Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ca5ch
Cthulhu
Level 65
God Stats
3W - 2L
1,599 SR
Queue Stats
78W - 84L
1,489 Elo+
Party 1
Loki
Loki
CocoDaddy87
Loki
Level 124
God Stats
2W - 2L
1,410 SR
Queue Stats
288W - 326L
1,434 Elo+
Party 1
Serqet
Serqet
Quackheadd1387
Serqet
Level 156
God Stats
4W - 5L
1,335 SR
Queue Stats
489W - 497L
1,440 Elo+
Party 1
Ymir
Ymir
Serringa
Ymir
Level 128
God Stats
10W - 7L
1,602 SR
Queue Stats
118W - 135L
1,488 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,470 Elo+

VS

Team Averages
Level 130
1,602 SR
1,478 Elo+
Persephone
Persephone
Duece32116
Persephone
Level 159
God Stats
0W - 1L
1,306 SR
Queue Stats
23W - 27L
1,569 Elo+
Party 3
Raijin
Raijin
Inuommaru
Raijin
Level 117
God Stats
1W - 1L
1,704 SR
Queue Stats
255W - 267L
1,438 Elo+
Party 2
Shiva
Shiva
Jenavive_Boop
Shiva
Level 127
God Stats
8W - 1L
2,026 SR
Queue Stats
341W - 363L
1,430 Elo+
Party 2
Skadi
Skadi
THXHiccup
Skadi
Level 145
God Stats
5W - 3L
1,476 SR
Queue Stats
426W - 469L
1,433 Elo+
Solo
Jing Wei
Jing Wei
dannyboii218
Jing Wei
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 4 / 10
9,867
987
11,797
16,139
16,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Ca5ch
Cthulhu
17
2 / 3 / 15
9,857
986
14,147
12,166
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 4 / 7
10,062
1,006
6,492
9,461
4,051
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
4 / 4 / 7
9,313
931
11,479
13,944
11,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
4 / 6 / 11
9,215
922
10,419
14,952
8,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Duece32116
Persephone
12
1 / 3 / 14
7,577
758
4,171
7,446
2,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Inuommaru
Raijin
13
3 / 6 / 8
7,796
780
8,434
12,360
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 15
7,888
789
6,202
17,323
19,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
THXHiccup
Skadi
15
10 / 7 / 5
9,435
944
16,469
14,891
6,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
dannyboii218
Jing Wei
16
4 / 3 / 14
8,655
866
9,565
8,418
3,997
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
24
Kills
20
21
Deaths
24
50
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
10
2.75
W
Cthulhu
Ca5ch
Cthulhu
2
3
15
3.17
W
8
4
7
2.88
L
Persephone
Duece32116
Persephone
1
3
14
2.67
L
Raijin
Inuommaru
Raijin
3
6
8
1.17
L
2
5
15
1.9
W
4
4
7
1.88
W
Ymir
4
6
11
1.58
L
Skadi
THXHiccup
Skadi
10
7
5
1.79
L
Jing Wei
dannyboii218
Jing Wei
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,334
Damage
44,841
66,662
Taken
60,438
53,480
Mitigated
36,564
16,662
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,797
2,940
1,875
3,025
16,139
16,815
1,391
2,578
13,561
0
18,727
W
Cthulhu
Ca5ch
Cthulhu
14,147
241
2,050
1,467
12,166
12,716
948
2,466
9,700
33,879
910
W
6,492
1,320
740
1,010
9,461
4,051
1,280
2,832
6,629
0
14,914
L
Persephone
Duece32116
Persephone
4,171
327
0
617
7,446
2,630
0
3,216
4,179
10,275
0
L
Raijin
Inuommaru
Raijin
8,434
1,588
329
996
12,360
4,607
0
4,536
7,331
14,489
341
L
6,202
1,120
2,716
3,110
17,323
19,095
0
7,828
8,378
0
12,189
W
11,479
2,448
1,156
2,533
13,944
11,270
889
1,521
12,423
0
16,441
W
Ymir
10,419
1,585
1,072
1,734
14,952
8,628
741
2,867
12,085
15,584
0
L
Skadi
THXHiccup
Skadi
16,469
7,796
420
464
14,891
6,235
0
5,856
8,304
0
28,917
L
Jing Wei
dannyboii218
Jing Wei
9,565
6,706
0
500
8,418
3,997
0
2,220
5,806
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,314
Gold Earned
41,351
109
Minions Killed
91
0
Camps Cleared
0
1,005,365
Distance Traveled
794,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,867
987
30
3
0
206,936
0
W
Cthulhu
9,857
986
41
4
0
225,039
0
W
Loki
10,062
1,006
13
1
0
184,827
0
L
Persephone
7,577
758
15
2
0
138,471
0
L
Raijin
7,796
780
11
1
0
150,812
0
L
Shiva
7,888
789
11
1
0
185,374
0
W
Serqet
9,313
931
13
1
0
213,168
0
W
Ymir
9,215
922
12
1
0
175,395
0
L
Skadi
9,435
944
27
3
0
154,198
0
L
Jing Wei
8,655
866
27
3
0
165,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role