Player Matchup

Neith
Neith
 
Neith
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aceospades24
Anubis
Level 159
God Stats
11W - 6L
1,771 SR
Queue Stats
98W - 76L
1,627 Elo+
Party 2
Mulan
Mulan
Bluerageebar
Mulan
Level 136
God Stats
1W - 5L
1,500 SR
Queue Stats
170W - 162L
1,537 Elo+
Solo
Mercury
Mercury
Jesikiewicz
Mercury
Level 125
God Stats
11W - 8L
1,570 SR
Queue Stats
90W - 68L
1,617 Elo+
Party 2
Team Averages
Level 156
1,568 SR
1,556 Elo+

VS

Team Averages
Level 148
1,577 SR
1,562 Elo+
Mercury
Mercury
MasterBuba
Mercury
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 93L
1,543 Elo+
Solo
Nut
Nut
Syndoxy
Nut
Level 148
God Stats
26W - 16L
1,631 SR
Queue Stats
127W - 111L
1,598 Elo+
Party 1
Bellona
Bellona
TDR6w6
Bellona
Level 156
God Stats
4W - 4L
1,659 SR
Queue Stats
111W - 100L
1,495 Elo+
Solo
Aphrodite
Aphrodite
VelenoNex
Aphrodite
Level 107
God Stats
78W - 76L
1,602 SR
Queue Stats
138W - 134L
1,603 Elo+
Party 1
Eset
Eset
Willidoo
Eset
Level 156
God Stats
2W - 2L
1,493 SR
Queue Stats
115W - 97L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 1
5,809
581
4,348
8,973
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
 
Hachiman
10
2 / 4 / 1
5,698
570
5,172
8,502
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
3 / 4 / 1
6,378
638
6,117
8,956
4,716
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 6 / 3
5,211
521
2,436
10,676
7,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Mercury
Jesikiewicz
Mercury
12
4 / 1 / 5
6,775
678
4,415
8,657
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MasterBuba
Mercury
12
4 / 2 / 5
6,456
646
4,911
7,352
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nut
12
6 / 3 / 1
6,680
668
9,741
10,568
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
TDR6w6
Bellona
11
0 / 1 / 1
6,349
635
6,691
8,846
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
VelenoNex
Aphrodite
10
0 / 2 / 8
6,266
627
2,495
7,392
4,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Eset
12
7 / 2 / 0
7,196
720
7,444
5,681
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
17
17
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
Hachiman
 
Hachiman
2
4
1
0.63
L
Anubis
3
4
1
0.88
L
0
6
3
0.25
L
Mercury
Jesikiewicz
Mercury
4
1
5
6.5
W
Mercury
MasterBuba
Mercury
4
2
5
3.25
W
Nut
6
3
1
2.17
W
Bellona
TDR6w6
Bellona
0
1
1
0.5
W
Aphrodite
VelenoNex
Aphrodite
0
2
8
2
W
Eset
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
31,282
45,764
Taken
39,839
21,766
Mitigated
20,797
13,916
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,348
1,332
0
4,184
8,973
3,164
0
0
8,132
0
38,460
L
Hachiman
 
Hachiman
5,172
3,314
0
1,307
8,502
2,944
0
438
8,064
0
37,774
L
Anubis
6,117
460
0
2,607
8,956
4,716
0
5,100
3,582
50,747
1,107
L
2,436
697
0
1,839
10,676
7,916
0
2,857
7,695
0
17,699
L
Mercury
Jesikiewicz
Mercury
4,415
2,925
0
3,979
8,657
3,026
0
1,032
7,521
0
39,675
W
Mercury
MasterBuba
Mercury
4,911
2,867
0
481
7,352
2,869
0
1,618
5,734
0
40,782
W
Nut
9,741
5,831
0
2,000
10,568
4,945
196
0
10,568
0
48,926
W
Bellona
TDR6w6
Bellona
6,691
1,477
0
3,974
8,846
6,485
0
0
8,846
0
46,684
W
Aphrodite
VelenoNex
Aphrodite
2,495
607
1,836
3,209
7,392
4,595
0
616
6,776
18,121
2,625
W
Eset
7,444
1,368
0
1,350
5,681
1,903
0
3,818
1,863
53,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
32,947
318
Minions Killed
369
0
Camps Cleared
0
1,015,281
Distance Traveled
1,085,497
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,809
581
63
6
0
195,507
0
L
Hachiman
5,698
570
65
7
0
165,799
2
L
Anubis
6,378
638
87
9
0
184,564
0
L
Mulan
5,211
521
23
2
0
198,798
2
L
Mercury
6,775
678
80
8
0
270,613
0
W
Mercury
6,456
646
72
7
0
259,225
1
W
Nut
6,680
668
85
9
0
203,215
0
W
Bellona
6,349
635
81
8
0
218,968
4
W
Aphrodite
6,266
627
28
3
0
202,395
3
W
Eset
7,196
720
103
10
0
201,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role