Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Froggeroni
Surtr
Level 45
God Stats
4W - 4L
1,436 SR
Queue Stats
4W - 6L
1,338 Elo+
Solo
Bastet
Bastet
Siynergy
Bastet
Level 63
God Stats
28W - 25L
1,553 SR
Queue Stats
182W - 206L
1,367 Elo+
Solo
Sol
Sol
TMU ST3P
Sol
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 84L
1,426 Elo+
Solo
Osiris
Osiris
dTeam_159
Osiris
Level 108
God Stats
24W - 20L
1,581 SR
Queue Stats
575W - 570L
1,461 Elo+
Solo
Team Averages
Level 82
1,514 SR
1,418 Elo+

VS

Team Averages
Level 99
1,445 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BAN1617k
Ne Zha
Level 128
God Stats
4W - 1L
1,436 SR
Queue Stats
152W - 175L
1,387 Elo+
Solo
Merlin
Merlin
ChemsBurguer
Merlin
Level 121
God Stats
7W - 14L
1,214 SR
Queue Stats
47W - 43L
1,372 Elo+
Solo
Surtr
Surtr
destructo1232r
Surtr
Level 99
God Stats
6W - 9L
1,577 SR
Queue Stats
106W - 95L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
4,161
832
165
1,138
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
5
0 / 2 / 1
3,550
710
1,406
3,973
1,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Siynergy
Bastet
5
0 / 0 / 0
3,181
636
108
3,650
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,883
777
411
2,436
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
dTeam_159
Osiris
7
1 / 1 / 0
4,049
810
2,725
5,272
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 1
3,440
688
1,217
3,193
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ra
 
Ra
1
0 / 0 / 0
2,551
510
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
BAN1617k
Ne Zha
1
0 / 1 / 0
2,551
510
0
720
208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
3
0 / 0 / 0
2,830
566
124
701
131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 1 / 0
3,879
776
2,911
5,576
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
L
Izanami
 
Izanami
0
0
1
0.5
L
Ra
 
Ra
0
0
0
0
L
Ne Zha
BAN1617k
Ne Zha
0
1
0
0
L
Merlin
0
0
0
0
W
Surtr
0
2
1
0.25
W
Bastet
Siynergy
Bastet
0
0
0
0
W
0
0
0
0
W
Osiris
dTeam_159
Osiris
1
1
0
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,815
Damage
4,252
16,469
Taken
10,190
6,837
Mitigated
3,567
5,263
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
165
147
0
518
1,138
397
0
84
1,014
21,790
389
L
Izanami
 
Izanami
1,217
568
159
1,274
3,193
952
0
455
2,738
0
16,772
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
BAN1617k
Ne Zha
0
0
0
0
720
208
0
0
720
0
81
L
Merlin
124
0
0
615
701
131
0
147
554
4,012
0
W
Surtr
1,406
587
0
617
3,973
1,551
216
48
3,925
471
11,250
W
Bastet
Siynergy
Bastet
108
0
0
696
3,650
1,008
275
0
3,650
0
9,534
W
411
231
0
1,491
2,436
519
604
0
2,436
21,164
4,143
W
Osiris
dTeam_159
Osiris
2,725
689
0
1,941
5,272
3,362
0
85
5,187
617
23,749
L
2,911
1,595
0
1,841
5,576
2,276
0
243
5,333
547
17,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,824
Gold Earned
15,251
170
Minions Killed
61
0
Camps Cleared
0
526,331
Distance Traveled
272,788
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,161
832
43
9
0
97,950
0
L
Izanami
3,440
688
29
6
0
97,216
0
L
Ra
2,551
510
0
0
0
14,139
0
L
Ne Zha
2,551
510
0
0
0
13,639
0
L
Merlin
2,830
566
9
2
0
34,124
0
W
Surtr
3,550
710
19
4
0
108,696
1
W
Bastet
3,181
636
19
4
0
126,109
2
W
Sol
3,883
777
43
9
0
91,824
0
W
Osiris
4,049
810
46
9
0
101,752
0
L
Surtr
3,879
776
23
5
0
113,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role