Player Matchup

Anubis
Anubis
Filodal
Anubis
Level 65
God Stats
68W - 68L
1,489 SR
Queue Stats
87W - 86L
1,474 Elo+
Solo
Artemis
Artemis
Rayken
Artemis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 31L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
Sir-Gormley885
Baron Samedi
Level 127
God Stats
4W - 3L
1,583 SR
Queue Stats
99W - 98L
1,516 Elo+
Solo
Neith
Neith
UriiZ
Neith
Level 153
God Stats
9W - 11L
1,500 SR
Queue Stats
143W - 106L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
milkandcoffeee
Ao Kuang
Level 120
God Stats
3W - 3L
1,455 SR
Queue Stats
60W - 52L
1,438 Elo+
Solo
Team Averages
Level 124
1,506 SR
1,432 Elo+

VS

Team Averages
Level 110
1,525 SR
1,464 Elo+
Danzaburou
Danzaburou
Bacon95
Danzaburou
Level 121
God Stats
24W - 20L
1,448 SR
Queue Stats
157W - 155L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
L0ca
Ao Kuang
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 82L
1,511 Elo+
Solo
Osiris
Osiris
Melonar
Osiris
Level 146
God Stats
3W - 5L
1,675 SR
Queue Stats
117W - 98L
1,568 Elo+
Party 2
Bake Kujira
Bake Kujira
Ta5h4
Bake Kujira
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,523 Elo+
Party 2
Sol
Sol
dylpot02lol
Sol
Level 117
God Stats
12W - 13L
1,500 SR
Queue Stats
80W - 94L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Filodal
Anubis
13
3 / 1 / 0
7,681
640
5,738
7,143
3,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Rayken
Artemis
13
6 / 0 / 3
7,487
624
8,664
5,489
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Sir-Gormley885
Baron Samedi
11
1 / 0 / 4
6,746
562
3,064
6,797
5,754
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
UriiZ
Neith
13
5 / 2 / 3
7,755
646
10,929
8,561
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
11
3 / 5 / 2
6,472
539
9,522
14,949
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bacon95
Danzaburou
13
1 / 2 / 0
6,985
582
3,297
6,538
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
L0ca
Ao Kuang
11
3 / 2 / 2
6,267
522
8,376
12,128
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Melonar
Osiris
13
2 / 2 / 1
7,658
638
6,295
10,402
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
Ta5h4
Bake Kujira
9
2 / 6 / 3
6,206
517
4,164
14,793
9,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 6 / 1
5,930
494
3,125
11,318
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
18
Kills
8
8
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bacon95
Danzaburou
1
2
0
0.5
W
Anubis
Filodal
Anubis
3
1
0
3
L
Ao Kuang
L0ca
Ao Kuang
3
2
2
2
L
Osiris
Melonar
Osiris
2
2
1
1.25
W
Artemis
Rayken
Artemis
6
0
3
7.5
W
Baron Samedi
Sir-Gormley885
Baron Samedi
1
0
4
3
L
Bake Kujira
Ta5h4
Bake Kujira
2
6
3
0.58
W
Neith
UriiZ
Neith
5
2
3
3.25
L
0
6
1
0.08
W
Ao Kuang
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
25,257
42,939
Taken
55,179
20,119
Mitigated
27,500
19,448
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bacon95
Danzaburou
3,297
890
0
1,701
6,538
2,682
0
1,098
5,440
0
59,024
W
Anubis
Filodal
Anubis
5,738
312
0
4,278
7,143
3,363
0
549
6,594
54,277
518
L
Ao Kuang
L0ca
Ao Kuang
8,376
1,887
0
2,449
12,128
5,336
0
3,380
8,748
48,176
1,377
L
Osiris
Melonar
Osiris
6,295
2,100
0
3,873
10,402
7,011
0
5,024
5,378
0
57,974
W
Artemis
Rayken
Artemis
8,664
4,360
0
2,233
5,489
2,119
658
999
4,490
0
49,769
W
Baron Samedi
Sir-Gormley885
Baron Samedi
3,064
461
223
2,870
6,797
5,754
92
1,435
5,362
23,433
3,717
L
Bake Kujira
Ta5h4
Bake Kujira
4,164
1,250
834
1,214
14,793
9,240
0
5,595
9,198
10,489
1,131
W
Neith
UriiZ
Neith
10,929
5,319
0
3,395
8,561
3,612
270
4,574
3,987
0
54,897
L
3,125
1,024
0
1,933
11,318
3,231
0
2,971
8,347
35,360
0
W
Ao Kuang
9,522
2,497
0
6,449
14,949
5,271
0
7,152
7,797
46,043
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
33,046
364
Minions Killed
344
0
Camps Cleared
0
1,133,374
Distance Traveled
1,165,469
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,985
582
95
8
0
207,807
0
W
Anubis
7,681
640
97
8
0
218,301
0
L
Ao Kuang
6,267
522
72
6
0
281,219
0
L
Osiris
7,658
638
106
9
0
226,003
3
W
Artemis
7,487
624
72
6
0
224,969
0
W
Baron Samedi
6,746
562
38
3
0
233,533
0
L
Bake Kujira
6,206
517
13
1
0
239,526
4
W
Neith
7,755
646
86
7
0
208,651
0
L
Sol
5,930
494
58
5
0
210,914
0
W
Ao Kuang
6,472
539
71
6
0
247,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role