Player Matchup

Jormungandr
Jormungandr
Grape N0S
Jormungandr
Level 138
God Stats
0W - 1L
1,339 SR
Queue Stats
16W - 15L
1,520 Elo+
Party 1
Zeus
Zeus
OvenOfOblivion
Zeus
Level 194
God Stats
0W - 1L
1,548 SR
Queue Stats
30W - 32L
1,579 Elo+
Party 1
Tyr
Tyr
TerribleQ
Tyr
Level 129
God Stats
0W - 2L
1,169 SR
Queue Stats
37W - 39L
1,564 Elo+
Party 1
Team Averages
Level 154
1,352 SR
1,554 Elo+

VS

Team Averages
Level 131
1,422 SR
1,358 Elo+
Ares
Ares
Casppy
Ares
Level 126
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 2
Bastet
Bastet
EliteShadow88
Bastet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
LordZendore
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grape N0S
Jormungandr
10
0 / 4 / 2
6,225
623
6,725
8,559
5,115
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 0
6,651
665
7,556
4,805
1,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,250
625
2,952
8,835
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Casppy
Ares
12
2 / 1 / 6
7,372
737
5,165
9,937
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 0 / 3
8,310
831
9,520
9,569
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LordZendore
Baron Samedi
13
1 / 1 / 6
7,393
739
3,951
4,876
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
Casppy
Ares
2
1
6
5
W
6
0
3
7.5
L
Jormungandr
Grape N0S
Jormungandr
0
4
2
0.25
W
Baron Samedi
LordZendore
Baron Samedi
1
1
6
4
L
2
2
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
18,636
22,199
Taken
24,382
12,837
Mitigated
15,693
2,242
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Casppy
Ares
5,165
470
0
1,071
9,937
8,754
132
6,093
3,483
12,737
363
W
9,520
1,907
0
4,054
9,569
4,096
237
4,307
4,727
0
40,453
L
Jormungandr
Grape N0S
Jormungandr
6,725
576
0
798
8,559
5,115
0
3,746
4,183
21,364
0
W
Baron Samedi
LordZendore
Baron Samedi
3,951
327
621
854
4,876
2,843
327
2,904
1,818
24,506
437
L
7,556
239
0
894
4,805
1,521
0
1,289
3,258
21,149
0
L
2,952
310
0
550
8,835
6,201
0
2,314
5,877
0
14,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,126
Gold Earned
23,075
112
Minions Killed
139
0
Camps Cleared
0
533,966
Distance Traveled
600,733
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,372
737
20
2
0
194,710
0
W
Bastet
8,310
831
74
7
0
230,523
0
L
Jormungandr
6,225
623
43
4
0
157,788
0
W
Baron Samedi
7,393
739
45
5
0
175,500
1
L
Zeus
6,651
665
37
4
0
179,207
0
L
Tyr
6,250
625
32
3
0
196,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role