Player Matchup

Janus
Janus
 
Janus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Bigman6453
Sun Wukong
Level 115
God Stats
2W - 5L
1,265 SR
Queue Stats
203W - 223L
1,500 Elo+
Party 4
Bakasura
Bakasura
Hamm14
Bakasura
Level 159
God Stats
2W - 0L
1,877 SR
Queue Stats
16W - 16L
1,518 Elo+
Party 3
Kumbhakarna
Kumbhakarna
KitsuVa1712
Kumbhakarna
Level 121
God Stats
5W - 2L
1,686 SR
Queue Stats
139W - 162L
1,511 Elo+
Party 4
Xbalanque
Xbalanque
Zallish
Xbalanque
Level 196
God Stats
5W - 6L
1,689 SR
Queue Stats
347W - 370L
1,531 Elo+
Party 4
Team Averages
Level 152
1,603 SR
1,512 Elo+

VS

Team Averages
Level 123
1,639 SR
1,545 Elo+
Bellona
Bellona
DiosNika
Bellona
Level 145
God Stats
2W - 3L
1,626 SR
Queue Stats
114W - 120L
1,526 Elo+
Solo
Osiris
Osiris
IcyGr33nB33n
Osiris
Level 120
God Stats
6W - 9L
1,486 SR
Queue Stats
30W - 40L
1,513 Elo+
Party 1
Sobek
Sobek
Karria
Sobek
Level 130
God Stats
0W - 1L
1,784 SR
Queue Stats
167W - 173L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
SirFrostinator
Baron Samedi
Level 73
God Stats
2W - 1L
1,798 SR
Queue Stats
49W - 34L
1,635 Elo+
Party 2
Heimdallr
Heimdallr
TayoAFK
Heimdallr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 52L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 4
5,574
619
4,033
5,391
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
Bigman6453
Sun Wukong
10
1 / 2 / 1
5,688
632
4,023
9,209
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bakasura
Hamm14
Bakasura
10
6 / 1 / 0
5,613
624
6,556
9,506
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
KitsuVa1712
Kumbhakarna
7
0 / 1 / 0
4,576
508
1,679
8,373
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Zallish
Xbalanque
9
1 / 0 / 0
5,115
568
4,401
5,516
1,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiosNika
Bellona
6
0 / 2 / 1
4,243
471
1,975
5,417
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Osiris
10
2 / 1 / 1
6,154
684
7,814
9,436
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Karria
Sobek
8
0 / 2 / 3
4,950
550
3,624
9,354
7,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Baron Samedi
SirFrostinator
Baron Samedi
11
1 / 3 / 1
5,955
662
4,370
6,309
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
TayoAFK
Heimdallr
11
2 / 0 / 0
5,658
629
4,853
5,075
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
5
5
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
4
2
W
Sun Wukong
Bigman6453
Sun Wukong
1
2
1
0.75
L
Bellona
DiosNika
Bellona
0
2
1
0.25
W
Bakasura
Hamm14
Bakasura
6
1
0
6
L
Osiris
2
1
1
2.5
L
Sobek
Karria
Sobek
0
2
3
0.75
W
Kumbhakarna
KitsuVa1712
Kumbhakarna
0
1
0
0
L
Baron Samedi
SirFrostinator
Baron Samedi
1
3
1
0.5
L
Heimdallr
TayoAFK
Heimdallr
2
0
0
2
W
Xbalanque
Zallish
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
22,636
37,995
Taken
35,591
15,770
Mitigated
21,233
9,335
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,033
348
0
967
5,391
1,484
0
3,260
1,921
37,754
576
W
Sun Wukong
Bigman6453
Sun Wukong
4,023
1,134
0
2,571
9,209
4,335
0
0
8,524
0
42,943
L
Bellona
DiosNika
Bellona
1,975
901
0
1,111
5,417
2,560
0
102
4,726
0
15,154
W
Bakasura
Hamm14
Bakasura
6,556
4,108
0
3,279
9,506
3,961
0
1,847
7,498
0
35,046
L
Osiris
7,814
2,921
0
5,444
9,436
6,623
0
434
8,921
0
44,253
L
Sobek
Karria
Sobek
3,624
523
0
2,689
9,354
7,213
0
1,933
6,809
14,883
0
W
Kumbhakarna
KitsuVa1712
Kumbhakarna
1,679
87
0
1,468
8,373
4,254
0
1,331
6,954
12,302
1,215
L
Baron Samedi
SirFrostinator
Baron Samedi
4,370
976
0
1,669
6,309
2,795
0
1,665
3,939
40,217
1,582
L
Heimdallr
TayoAFK
Heimdallr
4,853
1,884
0
1,694
5,075
2,042
0
453
4,622
0
44,622
W
Xbalanque
Zallish
Xbalanque
4,401
2,015
0
1,050
5,516
1,736
0
1,239
4,277
0
41,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
26,960
299
Minions Killed
289
0
Camps Cleared
0
1,000,283
Distance Traveled
863,093
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,574
619
81
9
0
227,856
0
W
Sun Wukong
5,688
632
71
8
0
172,626
0
L
Bellona
4,243
471
35
4
0
140,242
0
W
Bakasura
5,613
624
51
6
0
204,372
0
L
Osiris
6,154
684
75
8
0
168,438
0
L
Sobek
4,950
550
16
2
0
193,231
4
W
Kumbhakarna
4,576
508
26
3
0
211,200
1
L
Baron Samedi
5,955
662
80
9
0
177,409
0
L
Heimdallr
5,658
629
83
9
0
183,773
2
W
Xbalanque
5,115
568
70
8
0
184,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role