Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Big Donnie D90
Rama
Level 128
God Stats
2W - 6L
1,309 SR
Queue Stats
232W - 256L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Greneth321
Ah Puch
Level 16
God Stats
4W - 3L
1,284 SR
Queue Stats
287W - 323L
1,443 Elo+
Solo
Chiron
Chiron
LoudRoth
Chiron
Level 153
God Stats
0W - 2L
1,246 SR
Queue Stats
146W - 158L
1,500 Elo+
Solo
Tyr
Tyr
PurpNight
Tyr
Level 127
God Stats
3W - 1L
1,929 SR
Queue Stats
84W - 92L
1,487 Elo+
Solo
Team Averages
Level 115
1,454 SR
1,486 Elo+

VS

Team Averages
Level 144
1,433 SR
1,489 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
DragonMSH
The Morrigan
Level 154
God Stats
1W - 3L
1,135 SR
Queue Stats
160W - 138L
1,520 Elo+
Party 1
Ganesha
Ganesha
Eternal408
Ganesha
Level 147
God Stats
2W - 0L
1,729 SR
Queue Stats
93W - 91L
1,472 Elo+
Solo
Hou Yi
Hou Yi
aligattorrr
Hou Yi
Level 139
God Stats
2W - 4L
1,300 SR
Queue Stats
169W - 156L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
Кuto
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 7 / 9
9,867
705
8,726
19,022
24,793
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
3 / 2 / 11
9,961
712
16,513
11,664
5,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Greneth321
Ah Puch
18
1 / 3 / 10
10,429
745
11,167
10,407
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
LoudRoth
Chiron
20
8 / 2 / 7
11,668
833
22,256
14,643
7,959
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 5 / 8
9,678
691
10,064
18,800
25,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 5 / 10
9,999
714
10,893
20,434
25,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
DragonMSH
The Morrigan
20
1 / 2 / 15
11,141
796
11,949
9,671
5,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Eternal408
Ganesha
18
0 / 2 / 18
9,340
667
10,977
18,817
19,096
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
18
9 / 3 / 8
10,846
775
15,931
12,174
7,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Кuto
Cabrakan
14
5 / 6 / 7
9,474
677
9,573
14,016
10,933
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
77
18
Kills
19
19
Deaths
18
45
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
7
9
1.07
W
Sobek
 
Sobek
4
5
10
1.8
L
3
2
11
4.25
W
The Morrigan
DragonMSH
The Morrigan
1
2
15
4.25
W
Ganesha
Eternal408
Ganesha
0
2
18
4.5
L
Ah Puch
Greneth321
Ah Puch
1
3
10
2
L
Chiron
LoudRoth
Chiron
8
2
7
5.75
L
3
5
8
1.4
W
Hou Yi
9
3
8
4.33
W
Cabrakan
Кuto
Cabrakan
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,726
Damage
59,323
74,536
Taken
75,112
68,939
Mitigated
68,170
23,398
Healing
27,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,726
1,534
367
1,294
19,022
24,793
74
6,254
12,768
4,879
13,975
W
Sobek
 
Sobek
10,893
332
1,734
4,610
20,434
25,248
0
2,718
17,386
22,895
0
L
16,513
10,254
1,057
3,516
11,664
5,293
901
9,300
2,364
0
29,765
W
The Morrigan
DragonMSH
The Morrigan
11,949
1,206
2,848
2,278
9,671
5,821
0
1,717
7,806
48,017
622
W
Ganesha
Eternal408
Ganesha
10,977
542
1,132
6,745
18,817
19,096
0
4,662
14,078
22,855
0
L
Ah Puch
Greneth321
Ah Puch
11,167
537
1,267
1,692
10,407
5,041
46
7,354
3,053
43,717
625
L
Chiron
LoudRoth
Chiron
22,256
6,006
3,932
6,169
14,643
7,959
821
9,902
4,741
0
41,575
L
10,064
149
875
3,229
18,800
25,853
0
10,000
8,800
0
17,966
W
Hou Yi
15,931
5,907
4,879
2,686
12,174
7,072
0
2,557
9,437
0
31,859
W
Cabrakan
Кuto
Cabrakan
9,573
880
79
604
14,016
10,933
0
1,991
11,765
11,847
360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
50,800
192
Minions Killed
221
0
Camps Cleared
0
1,319,416
Distance Traveled
1,371,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,867
705
14
1
0
242,453
0
W
Sobek
9,999
714
25
2
0
295,616
0
L
Rama
9,961
712
41
3
0
245,819
0
W
The Morrigan
11,141
796
115
8
0
273,529
0
W
Ganesha
9,340
667
4
0
0
282,670
0
L
Ah Puch
10,429
745
68
5
0
258,179
0
L
Chiron
11,668
833
47
3
0
294,605
0
L
Tyr
9,678
691
22
2
0
278,360
0
W
Hou Yi
10,846
775
69
5
0
264,690
0
W
Cabrakan
9,474
677
8
1
0
255,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role