Player Matchup

Cthulhu
Cthulhu
Platinum I
CGuerrexx
Cthulhu
Platinum I
Level 156
God Stats
4W - 2L
1,794 SR
Queue Stats
184W - 158L
1,971 MMR
Party 2
Yu Huang
Yu Huang
Gold I
DANICHEDI
Yu Huang
Gold I
Level 157
God Stats
1W - 0L
1,388 SR
Queue Stats
230W - 199L
1,660 MMR
Party 2
Medusa
Medusa
Gold V
Kraik_93
Medusa
Gold V
Level 151
God Stats
57W - 48L
1,559 SR
Queue Stats
314W - 306L
1,210 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,580 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,660 SR
1,548 MMR
Tyr
Tyr
Silver I
Froshmur
Tyr
Silver I
Level 69
God Stats
2W - 4L
1,588 SR
Queue Stats
4W - 7L
1,492 MMR
Solo
Fenrir
Fenrir
Gold I
IceBreaker7385
Fenrir
Gold I
Level 121
God Stats
4W - 1L
1,713 SR
Queue Stats
273W - 294L
1,569 MMR
Party 1
Discordia
Discordia
Gold I
Loloxh
Discordia
Gold I
Level 145
God Stats
69W - 66L
1,677 SR
Queue Stats
189W - 189L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGuerrexx
Cthulhu
18
3 / 0 / 5
11,924
701
16,671
17,321
20,873
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
DANICHEDI
Yu Huang
17
3 / 1 / 4
11,963
704
14,849
11,219
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Kraik_93
Medusa
16
2 / 3 / 3
10,934
643
13,360
13,032
6,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
GebThothKuzenboNe ZhaCharon

VS

Bans
AchillesBacchusGilgameshAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,843
579
7,773
16,641
20,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 1 / 2
10,827
637
8,914
21,291
13,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Loloxh
Discordia
16
1 / 5 / 3
10,640
626
12,556
14,058
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CGuerrexx
Cthulhu
3
0
5
5.5
W
Yu Huang
DANICHEDI
Yu Huang
3
1
4
5
L
1
2
2
1
L
2
1
2
3
W
Medusa
Kraik_93
Medusa
2
3
3
1.17
L
Discordia
Loloxh
Discordia
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
29,243
41,572
Taken
51,990
32,672
Mitigated
40,063
9,199
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CGuerrexx
Cthulhu
16,671
326
829
3,972
17,321
20,873
75
4,769
12,552
37,701
4,603
W
Yu Huang
DANICHEDI
Yu Huang
14,849
1,026
0
2,548
11,219
5,226
762
4,460
6,759
58,612
0
L
7,773
593
0
957
16,641
20,689
0
8,308
7,636
0
19,170
L
8,914
4,356
0
4,240
21,291
13,474
0
11,219
9,431
0
33,036
W
Medusa
Kraik_93
Medusa
13,360
4,509
0
1,850
13,032
6,573
1,592
3,404
9,594
0
46,701
L
Discordia
Loloxh
Discordia
12,556
328
0
3,107
14,058
5,900
0
7,859
5,892
65,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
31,310
222
Minions Killed
178
0
Camps Cleared
0
964,256
Distance Traveled
981,236
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,924
701
70
4
0
369,159
12
W
Yu Huang
11,963
704
94
6
0
317,700
0
L
Tyr
9,843
579
23
1
0
343,806
2
L
Fenrir
10,827
637
49
3
0
338,808
0
W
Medusa
10,934
643
58
3
0
277,397
0
L
Discordia
10,640
626
106
6
0
298,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role