Player Matchup

Thoth
Thoth
 
Thoth
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChilliLover3001
Bellona
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
192W - 198L
1,403 Elo+
Solo
Anhur
Anhur
xixil
Anhur
Level 126
God Stats
0W - 4L
1,498 SR
Queue Stats
122W - 130L
1,460 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,473 Elo+

VS

Team Averages
Level 104
1,403 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LowenHerz-_-
Eset
Level 111
God Stats
5W - 4L
1,493 SR
Queue Stats
63W - 69L
1,453 Elo+
Solo
Arachne
Arachne
Muzsin
Arachne
Level 26
God Stats
1W - 3L
1,138 SR
Queue Stats
12W - 11L
1,471 Elo+
Party 1
Geb
Geb
Xmusflaxon
Geb
Level 133
God Stats
1W - 1L
1,329 SR
Queue Stats
95W - 89L
1,479 Elo+
Party 1
Neith
Neith
hitmanschin
Neith
Level 122
God Stats
134W - 118L
1,554 SR
Queue Stats
515W - 493L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
2 / 0 / 0
5,001
714
2,371
769
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
7
0 / 0 / 1
3,925
561
1,395
2,867
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
6
0 / 2 / 1
3,803
543
1,389
5,611
4,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,598
514
2,148
4,083
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
xixil
Anhur
6
1 / 1 / 0
3,577
511
3,245
3,895
1,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 0 / 0
5,356
765
2,383
4,530
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,214
602
525
3,675
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
Muzsin
Arachne
8
2 / 0 / 0
4,205
601
631
4,707
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 0 / 2
4,299
614
1,884
4,895
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 2
3,812
545
3,364
3,504
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
0
0
2
L
Thanatos
 
Thanatos
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
0
2
L
0
2
0
0
W
0
2
0
0
W
Arachne
Muzsin
Arachne
2
0
0
2
W
1
0
2
2
W
0
1
2
1
L
Anhur
xixil
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,548
Damage
8,787
17,225
Taken
21,311
9,564
Mitigated
7,768
7,781
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,371
51
0
250
769
198
0
344
365
29,672
806
L
Thanatos
 
Thanatos
1,395
139
0
2,150
2,867
1,100
0
228
2,623
0
23,305
L
Kuzenbo
 
Kuzenbo
1,389
592
0
1,746
5,611
4,508
0
895
4,716
8,315
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,383
618
0
1,250
4,530
1,275
480
0
4,214
0
35,366
L
2,148
508
0
1,564
4,083
2,611
0
0
4,083
0
13,672
W
525
0
0
1,099
3,675
1,018
0
1,657
2,018
23,015
0
W
Arachne
Muzsin
Arachne
631
460
0
1,452
4,707
1,602
0
632
4,075
0
21,987
W
1,884
233
0
2,128
4,895
3,008
0
727
4,168
11,893
0
W
3,364
1,146
0
415
3,504
865
0
662
2,842
0
19,603
L
Anhur
xixil
Anhur
3,245
2,074
0
2,071
3,895
1,147
0
866
3,029
0
18,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,904
Gold Earned
21,886
179
Minions Killed
195
0
Camps Cleared
0
664,108
Distance Traveled
696,186
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,001
714
76
11
0
135,314
1
L
Thanatos
3,925
561
39
6
0
164,426
0
L
Kuzenbo
3,803
543
13
2
0
133,759
0
W
Ah Muzen Cab
5,356
765
52
7
0
125,535
0
L
Bellona
3,598
514
24
3
0
102,829
0
W
Eset
4,214
602
44
6
0
142,227
0
W
Arachne
4,205
601
44
6
0
152,073
0
W
Geb
4,299
614
21
3
0
139,740
2
W
Neith
3,812
545
34
5
0
136,611
0
L
Anhur
3,577
511
27
4
0
127,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role