Player Matchup

Terra
Terra
RevengeOfKeith08
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,497 Elo+
Party 2
Charybdis
Charybdis
RiSiN7210
Charybdis
Level 109
God Stats
0W - 2L
1,698 SR
Queue Stats
12W - 13L
1,366 Elo+
Party 2
Zhong Kui
Zhong Kui
btwimkiller
Zhong Kui
Level 118
God Stats
17W - 7L
1,582 SR
Queue Stats
101W - 80L
1,505 Elo+
Solo
Zeus
Zeus
indicaburnit
Zeus
Level 83
God Stats
25W - 35L
1,477 SR
Queue Stats
193W - 178L
1,496 Elo+
Solo
Thanatos
Thanatos
khamikah
Thanatos
Level 68
God Stats
2W - 3L
1,306 SR
Queue Stats
63W - 79L
1,442 Elo+
Solo
Team Averages
Level 100
1,513 SR
1,461 Elo+

VS

Team Averages
Level 84
1,543 SR
1,498 Elo+
Chaac
Chaac
Asterllaric
Chaac
Level 62
God Stats
1W - 1L
1,288 SR
Queue Stats
85W - 66L
1,510 Elo+
Solo
Lancelot
Lancelot
ChosenOne241002
Lancelot
Level 100
God Stats
6W - 5L
1,856 SR
Queue Stats
73W - 65L
1,565 Elo+
Party 1
Ymir
Ymir
Ivan0132
Ymir
Level 109
God Stats
7W - 6L
1,504 SR
Queue Stats
103W - 102L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
LazyCaucazian
Jing Wei
Level 38
God Stats
1W - 4L
1,289 SR
Queue Stats
55W - 59L
1,291 Elo+
Solo
Anubis
Anubis
ZombieBeatle13
Anubis
Level 109
God Stats
11W - 5L
1,778 SR
Queue Stats
77W - 72L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,971
497
2,035
5,550
2,986
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
RiSiN7210
Charybdis
9
0 / 1 / 0
5,105
511
2,363
5,104
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
btwimkiller
Zhong Kui
12
1 / 1 / 0
6,773
677
6,334
7,889
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
5,165
517
2,620
5,044
1,149
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
khamikah
Thanatos
8
1 / 3 / 0
4,621
462
2,194
7,640
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,349
535
3,453
8,155
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
9
3 / 1 / 2
5,713
571
2,976
5,755
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
0 / 0 / 3
5,080
508
1,612
8,524
6,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jing Wei
LazyCaucazian
Jing Wei
10
1 / 0 / 4
5,679
568
3,921
3,736
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 2
6,898
690
5,271
4,882
2,255
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
8
8
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Lancelot
3
1
2
4
W
Ymir
0
0
3
1.5
W
Jing Wei
LazyCaucazian
Jing Wei
1
0
4
3
L
0
1
0
0
L
Charybdis
RiSiN7210
Charybdis
0
1
0
0
W
4
0
2
5
L
Zhong Kui
btwimkiller
Zhong Kui
1
1
0
1
L
0
2
0
0
L
Thanatos
khamikah
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,546
Damage
17,233
31,227
Taken
31,052
14,837
Mitigated
17,129
15,760
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,453
506
0
1,882
8,155
5,089
0
3,790
3,889
0
30,951
W
Lancelot
2,976
869
0
980
5,755
2,447
0
654
5,101
0
34,278
W
Ymir
1,612
496
0
1,691
8,524
6,178
0
2,816
5,665
18,729
0
W
Jing Wei
LazyCaucazian
Jing Wei
3,921
3,572
0
2,127
3,736
1,160
0
567
3,169
0
36,496
L
2,035
452
1,111
2,012
5,550
2,986
0
1,127
4,423
13,981
0
L
Charybdis
RiSiN7210
Charybdis
2,363
1,505
0
1,839
5,104
1,820
0
330
4,774
0
39,565
W
5,271
131
0
3,186
4,882
2,255
0
2,636
2,246
61,715
1,234
L
Zhong Kui
btwimkiller
Zhong Kui
6,334
1,626
0
4,802
7,889
6,694
384
575
7,314
52,034
4,697
L
2,620
411
0
1,340
5,044
1,149
0
2,241
2,803
40,751
551
L
Thanatos
khamikah
Thanatos
2,194
305
0
4,656
7,640
2,188
0
2,492
5,148
0
19,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
28,719
298
Minions Killed
307
0
Camps Cleared
0
900,215
Distance Traveled
971,745
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,349
535
65
7
0
160,722
0
W
Lancelot
5,713
571
38
4
0
245,200
0
W
Ymir
5,080
508
23
2
0
201,344
5
W
Jing Wei
5,679
568
72
7
0
170,674
0
L
Terra
4,971
497
28
3
0
200,013
0
L
Charybdis
5,105
511
62
6
0
161,339
0
W
Anubis
6,898
690
109
11
0
193,805
0
L
Zhong Kui
6,773
677
99
10
0
142,172
0
L
Zeus
5,165
517
68
7
0
179,314
4
L
Thanatos
4,621
462
41
4
0
217,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role