Player Matchup

Thoth
Thoth
 
Thoth
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Bexbased
Nut
Level 108
God Stats
2W - 2L
1,650 SR
Queue Stats
11W - 15L
1,648 Elo+
Party 2
Vulcan
Vulcan
KarmaDiff
Vulcan
Level 132
God Stats
1W - 0L
1,657 SR
Queue Stats
25W - 16L
1,624 Elo+
Party 2
Achilles
Achilles
Shrll
Achilles
Level 157
God Stats
2W - 1L
1,460 SR
Queue Stats
6W - 4L
1,361 Elo+
Party 2
Shiva
Shiva
SlurpinHerFluids
Shiva
Level 66
God Stats
1W - 1L
1,588 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 2
Team Averages
Level 119
1,571 SR
1,485 Elo+

VS

Team Averages
Level 95
1,514 SR
1,480 Elo+
Kuzenbo
Kuzenbo
DewDewFart
Kuzenbo
Level 147
God Stats
5W - 4L
1,556 SR
Queue Stats
128W - 107L
1,604 Elo+
Party 1
Eset
Eset
NErP1119
Eset
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,390 Elo+
Solo
Neith
Neith
juliandres15
Neith
Level 137
God Stats
0W - 4L
1,175 SR
Queue Stats
62W - 65L
1,400 Elo+
Solo
Loki
Loki
n350z
Loki
Level 147
God Stats
5W - 4L
1,836 SR
Queue Stats
51W - 38L
1,707 Elo+
Party 1
Janus
Janus
solodoloflacoTTV
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 0 / 7
6,613
1,102
6,483
2,689
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,002
1,000
4,309
3,783
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
KarmaDiff
Vulcan
11
3 / 0 / 2
5,968
995
6,925
4,529
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Shrll
Achilles
12
4 / 1 / 5
6,605
1,101
3,983
8,251
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 8
6,400
1,067
5,433
8,720
5,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DewDewFart
Kuzenbo
10
0 / 1 / 1
5,153
859
2,486
6,742
7,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
9
0 / 6 / 0
4,933
822
1,586
6,841
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 3 / 0
5,047
841
1,966
3,845
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
n350z
Loki
10
0 / 0 / 2
5,232
872
2,632
4,945
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
5,897
983
5,442
6,355
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
7
5.5
W
2
1
1
2.5
L
Kuzenbo
DewDewFart
Kuzenbo
0
1
1
0.5
W
Vulcan
KarmaDiff
Vulcan
3
0
2
4
L
Eset
0
6
0
0
W
Achilles
Shrll
Achilles
4
1
5
6.5
W
2
0
8
6
L
0
3
0
0
L
Loki
n350z
Loki
0
0
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
14,112
27,972
Taken
28,728
15,389
Mitigated
14,819
6,567
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,483
199
0
494
2,689
843
792
221
2,428
25,336
0
W
4,309
2,471
0
1,105
3,783
1,477
500
1,073
2,630
0
12,450
L
Kuzenbo
DewDewFart
Kuzenbo
2,486
1,158
0
877
6,742
7,345
0
1,367
5,301
6,649
343
W
Vulcan
KarmaDiff
Vulcan
6,925
1,608
0
717
4,529
1,611
27
1,412
3,037
15,794
424
L
Eset
1,586
226
105
880
6,841
2,323
0
4,182
2,471
4,527
48
W
Achilles
Shrll
Achilles
3,983
256
0
1,396
8,251
6,173
0
3,351
4,583
0
7,054
W
5,433
1,306
507
2,348
8,720
5,285
0
2,539
5,991
0
20,105
L
1,966
879
0
434
3,845
1,369
0
1,661
2,184
0
5,307
L
Loki
n350z
Loki
2,632
279
0
812
4,945
1,781
0
2,605
2,124
0
8,738
L
5,442
165
0
590
6,355
2,001
0
2,723
3,509
17,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
26,262
145
Minions Killed
70
0
Camps Cleared
0
769,168
Distance Traveled
656,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,613
1,102
53
9
0
165,320
0
W
Nut
6,002
1,000
23
4
0
115,347
0
L
Kuzenbo
5,153
859
7
1
0
163,618
0
W
Vulcan
5,968
995
26
4
0
167,184
0
L
Eset
4,933
822
6
1
0
121,274
0
W
Achilles
6,605
1,101
8
1
0
169,064
0
W
Shiva
6,400
1,067
35
6
0
152,253
0
L
Neith
5,047
841
8
1
0
59,785
0
L
Loki
5,232
872
9
2
0
155,563
0
L
Janus
5,897
983
40
7
0
156,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role