Player Matchup

Gilgamesh
Gilgamesh
AstharothMX
Gilgamesh
Level 124
God Stats
10W - 7L
1,725 SR
Queue Stats
84W - 81L
1,497 Elo+
Solo
Ishtar
Ishtar
Cryoninjar
Ishtar
Level 158
God Stats
2W - 1L
1,552 SR
Queue Stats
206W - 171L
1,603 Elo+
Solo
Hun Batz
Hun Batz
Grabesmond
Hun Batz
Level 158
God Stats
11W - 5L
1,684 SR
Queue Stats
169W - 153L
1,498 Elo+
Solo
Eset
Eset
LordAversis
Eset
Level 175
God Stats
14W - 13L
1,566 SR
Queue Stats
194W - 171L
1,579 Elo+
Solo
Cthulhu
Cthulhu
lolzUnicorn
Cthulhu
Level 149
God Stats
0W - 2L
1,703 SR
Queue Stats
19W - 14L
1,607 Elo+
Solo
Team Averages
Level 153
1,646 SR
1,557 Elo+

VS

Team Averages
Level 143
1,643 SR
1,585 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
IDrankShampoo
Ishtar
Level 103
God Stats
3W - 1L
1,879 SR
Queue Stats
45W - 36L
1,577 Elo+
Party 1
Tyr
Tyr
ghettodragon1
Tyr
Level 145
God Stats
2W - 0L
1,538 SR
Queue Stats
69W - 55L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
nightmarecamel
Cthulhu
Level 149
God Stats
11W - 8L
1,695 SR
Queue Stats
150W - 125L
1,603 Elo+
Party 1
Ravana
Ravana
xxtwenkiexx
Ravana
Level 158
God Stats
58W - 41L
1,604 SR
Queue Stats
228W - 195L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstharothMX
Gilgamesh
6
0 / 0 / 0
3,531
706
1,675
4,119
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ishtar
Cryoninjar
Ishtar
6
1 / 3 / 0
3,206
641
1,858
3,574
1,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Hun Batz
Grabesmond
Hun Batz
1
0 / 0 / 0
2,445
489
0
0
0
9
0 / 0 / 0
3,839
768
310
1,984
585
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lolzUnicorn
Cthulhu
6
0 / 1 / 1
3,411
682
2,920
4,923
3,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
4,047
809
373
804
228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 2
3,761
752
2,700
2,502
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 0 / 0
3,757
751
1,814
3,182
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 3
3,929
786
2,202
4,443
2,240
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
7
2 / 0 / 1
3,961
792
1,916
2,878
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Gilgamesh
AstharothMX
Gilgamesh
0
0
0
0
L
Ishtar
Cryoninjar
Ishtar
1
3
0
0.33
L
Hun Batz
Grabesmond
Hun Batz
0
0
0
0
W
1
1
2
2
L
0
0
0
0
W
0
0
0
0
L
Cthulhu
lolzUnicorn
Cthulhu
0
1
1
0.5
W
1
0
3
2.5
W
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,763
Damage
9,005
14,600
Taken
13,809
7,000
Mitigated
6,819
4,757
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
373
86
0
500
804
228
0
212
592
23,191
1,240
L
Gilgamesh
AstharothMX
Gilgamesh
1,675
450
0
1,422
4,119
2,309
0
0
4,119
0
19,322
L
Ishtar
Cryoninjar
Ishtar
1,858
1,408
0
453
3,574
1,059
0
860
2,714
0
14,147
L
Hun Batz
Grabesmond
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
2,700
1,805
0
406
2,502
828
0
1,003
1,499
0
18,194
L
310
151
0
1,218
1,984
585
0
373
1,611
29,120
0
W
1,814
237
0
1,363
3,182
2,316
0
0
3,182
0
20,905
L
Cthulhu
lolzUnicorn
Cthulhu
2,920
240
0
1,664
4,923
3,047
0
1,089
3,834
11,577
0
W
2,202
194
503
1,450
4,443
2,240
0
1,488
2,955
9,385
734
W
Ravana
1,916
653
0
831
2,878
1,207
0
527
2,351
0
21,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,432
Gold Earned
19,455
148
Minions Killed
185
0
Camps Cleared
0
420,990
Distance Traveled
502,632
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,047
809
51
10
0
85,006
0
L
Gilgamesh
3,531
706
36
7
0
101,290
0
L
Ishtar
3,206
641
32
6
0
106,920
0
L
Hun Batz
2,445
489
0
0
0
0
0
W
Ishtar
3,761
752
34
7
0
85,252
0
L
Eset
3,839
768
65
13
0
102,667
0
W
Tyr
3,757
751
37
7
0
110,707
0
L
Cthulhu
3,411
682
15
3
0
110,113
1
W
Cthulhu
3,929
786
19
4
0
100,969
0
W
Ravana
3,961
792
44
9
0
120,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role