Player Matchup

Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nergìgante
Tsukuyomi
Level 129
God Stats
19W - 7L
1,776 SR
Queue Stats
98W - 29L
1,776 Elo+
Solo
Nike
Nike
Treyniike77
Nike
Level 139
God Stats
5W - 4L
1,473 SR
Queue Stats
90W - 76L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
Level 66
God Stats
15W - 22L
1,497 SR
Queue Stats
53W - 57L
1,496 Elo+
Solo
Nu Wa
Nu Wa
j0o1s2e3ph
Nu Wa
Level 159
God Stats
9W - 1L
1,927 SR
Queue Stats
47W - 36L
1,548 Elo+
Solo
Team Averages
Level 111
1,635 SR
1,560 Elo+

VS

Team Averages
Level 124
1,607 SR
1,568 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Aktiviz
Sylvanus
Level 137
God Stats
6W - 4L
1,731 SR
Queue Stats
100W - 93L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Gharbin1616
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,632 Elo+
Party 1
Tiamat
Tiamat
Swartzyi
Tiamat
Level 141
God Stats
0W - 1L
1,804 SR
Queue Stats
5W - 3L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 1 / 0
7,845
785
4,494
8,910
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Tsukuyomi
Nergìgante
Tsukuyomi
15
1 / 2 / 2
8,683
868
10,680
7,635
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 1 / 0
7,497
750
3,993
9,784
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
15
1 / 0 / 0
8,151
815
8,191
6,150
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
16
0 / 1 / 2
8,832
883
12,685
7,376
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 0 / 0
8,135
814
2,942
8,439
6,470
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
 
Nemesis
11
0 / 1 / 0
6,778
678
912
4,109
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Aktiviz
Sylvanus
13
1 / 0 / 2
8,079
808
3,796
13,240
13,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Gharbin1616
Sun Wukong
16
3 / 1 / 1
8,899
890
13,710
12,167
8,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Swartzyi
Tiamat
15
1 / 1 / 4
8,232
823
10,855
9,138
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
5
5
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Nemesis
 
Nemesis
0
1
0
0
L
Sylvanus
Aktiviz
Sylvanus
1
0
2
2
L
Sun Wukong
Gharbin1616
Sun Wukong
3
1
1
3.5
W
Tsukuyomi
Nergìgante
Tsukuyomi
1
2
2
1
L
Tiamat
Swartzyi
Tiamat
1
1
4
3
W
0
1
0
0
W
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
1
0
0
1
W
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,043
Damage
32,215
39,855
Taken
47,093
23,352
Mitigated
36,317
6,005
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,494
3,552
0
2,213
8,910
4,532
125
4,911
3,999
0
15,291
L
Aphrodite
 
Aphrodite
2,942
328
6,400
5,831
8,439
6,470
0
2,479
5,916
20,605
0
L
Nemesis
 
Nemesis
912
70
0
669
4,109
1,598
0
1,067
2,973
0
4,891
L
Sylvanus
Aktiviz
Sylvanus
3,796
643
2,274
5,469
13,240
13,670
28
2,338
10,660
11,996
423
L
Sun Wukong
Gharbin1616
Sun Wukong
13,710
2,384
0
2,720
12,167
8,555
0
5,520
6,504
0
55,812
W
Tsukuyomi
Nergìgante
Tsukuyomi
10,680
1,869
0
1,412
7,635
3,451
0
2,564
5,071
0
36,652
L
Tiamat
Swartzyi
Tiamat
10,855
1,502
0
1,086
9,138
6,024
0
1,180
7,883
35,729
737
W
3,993
522
0
1,640
9,784
10,336
91
4,836
4,948
0
13,583
W
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
8,191
701
0
0
6,150
2,213
2,434
3,777
2,373
0
35,517
W
Nu Wa
12,685
5,389
0
740
7,376
2,820
204
1,033
6,343
50,306
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
40,123
257
Minions Killed
262
0
Camps Cleared
0
1,139,835
Distance Traveled
898,870
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,845
785
34
3
0
257,795
0
L
Aphrodite
8,135
814
43
4
0
207,511
3
L
Nemesis
6,778
678
17
2
0
98,748
0
L
Sylvanus
8,079
808
17
2
0
165,801
0
L
Sun Wukong
8,899
890
104
10
0
230,425
0
W
Tsukuyomi
8,683
868
65
7
0
223,380
0
L
Tiamat
8,232
823
81
8
0
196,385
0
W
Nike
7,497
750
22
2
0
217,671
0
W
Ah Muzen Cab
8,151
815
55
6
0
224,997
0
W
Nu Wa
8,832
883
81
8
0
215,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role