Player Matchup

Bacchus
Bacchus
Fritzolini
Bacchus
Level 27
God Stats
4W - 3L
1,638 SR
Queue Stats
5W - 14L
1,255 Elo+
Party 1
Sol
Sol
Stewie37
Sol
Level 144
God Stats
0W - 2L
1,254 SR
Queue Stats
22W - 28L
1,387 Elo+
Party 1
Thanatos
Thanatos
UndervannMan
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,407 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,350 Elo+

VS

Team Averages
Level 102
1,487 SR
1,521 Elo+
Yu Huang
Yu Huang
Bushido24rus
Yu Huang
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
367W - 367L
1,449 Elo+
Solo
Jormungandr
Jormungandr
FarbaTosz
Jormungandr
Level 152
God Stats
3W - 1L
1,617 SR
Queue Stats
47W - 21L
1,637 Elo+
Solo
Chiron
Chiron
sanderlx
Chiron
Level 35
God Stats
5W - 8L
1,343 SR
Queue Stats
89W - 105L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fritzolini
Bacchus
16
2 / 2 / 4
10,098
631
5,367
14,632
20,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 3 / 3
10,850
678
20,940
18,533
8,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
UndervannMan
Thanatos
13
1 / 8 / 3
9,132
571
5,623
16,701
7,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bushido24rus
Yu Huang
17
3 / 3 / 6
11,463
716
13,550
9,972
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FarbaTosz
Jormungandr
18
8 / 1 / 4
12,843
803
17,658
20,928
28,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
sanderlx
Chiron
16
2 / 3 / 7
10,985
687
8,967
13,683
6,379
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
13
13
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Bushido24rus
Yu Huang
3
3
6
2
W
Jormungandr
FarbaTosz
Jormungandr
8
1
4
10
L
Bacchus
Fritzolini
Bacchus
2
2
4
2
L
4
3
3
1.83
L
Thanatos
UndervannMan
Thanatos
1
8
3
0.31
W
Chiron
sanderlx
Chiron
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
40,175
49,866
Taken
44,583
37,141
Mitigated
39,161
12,612
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Bushido24rus
Yu Huang
13,550
541
0
2,563
9,972
4,592
364
6,131
3,841
48,750
0
W
Jormungandr
FarbaTosz
Jormungandr
17,658
2,599
0
6,433
20,928
28,190
518
10,750
10,178
45,296
5,800
L
Bacchus
Fritzolini
Bacchus
5,367
435
267
1,505
14,632
20,543
0
6,504
7,599
20,851
1,214
L
20,940
6,840
0
7,022
18,533
8,926
0
11,184
6,713
75,480
0
L
Thanatos
UndervannMan
Thanatos
5,623
267
0
3,818
16,701
7,672
0
10,580
5,502
0
26,428
W
Chiron
sanderlx
Chiron
8,967
2,572
783
3,464
13,683
6,379
1,252
9,094
4,589
0
52,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,080
Gold Earned
35,291
153
Minions Killed
198
0
Camps Cleared
0
817,294
Distance Traveled
831,910
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,463
716
58
4
0
283,696
6
W
Jormungandr
12,843
803
57
4
0
288,140
0
L
Bacchus
10,098
631
21
1
0
289,438
0
L
Sol
10,850
678
108
7
0
270,017
0
L
Thanatos
9,132
571
24
2
0
257,839
3
W
Chiron
10,985
687
83
5
0
260,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role