Player Matchup

Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BlargstarOne
Ix Chel
Level 218
God Stats
2W - 0L
1,514 SR
Queue Stats
3W - 2L
1,883 Elo+
Solo
Hun Batz
Hun Batz
drankdrink
Hun Batz
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 127L
1,585 Elo+
Solo
Geb
Geb
xheluzx15
Geb
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,751 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,644 Elo+

VS

Team Averages
Level 147
1,574 SR
1,536 Elo+
Chaac
Chaac
JJeslik99
Chaac
Level 130
God Stats
4W - 6L
1,297 SR
Queue Stats
153W - 150L
1,566 Elo+
Solo
Fenrir
Fenrir
JustAGentt
Fenrir
Level 145
God Stats
6W - 3L
1,823 SR
Queue Stats
199W - 226L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
MrDuck1
Danzaburou
Level 159
God Stats
3W - 5L
1,458 SR
Queue Stats
119W - 99L
1,546 Elo+
Party 1
Ra
Ra
Sickjacken5150
Ra
Level 159
God Stats
1W - 1L
1,533 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SubjectTheta
Cernunnos
Level 144
God Stats
2W - 2L
1,758 SR
Queue Stats
110W - 105L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 2 / 8
8,945
895
9,461
10,423
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
15
2 / 2 / 16
8,659
866
7,426
10,886
9,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
BlargstarOne
Ix Chel
16
4 / 3 / 9
8,803
880
14,210
8,723
4,504
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
drankdrink
Hun Batz
16
6 / 4 / 12
9,520
952
16,692
12,482
7,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 11
8,617
862
2,955
7,759
7,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JJeslik99
Chaac
13
1 / 4 / 10
7,373
737
9,265
13,540
15,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JustAGentt
Fenrir
13
2 / 4 / 5
7,599
760
3,566
9,304
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MrDuck1
Danzaburou
14
4 / 4 / 7
8,349
835
10,941
12,135
5,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 3 / 6
7,861
786
7,573
8,880
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cernunnos
SubjectTheta
Cernunnos
14
1 / 4 / 10
7,470
747
12,451
10,662
3,958
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
19
Kills
12
12
Deaths
19
56
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
8
4.5
W
Thanatos
 
Thanatos
2
2
16
5
W
Ix Chel
BlargstarOne
Ix Chel
4
3
9
2.83
L
Chaac
JJeslik99
Chaac
1
4
10
1.5
L
Fenrir
JustAGentt
Fenrir
2
4
5
1.13
L
Danzaburou
MrDuck1
Danzaburou
4
4
7
1.88
L
4
3
6
2.33
L
Cernunnos
SubjectTheta
Cernunnos
1
4
10
1.5
W
Hun Batz
drankdrink
Hun Batz
6
4
12
3
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,744
Damage
43,796
50,273
Taken
54,521
34,616
Mitigated
37,102
22,510
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,461
3,164
1,436
2,887
10,423
5,441
1,917
801
9,397
0
25,076
W
Thanatos
 
Thanatos
7,426
1,374
980
2,911
10,886
9,831
720
2,429
8,173
0
10,429
W
Ix Chel
BlargstarOne
Ix Chel
14,210
2,410
5,539
3,586
8,723
4,504
997
560
8,125
32,956
0
L
Chaac
JJeslik99
Chaac
9,265
369
642
2,341
13,540
15,362
0
4,572
8,968
0
25,330
L
Fenrir
JustAGentt
Fenrir
3,566
493
893
1,362
9,304
8,855
0
2,839
6,465
367
4,308
L
Danzaburou
MrDuck1
Danzaburou
10,941
5,718
242
2,477
12,135
5,079
220
4,918
7,217
0
20,727
L
7,573
689
5,748
2,662
8,880
3,848
148
3,218
5,662
17,167
0
L
Cernunnos
SubjectTheta
Cernunnos
12,451
3,659
489
1,911
10,662
3,958
0
1,618
9,044
0
20,451
W
Hun Batz
drankdrink
Hun Batz
16,692
3,157
1,196
3,225
12,482
7,335
0
1,719
10,674
0
28,084
W
2,955
67
0
750
7,759
7,505
344
2,073
5,579
5,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
38,652
124
Minions Killed
102
0
Camps Cleared
0
900,752
Distance Traveled
868,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,945
895
54
5
0
157,013
0
W
Thanatos
8,659
866
6
1
0
186,883
0
W
Ix Chel
8,803
880
34
3
0
183,143
0
L
Chaac
7,373
737
18
2
0
180,072
3
L
Fenrir
7,599
760
4
0
0
191,182
0
L
Danzaburou
8,349
835
25
3
0
166,114
0
L
Ra
7,861
786
33
3
0
175,629
0
L
Cernunnos
7,470
747
22
2
0
155,533
0
W
Hun Batz
9,520
952
26
3
0
186,925
0
W
Geb
8,617
862
4
0
0
186,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role