Player Matchup

Ne Zha
Ne Zha
alex_montiell
Ne Zha
Level 123
God Stats
1W - 2L
1,533 SR
Queue Stats
124W - 131L
1,534 Elo+
Solo
Sobek
Sobek
darius30956
Sobek
Level 253
God Stats
0W - 1L
1,783 SR
Queue Stats
148W - 173L
1,547 Elo+
Party 1
Cupid
Cupid
joncon88
Cupid
Level 87
God Stats
2W - 3L
1,485 SR
Queue Stats
2W - 9L
1,298 Elo+
Solo
Odin
Odin
lII-Nyx-IIl
Odin
Level 202
God Stats
23W - 18L
1,632 SR
Queue Stats
268W - 308L
1,513 Elo+
Party 1
Ix Chel
Ix Chel
meril123
Ix Chel
Level 226
God Stats
15W - 10L
1,586 SR
Queue Stats
263W - 292L
1,525 Elo+
Party 1
Team Averages
Level 178
1,604 SR
1,483 Elo+

VS

Team Averages
Level 116
1,667 SR
1,631 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DorianSlay
Bacchus
Level 75
God Stats
4W - 4L
1,759 SR
Queue Stats
94W - 71L
1,593 Elo+
Solo
Achilles
Achilles
ImJipp
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,655 Elo+
Solo
Poseidon
Poseidon
mιkey
Poseidon
Level 127
God Stats
1W - 0L
1,815 SR
Queue Stats
20W - 13L
1,843 Elo+
Party 2
Lancelot
Lancelot
shotomı
Lancelot
Level 129
God Stats
5W - 1L
1,761 SR
Queue Stats
22W - 18L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,751
479
1,920
9,948
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 3 / 0
6,537
545
6,559
13,615
12,412
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
joncon88
Cupid
10
1 / 3 / 0
6,042
504
1,441
7,476
2,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 2 / 3
6,105
509
2,803
9,096
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ix Chel
meril123
Ix Chel
12
2 / 2 / 1
6,655
555
5,859
7,025
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 2
6,407
534
4,110
3,435
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
DorianSlay
Bacchus
12
2 / 0 / 3
6,904
575
4,431
6,200
6,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
ImJipp
Achilles
13
4 / 0 / 0
7,746
646
7,121
9,899
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
mιkey
Poseidon
15
3 / 1 / 1
8,232
686
4,389
5,763
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
shotomı
Lancelot
12
2 / 2 / 5
6,629
552
5,959
8,371
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
2
2
W
Bacchus
DorianSlay
Bacchus
2
0
3
3.5
W
Achilles
ImJipp
Achilles
4
0
0
4
L
0
2
0
0
L
1
3
0
0.33
L
Cupid
joncon88
Cupid
1
3
0
0.33
L
0
2
3
0.75
L
Ix Chel
meril123
Ix Chel
2
2
1
1.25
W
Poseidon
mιkey
Poseidon
3
1
1
3.5
W
Lancelot
shotomı
Lancelot
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,582
Damage
26,010
47,160
Taken
33,668
27,456
Mitigated
19,445
16,527
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,110
3,058
0
409
3,435
1,214
703
0
3,435
0
46,477
W
Bacchus
DorianSlay
Bacchus
4,431
584
0
1,610
6,200
6,251
23
532
5,597
24,490
1,355
W
Achilles
ImJipp
Achilles
7,121
1,522
0
3,120
9,899
6,378
0
6,051
3,848
0
49,409
L
1,920
338
0
1,071
9,948
4,025
0
1,548
8,216
0
48,941
L
6,559
734
0
7,214
13,615
12,412
0
0
12,653
43,164
796
L
Cupid
joncon88
Cupid
1,441
726
0
2,107
7,476
2,631
0
2,367
5,109
0
35,853
L
2,803
948
0
2,549
9,096
6,103
0
1,771
7,199
0
25,278
L
Ix Chel
meril123
Ix Chel
5,859
841
813
2,773
7,025
2,285
0
2,326
4,383
54,985
0
W
Poseidon
mιkey
Poseidon
4,389
408
0
500
5,763
2,135
0
2,259
3,112
75,217
0
W
Lancelot
shotomı
Lancelot
5,959
1,534
0
2,924
8,371
3,467
0
2,708
5,431
0
36,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
35,918
372
Minions Killed
426
0
Camps Cleared
0
1,217,781
Distance Traveled
1,293,524
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,407
534
81
7
0
236,502
0
W
Bacchus
6,904
575
40
3
0
247,883
5
W
Achilles
7,746
646
91
8
0
255,702
6
L
Ne Zha
5,751
479
89
7
0
300,069
0
L
Sobek
6,537
545
82
7
0
212,489
0
L
Cupid
6,042
504
65
5
0
202,360
0
L
Odin
6,105
509
32
3
0
259,037
4
L
Ix Chel
6,655
555
104
9
0
243,826
0
W
Poseidon
8,232
686
154
13
0
269,522
1
W
Lancelot
6,629
552
60
5
0
283,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role