Player Matchup

Cabrakan
Cabrakan
Jvas11
Cabrakan
Level 81
God Stats
1W - 2L
1,715 SR
Queue Stats
60W - 47L
1,514 Elo+
Party 2
Tiamat
Tiamat
SidewaysNips
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,453 Elo+
Solo
Chiron
Chiron
alterED11
Chiron
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,518 Elo+
Party 2
Fenrir
Fenrir
umadhaha
Fenrir
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,409 Elo+
Solo
Arachne
Arachne
xTheCoDF4TH3RXx
Arachne
Level 109
God Stats
2W - 3L
1,580 SR
Queue Stats
65W - 57L
1,528 Elo+
Party 2
Team Averages
Level 115
1,559 SR
1,484 Elo+

VS

Team Averages
Level 92
1,551 SR
1,352 Elo+
Cerberus
Cerberus
AdamFool
Cerberus
Level 40
God Stats
1W - 1L
1,531 SR
Queue Stats
2W - 14L
1,054 Elo+
Party 3
Janus
Janus
RogerFC
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,187 Elo+
Party 3
Yu Huang
Yu Huang
W MAKIMA W
Yu Huang
Level 86
God Stats
3W - 1L
1,634 SR
Queue Stats
77W - 71L
1,502 Elo+
Party 1
Bakasura
Bakasura
formalcornchip
Bakasura
Level 145
God Stats
2W - 0L
1,751 SR
Queue Stats
65W - 58L
1,525 Elo+
Solo
Thor
Thor
psiconap
Thor
Level 159
God Stats
4W - 5L
1,340 SR
Queue Stats
260W - 283L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jvas11
Cabrakan
14
2 / 6 / 6
8,023
729
4,028
13,180
10,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
14
0 / 5 / 5
7,745
704
7,467
9,707
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
alterED11
Chiron
14
0 / 3 / 7
7,787
708
6,345
8,816
2,901
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Fenrir
umadhaha
Fenrir
14
3 / 6 / 5
8,788
799
10,250
12,154
13,654
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 6 / 5
8,820
802
8,342
13,400
7,038
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdamFool
Cerberus
16
5 / 3 / 18
9,996
909
6,308
14,690
20,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
RogerFC
Janus
17
9 / 1 / 13
10,194
927
14,081
7,826
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yu Huang
W MAKIMA W
Yu Huang
16
4 / 2 / 16
9,830
894
12,234
8,398
4,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
16
4 / 3 / 18
9,320
847
8,191
19,795
14,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
4 / 3 / 19
9,378
853
9,313
10,867
6,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
110
9
Kills
26
26
Deaths
12
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AdamFool
Cerberus
5
3
18
4.67
L
Cabrakan
Jvas11
Cabrakan
2
6
6
0.83
W
Janus
RogerFC
Janus
9
1
13
15.5
L
Tiamat
0
5
5
0.5
W
Yu Huang
W MAKIMA W
Yu Huang
4
2
16
6
L
Chiron
alterED11
Chiron
0
3
7
1.17
W
Bakasura
4
3
18
4.33
W
Thor
4
3
19
4.5
L
Fenrir
umadhaha
Fenrir
3
6
5
0.92
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
50,127
57,257
Taken
61,576
40,193
Mitigated
51,450
9,490
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AdamFool
Cerberus
6,308
465
2,027
3,793
14,690
20,670
407
2,790
11,624
14,031
652
L
Cabrakan
Jvas11
Cabrakan
4,028
263
1,049
652
13,180
10,788
0
7,849
5,020
10,259
0
W
Janus
RogerFC
Janus
14,081
484
2,439
2,581
7,826
3,995
997
1,099
6,721
30,558
297
L
Tiamat
7,467
1,458
420
1,804
9,707
5,812
0
5,567
3,869
20,977
693
W
Yu Huang
W MAKIMA W
Yu Huang
12,234
1,606
601
1,030
8,398
4,940
1,064
1,294
7,058
33,104
0
L
Chiron
alterED11
Chiron
6,345
2,228
359
1,311
8,816
2,901
517
5,128
3,644
0
18,328
W
Bakasura
8,191
5,177
576
5,801
19,795
14,989
504
3,559
16,060
0
11,998
W
Thor
9,313
1,151
230
1,582
10,867
6,856
760
1,760
8,941
651
12,044
L
Fenrir
umadhaha
Fenrir
10,250
1,464
622
1,240
12,154
13,654
102
7,156
4,487
0
14,202
L
8,342
5,556
290
1,743
13,400
7,038
691
7,076
5,708
0
16,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
48,718
99
Minions Killed
168
0
Camps Cleared
0
895,188
Distance Traveled
1,076,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,996
909
21
2
0
219,693
0
L
Cabrakan
8,023
729
12
1
0
165,708
0
W
Janus
10,194
927
44
4
0
227,292
0
L
Tiamat
7,745
704
29
3
0
194,935
0
W
Yu Huang
9,830
894
64
6
0
207,529
0
L
Chiron
7,787
708
24
2
0
180,478
0
W
Bakasura
9,320
847
29
3
0
212,925
0
W
Thor
9,378
853
10
1
0
208,776
0
L
Fenrir
8,788
799
12
1
0
166,356
0
L
Arachne
8,820
802
22
2
0
187,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role