Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Anxiouz4209
Izanami
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,417 Elo+
Party 2
Atlas
Atlas
Died4Pie
Atlas
Level 124
God Stats
2W - 0L
1,802 SR
Queue Stats
16W - 21L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
Mizter Cute
Gilgamesh
Level 141
God Stats
2W - 1L
1,660 SR
Queue Stats
45W - 46L
1,455 Elo+
Party 2
Agni
Agni
NamesTray8383
Agni
Level 220
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,420 Elo+
Party 1
Team Averages
Level 150
1,593 SR
1,465 Elo+

VS

Team Averages
Level 125
1,391 SR
1,522 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DaddysHoIe69
Nut
Level 92
God Stats
8W - 5L
1,507 SR
Queue Stats
128W - 143L
1,434 Elo+
Solo
Vulcan
Vulcan
JotaStark
Vulcan
Level 153
God Stats
17W - 14L
1,496 SR
Queue Stats
1,480W - 1,436L
1,516 Elo+
Solo
Sol
Sol
kyokobaby
Sol
Level 108
God Stats
0W - 1L
1,178 SR
Queue Stats
79W - 56L
1,674 Elo+
Solo
Surtr
Surtr
levisquad
Surtr
Level 128
God Stats
10W - 9L
1,274 SR
Queue Stats
387W - 397L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 4
6,663
1,111
1,744
6,281
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Anxiouz4209
Izanami
11
0 / 0 / 4
5,980
997
2,325
3,186
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atlas
Died4Pie
Atlas
11
1 / 1 / 3
6,641
1,107
4,207
6,742
4,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Mizter Cute
Gilgamesh
11
3 / 1 / 2
6,394
1,066
1,054
4,466
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
5,967
995
1,861
4,146
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 0
5,103
851
7,095
2,211
905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,144
857
2,470
4,677
1,950
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
JotaStark
Vulcan
11
1 / 1 / 1
5,857
976
7,722
2,475
1,086
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,215
869
2,807
3,141
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
levisquad
Surtr
5
0 / 0 / 0
4,480
747
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
5
Kills
1
2
Deaths
5
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
4
3
L
Discordia
 
Discordia
0
1
0
0
W
Izanami
Anxiouz4209
Izanami
0
0
4
2
L
0
2
0
0
W
Atlas
Died4Pie
Atlas
1
1
3
2.5
L
Vulcan
JotaStark
Vulcan
1
1
1
1.5
W
Gilgamesh
Mizter Cute
Gilgamesh
3
1
2
4
W
0
0
3
1.5
L
0
1
0
0
L
Surtr
levisquad
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,191
Damage
20,094
24,821
Taken
12,504
18,433
Mitigated
5,160
10,358
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,744
0
391
1,876
6,281
6,932
624
3,916
2,365
5,884
0
L
Discordia
 
Discordia
7,095
28
617
267
2,211
905
0
1,437
736
10,931
0
W
Izanami
Anxiouz4209
Izanami
2,325
1,802
459
887
3,186
1,352
1,974
2,524
662
0
17,735
L
2,470
1,241
128
1,317
4,677
1,950
0
2,266
2,411
0
6,004
W
Atlas
Died4Pie
Atlas
4,207
1,111
442
684
6,742
4,556
118
5,141
1,601
10,778
1,128
L
Vulcan
JotaStark
Vulcan
7,722
5,234
244
443
2,475
1,086
0
1,273
1,157
15,293
0
W
Gilgamesh
Mizter Cute
Gilgamesh
1,054
154
201
672
4,466
3,918
0
2,400
2,066
0
3,545
W
1,861
43
2,664
2,082
4,146
1,675
684
3,643
503
10,569
411
L
2,807
603
215
1,143
3,141
1,219
0
2,030
1,069
9,077
0
L
Surtr
levisquad
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
25,799
87
Minions Killed
47
0
Camps Cleared
0
695,260
Distance Traveled
481,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,663
1,111
11
2
0
150,379
0
L
Discordia
5,103
851
7
1
0
115,440
0
W
Izanami
5,980
997
36
6
0
125,568
0
L
Nut
5,144
857
10
2
0
119,571
0
W
Atlas
6,641
1,107
14
2
0
150,000
0
L
Vulcan
5,857
976
20
3
0
132,115
0
W
Gilgamesh
6,394
1,066
5
1
0
129,147
0
W
Agni
5,967
995
21
4
0
140,166
0
L
Sol
5,215
869
10
2
0
114,283
0
L
Surtr
4,480
747
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role