Player Matchup

Geb
Geb
GAVEL 74
Geb
Level 148
God Stats
3W - 0L
1,753 SR
Queue Stats
21W - 20L
1,426 Elo+
Solo
Kali
Kali
ItsJustCrow
Kali
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,300 Elo+
Solo
Kuzenbo
Kuzenbo
KSI allenbatman
Kuzenbo
Level 156
God Stats
3W - 3L
1,449 SR
Queue Stats
124W - 116L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sir-Dean22
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,186 Elo+
Solo
Ah Puch
Ah Puch
xPyCxBLUE MAGIC
Ah Puch
Level 144
God Stats
15W - 5L
1,828 SR
Queue Stats
631W - 638L
1,556 Elo+
Solo
Team Averages
Level 128
1,606 SR
1,377 Elo+

VS

Team Averages
Level 75
1,527 SR
1,461 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Daltox10
Zeus
Level 67
God Stats
3W - 2L
1,636 SR
Queue Stats
109W - 105L
1,467 Elo+
Solo
Rama
Rama
Father5ky
Rama
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,298 Elo+
Solo
Arachne
Arachne
HephaestusLycus
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,490 Elo+
Solo
Maui
Maui
Veil_the_Reaper
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 79L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,641
1,128
1,409
6,023
5,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 1 / 2
5,414
1,083
1,778
5,012
2,290
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
5,912
1,182
2,051
5,327
5,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Sir-Dean22
Tsukuyomi
9
0 / 2 / 3
5,234
1,047
2,734
4,961
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
5,554
1,111
6,866
2,342
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 3
5,340
1,068
4,186
4,185
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
10
1 / 0 / 1
5,263
1,053
5,672
609
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
5
0 / 0 / 0
4,380
876
0
0
0
12
2 / 0 / 3
5,599
1,120
4,463
5,141
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 5
5,735
1,147
3,069
6,486
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
3
Kills
5
5
Deaths
3
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
3
1.75
L
Zeus
1
0
1
1.5
L
Rama
0
0
0
0
W
1
1
2
2
L
2
0
3
3.5
W
1
1
2
2
W
0
0
3
1.5
W
Tsukuyomi
Sir-Dean22
Tsukuyomi
0
2
3
0.75
L
0
1
5
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,838
Damage
17,390
23,665
Taken
16,421
15,209
Mitigated
13,647
7,751
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,186
393
82
87
4,185
2,086
0
2,560
1,625
0
7,072
L
Zeus
5,672
221
410
60
609
328
0
443
166
11,617
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
1,409
71
1,577
1,249
6,023
5,020
0
1,585
4,390
5,290
1,792
L
4,463
4,045
370
1,345
5,141
4,884
0
3,283
1,858
0
8,599
W
1,778
643
153
724
5,012
2,290
0
2,163
2,763
0
4,810
W
2,051
658
1,771
1,623
5,327
5,012
40
2,625
2,702
6,446
346
W
Tsukuyomi
Sir-Dean22
Tsukuyomi
2,734
122
53
301
4,961
1,873
0
1,674
3,239
0
11,256
L
3,069
287
550
2,404
6,486
6,349
0
3,352
3,134
8,062
1,735
W
6,866
67
144
156
2,342
1,014
0
247
2,095
15,319
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,755
Gold Earned
26,317
71
Minions Killed
50
0
Camps Cleared
0
579,899
Distance Traveled
448,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,340
1,068
5
1
0
87,851
0
L
Zeus
5,263
1,053
17
3
0
100,191
0
L
Rama
4,380
876
0
0
0
0
0
W
Geb
5,641
1,128
16
3
0
99,416
0
L
Arachne
5,599
1,120
12
2
0
131,816
0
W
Kali
5,414
1,083
13
3
0
107,452
0
W
Kuzenbo
5,912
1,182
8
2
0
133,329
0
W
Tsukuyomi
5,234
1,047
16
3
0
123,415
0
L
Maui
5,735
1,147
16
3
0
128,462
0
W
Ah Puch
5,554
1,111
18
4
0
116,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role