Player Matchup

Cupid
Cupid
BigBallaDolla69
Cupid
Level 85
God Stats
1W - 1L
1,857 SR
Queue Stats
79W - 68L
1,523 Elo+
Party 4
Pele
Pele
FelipeFJ7
Pele
Level 89
God Stats
7W - 10L
1,479 SR
Queue Stats
77W - 65L
1,521 Elo+
Party 1
Bellona
Bellona
Lara_Jimenez51
Bellona
Level 110
God Stats
1W - 2L
1,529 SR
Queue Stats
109W - 96L
1,527 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XelaFate
Kumbhakarna
Level 69
God Stats
5W - 5L
1,576 SR
Queue Stats
60W - 48L
1,547 Elo+
Party 4
Raijin
Raijin
jonhysejugar
Raijin
Level 126
God Stats
11W - 10L
1,622 SR
Queue Stats
419W - 395L
1,533 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,530 Elo+

VS

Team Averages
Level 97
1,548 SR
1,495 Elo+
Bakasura
Bakasura
CantxGuard 3
Bakasura
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 52L
1,440 Elo+
Party 2
Hercules
Hercules
Grnmizell
Hercules
Level 107
God Stats
13W - 9L
1,574 SR
Queue Stats
129W - 119L
1,592 Elo+
Party 3
Chang'e
Chang'e
Khalercues
Chang'e
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 73L
1,380 Elo+
Party 2
Izanami
Izanami
P00kieJorJor
Izanami
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,444 Elo+
Party 2
Chaac
Chaac
Thiicccems
Chaac
Level 82
God Stats
53W - 23L
1,665 SR
Queue Stats
85W - 59L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,604
419
2,241
5,866
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Pele
10
2 / 0 / 1
5,637
512
2,899
7,838
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 1
5,852
532
3,959
13,634
9,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
XelaFate
Kumbhakarna
8
0 / 3 / 1
5,039
458
3,046
9,538
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Raijin
11
2 / 1 / 0
6,451
586
5,589
7,345
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CantxGuard 3
Bakasura
10
0 / 1 / 0
5,343
486
1,594
8,135
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Grnmizell
Hercules
10
2 / 0 / 1
5,513
501
4,639
4,804
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Khalercues
Chang'e
11
1 / 1 / 0
5,657
514
4,761
8,812
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
P00kieJorJor
Izanami
11
3 / 1 / 2
6,140
558
5,551
6,179
2,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
12
1 / 1 / 0
6,987
635
11,544
10,726
7,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
7
7
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bakasura
CantxGuard 3
Bakasura
0
1
0
0
L
Pele
2
0
1
2.5
W
Hercules
Grnmizell
Hercules
2
0
1
2.5
W
Chang'e
Khalercues
Chang'e
1
1
0
1
L
0
1
1
0.5
W
Izanami
P00kieJorJor
Izanami
3
1
2
4
W
Chaac
1
1
0
1
L
Kumbhakarna
XelaFate
Kumbhakarna
0
3
1
0.17
L
Raijin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,734
Damage
28,089
44,221
Taken
38,656
23,923
Mitigated
19,874
13,892
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,241
1,561
0
1,789
5,866
2,040
0
0
5,750
0
24,224
W
Bakasura
CantxGuard 3
Bakasura
1,594
960
0
5,503
8,135
3,256
0
827
7,202
0
36,397
L
Pele
2,899
781
0
1,271
7,838
3,286
0
354
7,428
0
33,595
W
Hercules
Grnmizell
Hercules
4,639
1,402
0
2,398
4,804
3,937
285
699
4,105
0
24,415
W
Chang'e
Khalercues
Chang'e
4,761
548
50
2,528
8,812
3,160
0
4,132
4,222
39,127
0
L
3,959
2,144
0
7,984
13,634
9,717
0
0
13,634
0
43,766
W
Izanami
P00kieJorJor
Izanami
5,551
4,079
0
2,248
6,179
2,294
459
1,604
4,575
0
55,518
W
Chaac
11,544
1,873
0
5,194
10,726
7,227
0
0
10,726
0
63,911
L
Kumbhakarna
XelaFate
Kumbhakarna
3,046
452
160
1,912
9,538
6,069
0
0
9,238
17,585
1,696
L
Raijin
5,589
703
0
776
7,345
2,811
0
4,407
2,882
48,023
1,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
29,640
285
Minions Killed
363
0
Camps Cleared
0
1,066,628
Distance Traveled
1,069,349
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,604
419
44
4
0
168,054
0
W
Bakasura
5,343
486
76
7
0
255,966
0
L
Pele
5,637
512
52
5
0
282,366
0
W
Hercules
5,513
501
38
3
0
237,518
2
W
Chang'e
5,657
514
61
6
0
191,627
0
L
Bellona
5,852
532
78
7
0
223,058
1
W
Izanami
6,140
558
91
8
0
170,471
0
W
Chaac
6,987
635
97
9
0
213,767
0
L
Kumbhakarna
5,039
458
23
2
0
200,890
0
L
Raijin
6,451
586
88
8
0
192,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role