Player Matchup

Morgan Le Fay
Morgan Le Fay
BigJudie
Morgan Le Fay
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 42L
1,602 Elo+
Party 2
Ishtar
Ishtar
ChubaccasTacos3
Ishtar
Level 108
God Stats
3W - 2L
1,532 SR
Queue Stats
188W - 171L
1,564 Elo+
Party 2
Shiva
Shiva
Fussyboy559
Shiva
Level 122
God Stats
1W - 1L
1,450 SR
Queue Stats
29W - 33L
1,469 Elo+
Party 2
Atlas
Atlas
MechaRollz
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Solo
Hun Batz
Hun Batz
NamiEclipse
Hun Batz
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,179 Elo+
Solo
Team Averages
Level 95
1,540 SR
1,414 Elo+

VS

Team Averages
Level 107
1,364 SR
1,472 Elo+
Sol
Sol
JrockBohnson
Sol
Level 154
God Stats
2W - 3L
1,483 SR
Queue Stats
64W - 63L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
Neurolize
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,439 Elo+
Party 1
Tiamat
Tiamat
XS Jaylights SX
Tiamat
Level 129
God Stats
1W - 2L
1,306 SR
Queue Stats
36W - 40L
1,431 Elo+
Solo
Amaterasu
Amaterasu
deseptivetrash5
Amaterasu
Level 103
God Stats
0W - 2L
1,293 SR
Queue Stats
95W - 94L
1,566 Elo+
Solo
Thor
Thor
tu3sd4y
Thor
Level 125
God Stats
0W - 2L
1,238 SR
Queue Stats
10W - 14L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigJudie
Morgan Le Fay
17
10 / 1 / 10
9,982
998
9,291
6,622
3,249
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 14
7,847
785
6,412
10,574
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 12
9,736
974
15,534
9,366
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
15
2 / 1 / 16
8,471
847
4,610
8,051
7,225
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
NamiEclipse
Hun Batz
12
0 / 3 / 9
7,843
784
3,944
7,989
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
7,628
763
9,124
8,536
2,895
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Neurolize
Erlang Shen
11
0 / 3 / 4
6,390
639
3,159
6,402
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 6 / 4
6,372
637
6,163
9,751
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
deseptivetrash5
Amaterasu
13
5 / 6 / 1
7,798
780
3,962
10,520
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
tu3sd4y
Thor
12
0 / 3 / 3
6,241
624
5,228
6,844
2,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
21
Kills
8
9
Deaths
21
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigJudie
Morgan Le Fay
10
1
10
15
W
1
3
14
2.67
W
8
1
12
14
L
3
3
2
1.33
W
Atlas
2
1
16
10
W
Hun Batz
NamiEclipse
Hun Batz
0
3
9
1.5
L
Erlang Shen
Neurolize
Erlang Shen
0
3
4
0.67
L
0
6
4
0.33
L
Amaterasu
deseptivetrash5
Amaterasu
5
6
1
0.92
L
Thor
tu3sd4y
Thor
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,791
Damage
27,636
42,602
Taken
42,053
29,445
Mitigated
22,004
14,678
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigJudie
Morgan Le Fay
9,291
782
1,300
1,107
6,622
3,249
783
2,556
3,984
30,292
0
W
6,412
2,556
966
1,193
10,574
9,576
1,213
4,260
6,228
0
10,149
W
15,534
2,248
3,218
3,543
9,366
5,677
0
3,085
5,925
0
23,202
L
9,124
488
277
3,152
8,536
2,895
0
2,351
6,146
24,049
0
W
Atlas
4,610
1,140
707
492
8,051
7,225
191
3,134
4,705
11,931
0
W
Hun Batz
NamiEclipse
Hun Batz
3,944
213
962
1,190
7,989
3,718
48
1,994
5,841
0
14,721
L
Erlang Shen
Neurolize
Erlang Shen
3,159
1,308
448
816
6,402
4,303
0
1,104
5,211
0
4,814
L
6,163
195
0
665
9,751
5,942
0
4,007
5,638
10,010
461
L
Amaterasu
deseptivetrash5
Amaterasu
3,962
1,397
23
1,428
10,520
6,207
0
4,142
6,068
0
7,556
L
Thor
tu3sd4y
Thor
5,228
159
240
963
6,844
2,657
0
2,297
4,381
0
9,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
34,429
125
Minions Killed
64
0
Camps Cleared
0
963,684
Distance Traveled
749,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,982
998
31
3
0
203,337
0
W
Ishtar
7,847
785
9
1
0
169,720
0
W
Shiva
9,736
974
33
3
0
200,525
0
L
Sol
7,628
763
32
3
0
177,903
0
W
Atlas
8,471
847
20
2
0
190,036
0
W
Hun Batz
7,843
784
32
3
0
200,066
0
L
Erlang Shen
6,390
639
5
1
0
145,957
0
L
Tiamat
6,372
637
11
1
0
139,822
0
L
Amaterasu
7,798
780
7
1
0
132,913
0
L
Thor
6,241
624
9
1
0
153,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role