Player Matchup

Sobek
Sobek
GreenMan13
Sobek
Level 87
God Stats
0W - 2L
1,578 SR
Queue Stats
25W - 22L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
LeWaune
Danzaburou
Level 159
God Stats
1W - 4L
1,761 SR
Queue Stats
413W - 416L
1,574 Elo+
Solo
Charon
Charon
MEIN3
Charon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
Mr_pelon_420
Cthulhu
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
457W - 463L
1,578 Elo+
Solo
Hou Yi
Hou Yi
luvera1
Hou Yi
Level 159
God Stats
2W - 3L
1,395 SR
Queue Stats
194W - 200L
1,560 Elo+
Party 1
Team Averages
Level 120
1,547 SR
1,587 Elo+

VS

Team Averages
Level 148
1,457 SR
1,508 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BCManu
Loki
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,418 Elo+
Party 2
Ymir
Ymir
Novanator33
Ymir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,543 Elo+
Solo
Poseidon
Poseidon
SirNach17
Poseidon
Level 157
God Stats
2W - 0L
1,285 SR
Queue Stats
49W - 51L
1,518 Elo+
Party 2
Chernobog
Chernobog
Trrev223
Chernobog
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 72L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 4 / 5
7,838
784
7,113
15,561
18,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
LeWaune
Danzaburou
15
1 / 1 / 6
8,031
803
7,646
8,939
4,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
MEIN3
Charon
16
1 / 2 / 8
9,052
905
8,471
10,096
10,419
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Mr_pelon_420
Cthulhu
1
0 / 0 / 0
2,664
266
0
0
0
Hou Yi
luvera1
Hou Yi
17
7 / 3 / 4
9,361
936
11,764
10,187
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 2 / 5
8,662
866
9,904
7,196
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
BCManu
Loki
13
1 / 3 / 6
8,031
803
6,768
7,238
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 6
9,332
933
4,759
12,348
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
SirNach17
Poseidon
15
4 / 3 / 3
9,053
905
8,201
8,103
4,107
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Trrev223
Chernobog
15
1 / 1 / 7
8,495
850
8,108
6,176
3,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
10
Kills
10
10
Deaths
12
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
2
5
2.75
W
Loki
BCManu
Loki
1
3
6
1.33
L
Sobek
1
4
5
0.88
L
Danzaburou
LeWaune
Danzaburou
1
1
6
4
L
Charon
MEIN3
Charon
1
2
8
2.5
L
Cthulhu
Mr_pelon_420
Cthulhu
0
0
0
0
W
1
3
6
1.33
W
Poseidon
SirNach17
Poseidon
4
3
3
1.83
W
Chernobog
Trrev223
Chernobog
1
1
7
4.5
L
Hou Yi
luvera1
Hou Yi
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
37,740
44,783
Taken
41,061
39,996
Mitigated
28,684
16,830
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,904
3,695
0
1,928
7,196
4,456
395
2,877
4,319
19,753
0
W
Loki
BCManu
Loki
6,768
346
181
841
7,238
3,371
752
2,162
5,076
0
16,819
L
Sobek
7,113
64
645
3,157
15,561
18,812
0
7,547
8,014
9,790
709
L
Danzaburou
LeWaune
Danzaburou
7,646
1,835
0
2,529
8,939
4,853
384
3,768
5,171
0
23,766
L
Charon
MEIN3
Charon
8,471
774
3,432
4,009
10,096
10,419
0
6,628
3,468
17,863
757
L
Cthulhu
Mr_pelon_420
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
4,759
915
1,579
2,847
12,348
13,569
29
2,865
9,483
9,964
648
W
Poseidon
SirNach17
Poseidon
8,201
1,453
0
2,600
8,103
4,107
1,322
4,372
3,731
22,716
0
W
Chernobog
Trrev223
Chernobog
8,108
4,040
894
1,780
6,176
3,181
1,700
2,362
3,814
0
18,827
L
Hou Yi
luvera1
Hou Yi
11,764
5,082
517
2,541
10,187
5,912
0
4,559
5,628
0
29,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
43,573
99
Minions Killed
120
0
Camps Cleared
0
841,881
Distance Traveled
964,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,662
866
19
2
0
143,826
0
W
Loki
8,031
803
17
2
0
225,815
0
L
Sobek
7,838
784
5
1
0
210,998
0
L
Danzaburou
8,031
803
38
4
0
224,680
0
L
Charon
9,052
905
17
2
0
231,025
0
L
Cthulhu
2,664
266
0
0
0
0
0
W
Ymir
9,332
933
7
1
0
198,845
0
W
Poseidon
9,053
905
42
4
0
206,955
0
W
Chernobog
8,495
850
35
4
0
189,557
0
L
Hou Yi
9,361
936
39
4
0
175,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role