Player Matchup

Thanatos
Thanatos
mιkey
Thanatos
Level 127
God Stats
2W - 1L
1,792 SR
Queue Stats
20W - 13L
1,802 Elo+
Party 1
Zhong Kui
Zhong Kui
rainbownuts-
Zhong Kui
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,565 Elo+
Party 2
Xing Tian
Xing Tian
sh-space-monkey
Xing Tian
Level 87
God Stats
2W - 1L
1,571 SR
Queue Stats
87W - 79L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
shotomı
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,592 Elo+
Party 1
Charybdis
Charybdis
unbes
Charybdis
Level 89
God Stats
6W - 10L
1,479 SR
Queue Stats
162W - 154L
1,528 Elo+
Solo
Team Averages
Level 116
1,568 SR
1,610 Elo+

VS

Team Averages
Level 154
1,538 SR
1,481 Elo+
Horus
Horus
BeefCat1
Horus
Level 106
God Stats
1W - 4L
1,151 SR
Queue Stats
48W - 41L
1,522 Elo+
Solo
Cerberus
Cerberus
HardlyHispanic
Cerberus
Level 48
God Stats
4W - 2L
1,656 SR
Queue Stats
73W - 72L
1,461 Elo+
Solo
Thanatos
Thanatos
YmirsBreath
Thanatos
Level 236
God Stats
3W - 4L
1,551 SR
Queue Stats
38W - 59L
1,413 Elo+
Solo
Hou Yi
Hou Yi
genokiller1122
Hou Yi
Level 178
God Stats
0W - 2L
1,524 SR
Queue Stats
5W - 8L
1,459 Elo+
Party 3
Vulcan
Vulcan
lokertl
Vulcan
Level 202
God Stats
3W - 2L
1,808 SR
Queue Stats
37W - 33L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
mιkey
Thanatos
12
4 / 0 / 1
6,224
622
5,099
7,817
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
rainbownuts-
Zhong Kui
11
3 / 3 / 4
6,157
616
6,696
9,890
6,784
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Xing Tian
sh-space-monkey
Xing Tian
10
1 / 0 / 6
6,015
602
3,695
9,207
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
shotomı
Sun Wukong
11
0 / 2 / 0
6,002
600
2,345
8,190
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
unbes
Charybdis
12
3 / 0 / 4
6,434
643
7,011
4,375
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeefCat1
Horus
12
2 / 0 / 0
7,049
705
5,137
6,530
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
9
0 / 3 / 0
4,682
468
2,524
8,892
5,870
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
YmirsBreath
Thanatos
11
2 / 2 / 0
5,796
580
4,717
9,719
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,739
474
3,523
6,055
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
lokertl
Vulcan
10
1 / 4 / 2
5,666
567
6,091
7,545
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
5
5
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
BeefCat1
Horus
2
0
0
2
L
Cerberus
0
3
0
0
L
Thanatos
YmirsBreath
Thanatos
2
2
0
1
L
0
2
0
0
L
Vulcan
lokertl
Vulcan
1
4
2
0.5
W
Thanatos
mιkey
Thanatos
4
0
1
4.5
W
Zhong Kui
rainbownuts-
Zhong Kui
3
3
4
1.67
W
Xing Tian
sh-space-monkey
Xing Tian
1
0
6
4
W
Sun Wukong
shotomı
Sun Wukong
0
2
0
0
W
Charybdis
unbes
Charybdis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
21,992
39,479
Taken
38,741
22,524
Mitigated
17,977
20,661
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BeefCat1
Horus
5,137
2,104
0
2,847
6,530
3,445
0
0
6,190
0
50,702
L
Cerberus
2,524
63
0
2,697
8,892
5,870
0
2,565
6,327
28,128
0
L
Thanatos
YmirsBreath
Thanatos
4,717
794
0
6,937
9,719
4,166
0
1,370
8,349
0
49,295
L
3,523
1,899
0
348
6,055
1,840
0
1,103
4,952
0
28,326
L
Vulcan
lokertl
Vulcan
6,091
1,836
0
1,134
7,545
2,656
0
5,146
2,399
35,654
0
W
Thanatos
mιkey
Thanatos
5,099
1,645
0
8,834
7,817
3,022
0
266
7,483
0
49,160
W
Zhong Kui
rainbownuts-
Zhong Kui
6,696
565
0
3,303
9,890
6,784
0
4,221
5,233
37,347
529
W
Xing Tian
sh-space-monkey
Xing Tian
3,695
291
135
2,055
9,207
6,777
0
2,116
7,009
15,754
1,262
W
Sun Wukong
shotomı
Sun Wukong
2,345
596
0
3,153
8,190
4,365
0
0
7,754
0
44,664
W
Charybdis
unbes
Charybdis
7,011
3,340
0
3,181
4,375
1,576
0
1,428
2,907
0
63,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
27,932
374
Minions Killed
360
0
Camps Cleared
0
1,100,088
Distance Traveled
1,065,160
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,049
705
92
9
0
180,613
0
L
Cerberus
4,682
468
70
7
0
215,188
0
L
Thanatos
5,796
580
82
8
0
240,338
0
L
Hou Yi
4,739
474
57
6
0
218,328
2
L
Vulcan
5,666
567
59
6
0
210,693
5
W
Thanatos
6,224
622
79
8
0
251,856
0
W
Zhong Kui
6,157
616
72
7
0
208,454
3
W
Xing Tian
6,015
602
22
2
0
234,294
3
W
Sun Wukong
6,002
600
95
10
0
202,742
2
W
Charybdis
6,434
643
106
11
0
202,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role