - 3L
1,379 SR
Queue Stats
246W - 226L
1,487 Elo+
Party 1
Bellona
Bellona
ekngteroxD
Bellona
Level 64
God Stats
2W - 4L
1,488 SR
Queue Stats
259W - 249L
1,447 Elo+
Party 1
Team Averages
Level 144
1,392 SR
1,524 Elo+

VS

Team Averages
Level 130
1,591 SR
1,526 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Helblade
Martichoras
Level 146
God Stats
3W - 1L
1,521 SR
Queue Stats
63W - 62L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
I-JustWar-I
Ao Kuang
Level 139
God Stats
7W - 1L
1,848 SR
Queue Stats
64W - 65L
1,512 Elo+
Solo
Kali
Kali
SoulfulDragon
Kali
Level 200
God Stats
5W - 4L
1,537 SR
Queue Stats
351W - 357L
1,486 Elo+
Solo
Discordia
Discordia
papaskunk
Discordia
Level 111
God Stats
5W - 5L
1,550 SR
Queue Stats
112W - 92L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 3 / 3
8,612
718
5,614
6,336
2,794
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 0
7,380
615
2,912
8,544
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
AuTheMystic
Ganesha
16
0 / 3 / 7
8,293
691
3,952
11,070
8,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 4
8,596
716
5,111
9,265
3,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
ekngteroxD
Bellona
15
4 / 2 / 0
9,153
763
3,637
8,494
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 2 / 3
8,646
721
4,133
10,326
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Martichoras
Helblade
Martichoras
17
4 / 1 / 8
10,185
849
12,502
6,160
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
I-JustWar-I
Ao Kuang
16
4 / 3 / 9
9,747
812
7,733
11,953
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 2 / 5
9,000
750
2,928
6,216
4,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
papaskunk
Discordia
16
5 / 2 / 7
9,962
830
13,580
5,301
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
8
Kills
15
15
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
3
1.5
W
Gilgamesh
 
Gilgamesh
0
2
3
0.75
L
0
4
0
0
L
Ganesha
AuTheMystic
Ganesha
0
3
7
1.17
L
1
3
4
1
W
Martichoras
Helblade
Martichoras
4
1
8
8
W
Ao Kuang
I-JustWar-I
Ao Kuang
4
3
9
2.83
W
2
2
5
2.25
L
Bellona
ekngteroxD
Bellona
4
2
0
2
W
Discordia
papaskunk
Discordia
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
40,876
43,709
Taken
39,956
27,173
Mitigated
30,159
10,975
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,614
659
391
250
6,336
2,794
358
2,315
3,756
24,761
0
W
Gilgamesh
 
Gilgamesh
4,133
108
176
1,379
10,326
9,024
994
4,125
5,973
0
17,341
L
2,912
631
0
1,659
8,544
4,119
208
3,622
4,775
14,094
0
L
Ganesha
AuTheMystic
Ganesha
3,952
350
946
1,712
11,070
8,649
222
6,344
4,431
10,619
157
L
5,111
3,601
694
1,752
9,265
3,925
552
3,587
5,457
0
16,187
W
Martichoras
Helblade
Martichoras
12,502
2,144
690
2,006
6,160
3,025
2,808
1,469
4,653
0
30,210
W
Ao Kuang
I-JustWar-I
Ao Kuang
7,733
1,627
0
4,024
11,953
11,801
691
4,073
7,694
14,315
468
W
2,928
959
749
2,209
6,216
4,022
1,827
1,591
4,625
0
8,501
L
Bellona
ekngteroxD
Bellona
3,637
1,430
1,606
1,965
8,494
7,686
161
4,827
3,563
0
4,246
W
Discordia
papaskunk
Discordia
13,580
552
77
332
5,301
2,287
498
1,063
4,238
30,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,034
Gold Earned
47,540
106
Minions Killed
147
0
Camps Cleared
0
1,052,304
Distance Traveled
1,017,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,612
718
41
3
0
202,794
0
W
Gilgamesh
8,646
721
33
3
0
224,323
0
L
Nox
7,380
615
18
2
0
207,587
0
L
Ganesha
8,293
691
0
0
0
215,418
0
L
Anhur
8,596
716
42
4
0
198,757
0
W
Martichoras
10,185
849
36
3
0
238,284
0
W
Ao Kuang
9,747
812
25
2
0
184,167
0
W
Kali
9,000
750
12
1
0
172,797
0
L
Bellona
9,153
763
5
0
0
227,748
0
W
Discordia
9,962
830
41
3
0
197,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role