Player Matchup

Ymir
Ymir
Babyleg5
Ymir
Level 147
God Stats
2W - 4L
1,322 SR
Queue Stats
212W - 200L
1,569 Elo+
Party 2
Sobek
Sobek
Boberto3
Sobek
Level 29
God Stats
5W - 0L
1,944 SR
Queue Stats
119W - 113L
1,498 Elo+
Party 1
Anubis
Anubis
Jail0rSerry
Anubis
Level 69
God Stats
2W - 6L
1,267 SR
Queue Stats
369W - 353L
1,493 Elo+
Party 1
Agni
Agni
LickyAnu5
Agni
Level 128
God Stats
4W - 5L
1,351 SR
Queue Stats
206W - 204L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SergeantReeses
Cu Chulainn
Level 148
God Stats
3W - 2L
1,372 SR
Queue Stats
251W - 238L
1,536 Elo+
Party 1
Team Averages
Level 104
1,451 SR
1,532 Elo+

VS

Team Averages
Level 129
1,397 SR
1,508 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
Garitone1997
Charon
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,317 Elo+
Solo
Nox
Nox
JonhMisterio117
Nox
Level 141
God Stats
3W - 3L
1,391 SR
Queue Stats
200W - 196L
1,576 Elo+
Party 3
Jing Wei
Jing Wei
mochi acyup
Jing Wei
Level 125
God Stats
0W - 2L
1,292 SR
Queue Stats
93W - 85L
1,585 Elo+
Party 3
Cliodhna
Cliodhna
thenativewolf64
Cliodhna
Level 128
God Stats
0W - 1L
1,301 SR
Queue Stats
34W - 35L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 1 / 7
7,508
1,073
5,627
9,590
8,786
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sobek
Boberto3
Sobek
12
1 / 1 / 7
6,812
973
2,407
7,999
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
13
2 / 2 / 7
7,137
1,020
4,087
6,119
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
12
2 / 2 / 5
6,831
976
7,114
5,225
2,238
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
SergeantReeses
Cu Chulainn
11
3 / 2 / 7
6,781
969
5,510
10,549
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 3 / 3
6,733
962
7,382
6,430
3,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
10
0 / 2 / 3
5,839
834
4,782
5,961
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 5
6,522
932
4,159
5,488
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
mochi acyup
Jing Wei
11
4 / 4 / 1
6,495
928
4,131
7,058
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
7
0 / 1 / 2
4,978
711
3,040
2,369
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
13
Kills
8
8
Deaths
13
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
3
1.5
W
Ymir
5
1
7
8.5
W
Sobek
Boberto3
Sobek
1
1
7
4.5
L
Charon
0
2
3
0.75
W
Anubis
2
2
7
2.75
L
1
3
5
1.17
W
Agni
2
2
5
2.25
W
Cu Chulainn
SergeantReeses
Cu Chulainn
3
2
7
3.25
L
Jing Wei
mochi acyup
Jing Wei
4
4
1
1.13
L
Cliodhna
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
23,494
39,482
Taken
27,306
30,204
Mitigated
14,942
11,555
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,382
1,686
838
669
6,430
3,134
0
3,456
2,808
0
12,794
W
Ymir
5,627
432
570
667
9,590
8,786
469
2,211
7,379
7,764
1,813
W
Sobek
Boberto3
Sobek
2,407
287
0
1,235
7,999
9,058
238
2,833
5,166
5,069
0
L
Charon
4,782
286
29
1,213
5,961
5,618
0
3,875
1,959
8,240
0
W
Anubis
4,087
0
326
1,301
6,119
3,277
595
1,872
4,247
14,044
0
L
4,159
217
0
730
5,488
2,209
0
4,043
1,406
13,038
0
W
Agni
7,114
757
1,198
1,256
5,225
2,238
780
382
4,843
15,731
618
W
Cu Chulainn
SergeantReeses
Cu Chulainn
5,510
681
1,254
3,748
10,549
6,845
1,178
1,643
8,906
576
11,352
L
Jing Wei
mochi acyup
Jing Wei
4,131
3,344
89
635
7,058
2,953
0
5,363
1,527
0
8,990
L
Cliodhna
3,040
0
177
421
2,369
1,028
0
1,714
617
0
4,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
30,567
71
Minions Killed
49
0
Camps Cleared
0
679,394
Distance Traveled
577,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,733
962
13
2
0
114,119
0
W
Ymir
7,508
1,073
11
2
0
138,747
0
W
Sobek
6,812
973
4
1
0
138,916
0
L
Charon
5,839
834
8
1
0
125,143
0
W
Anubis
7,137
1,020
18
3
0
136,395
0
L
Nox
6,522
932
14
2
0
139,964
0
W
Agni
6,831
976
22
3
0
131,130
0
W
Cu Chulainn
6,781
969
16
2
0
134,206
0
L
Jing Wei
6,495
928
13
2
0
107,647
0
L
Cliodhna
4,978
711
1
0
0
91,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role