Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Afrobeard
Neith
Level 163
God Stats
1W - 4L
1,719 SR
Queue Stats
161W - 167L
1,534 Elo+
Solo
Thor
Thor
Redxcherryy
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,480 Elo+
Solo
Fafnir
Fafnir
vicente3408
Fafnir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 41L
1,632 Elo+
Solo
Team Averages
Level 131
1,544 SR
1,529 Elo+

VS

Team Averages
Level 130
1,555 SR
1,503 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GodChvnged
Poseidon
Level 145
God Stats
5W - 4L
1,670 SR
Queue Stats
44W - 39L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pilli9rimm
Kumbhakarna
Level 114
God Stats
13W - 5L
1,602 SR
Queue Stats
96W - 80L
1,484 Elo+
Solo
Zeus
Zeus
molle0317
Zeus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 1
5,524
552
5,785
8,830
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
 
Medusa
9
0 / 2 / 0
4,464
446
2,912
5,912
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Afrobeard
Neith
11
1 / 0 / 2
5,700
570
5,622
6,111
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
4,862
486
3,566
8,880
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
9
2 / 1 / 0
5,489
549
2,312
8,697
6,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 1 / 0
6,419
642
7,177
9,671
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
10
2 / 0 / 2
5,770
577
3,780
5,193
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
GodChvnged
Poseidon
11
1 / 1 / 2
5,648
565
4,322
6,170
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Pilli9rimm
Kumbhakarna
10
1 / 0 / 4
5,649
565
2,651
7,436
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
10
2 / 2 / 0
5,860
586
5,888
5,634
1,781
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Medusa
 
Medusa
0
2
0
0
W
Sun Wukong
 
Sun Wukong
3
1
0
3
W
Medusa
 
Medusa
2
0
2
3
L
Neith
Afrobeard
Neith
1
0
2
2
W
Poseidon
GodChvnged
Poseidon
1
1
2
2
W
Kumbhakarna
Pilli9rimm
Kumbhakarna
1
0
4
3
L
1
3
1
0.5
W
Zeus
2
2
0
1
L
Fafnir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
23,818
38,430
Taken
34,104
16,197
Mitigated
16,052
12,627
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,785
1,902
0
3,607
8,830
2,155
0
0
8,830
35,445
6,938
L
Medusa
 
Medusa
2,912
1,081
0
1,190
5,912
1,999
66
2,707
3,205
0
27,562
W
Sun Wukong
 
Sun Wukong
7,177
1,026
0
2,571
9,671
5,640
44
5,465
4,206
0
46,316
W
Medusa
 
Medusa
3,780
1,302
0
850
5,193
2,012
820
383
4,810
0
45,087
L
Neith
Afrobeard
Neith
5,622
1,651
0
2,310
6,111
2,197
0
4,276
1,835
0
42,111
W
Poseidon
GodChvnged
Poseidon
4,322
651
0
3,566
6,170
1,887
0
603
5,567
53,461
1,044
W
Kumbhakarna
Pilli9rimm
Kumbhakarna
2,651
141
88
2,241
7,436
4,732
0
893
6,543
12,187
2,777
L
3,566
813
0
3,104
8,880
3,191
0
2,659
6,221
0
23,845
W
Zeus
5,888
1,509
0
1,729
5,634
1,781
0
433
5,201
36,526
814
L
Fafnir
2,312
642
0
2,416
8,697
6,655
0
2,682
6,015
16,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
29,346
262
Minions Killed
323
0
Camps Cleared
0
894,353
Distance Traveled
1,000,714
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,524
552
67
7
0
160,104
3
L
Medusa
4,464
446
46
5
0
152,327
2
W
Sun Wukong
6,419
642
70
7
0
196,851
0
W
Medusa
5,770
577
66
7
0
189,707
0
L
Neith
5,700
570
79
8
0
195,242
2
W
Poseidon
5,648
565
92
9
0
224,853
1
W
Kumbhakarna
5,649
565
28
3
0
214,894
3
L
Thor
4,862
486
44
4
0
196,689
0
W
Zeus
5,860
586
67
7
0
174,409
0
L
Fafnir
5,489
549
26
3
0
189,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role