Player Matchup

Bacchus
Bacchus
Belnic
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr_NeedleMau5
Baron Samedi
Level 104
God Stats
2W - 1L
1,259 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 2
Skadi
Skadi
Ripcardo
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 2
Team Averages
Level 53
1,420 SR
1,519 Elo+

VS

Team Averages
Level 47
1,512 SR
1,250 Elo+
Janus
Janus
Cerberus41x
Janus
Level 81
God Stats
3W - 9L
1,330 SR
Queue Stats
355W - 376L
1,436 Elo+
Solo
Bacchus
Bacchus
SCAREDSHRIMP
Bacchus
Level 55
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 13L
1,083 Elo+
Party 1
Neith
Neith
dragonking715
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Belnic
Bacchus
16
1 / 2 / 5
10,581
622
9,488
16,699
21,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Mr_NeedleMau5
Baron Samedi
17
1 / 3 / 4
10,902
641
9,712
13,322
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
Ripcardo
Skadi
18
5 / 1 / 2
12,156
715
15,290
11,773
5,149
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
11,682
687
17,321
11,670
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SCAREDSHRIMP
Bacchus
15
3 / 1 / 2
10,592
623
8,403
16,712
23,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 3 / 4
9,871
581
4,617
10,742
5,048
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
6
6
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Belnic
Bacchus
1
2
5
1.75
L
3
3
2
1.33
W
Baron Samedi
Mr_NeedleMau5
Baron Samedi
1
3
4
1
W
Skadi
Ripcardo
Skadi
5
1
2
6
L
Bacchus
SCAREDSHRIMP
Bacchus
3
1
2
4
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,490
Damage
30,341
41,794
Taken
39,124
33,459
Mitigated
33,712
10,669
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Belnic
Bacchus
9,488
1,084
0
1,998
16,699
21,228
93
10,252
6,434
28,904
1,535
L
17,321
224
0
0
11,670
5,253
1,033
5,681
5,967
62,044
1,051
W
Baron Samedi
Mr_NeedleMau5
Baron Samedi
9,712
1,354
1,882
3,919
13,322
7,082
816
8,493
4,809
40,115
634
W
Skadi
Ripcardo
Skadi
15,290
7,784
0
2,870
11,773
5,149
1,618
7,039
4,721
0
60,932
L
Bacchus
SCAREDSHRIMP
Bacchus
8,403
931
0
1,941
16,712
23,411
0
7,130
9,528
29,109
673
L
4,617
1,404
0
1,152
10,742
5,048
0
5,797
4,903
0
22,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
32,145
173
Minions Killed
180
0
Camps Cleared
0
919,119
Distance Traveled
896,906
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,581
622
33
2
0
339,526
0
L
Janus
11,682
687
107
6
0
307,819
0
W
Baron Samedi
10,902
641
46
3
0
281,799
4
W
Skadi
12,156
715
94
6
0
297,794
0
L
Bacchus
10,592
623
28
2
0
335,199
0
L
Neith
9,871
581
45
3
0
253,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role