Player Matchup

King Arthur
King Arthur
BroodSole
King Arthur
Level 144
God Stats
7W - 3L
1,751 SR
Queue Stats
72W - 44L
1,625 Elo+
Party 1
Agni
Agni
PaperShank
Agni
Level 108
God Stats
4W - 1L
1,559 SR
Queue Stats
35W - 32L
1,587 Elo+
Party 3
Heimdallr
Heimdallr
StigBeppers
Heimdallr
Level 117
God Stats
2W - 0L
1,591 SR
Queue Stats
32W - 18L
1,651 Elo+
Party 1
Cerberus
Cerberus
cmh09
Cerberus
Level 126
God Stats
4W - 1L
1,549 SR
Queue Stats
72W - 43L
1,629 Elo+
Party 1
Vulcan
Vulcan
j00m
Vulcan
Level 146
God Stats
10W - 9L
1,593 SR
Queue Stats
74W - 73L
1,579 Elo+
Party 3
Team Averages
Level 128
1,609 SR
1,614 Elo+

VS

Team Averages
Level 141
1,652 SR
1,508 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AHandlessBot
Charon
Level 156
God Stats
2W - 2L
1,950 SR
Queue Stats
18W - 21L
1,470 Elo+
Solo
Nut
Nut
MellowMark
Nut
Level 135
God Stats
10W - 5L
1,675 SR
Queue Stats
31W - 24L
1,578 Elo+
Party 2
Zeus
Zeus
TheeCreator
Zeus
Level 105
God Stats
2W - 2L
1,708 SR
Queue Stats
18W - 20L
1,520 Elo+
Party 2
Serqet
Serqet
windslashmex
Serqet
Level 155
God Stats
1W - 4L
1,427 SR
Queue Stats
239W - 227L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BroodSole
King Arthur
12
3 / 0 / 0
5,864
977
6,700
5,843
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 3
5,134
856
3,033
3,275
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
StigBeppers
Heimdallr
10
1 / 1 / 2
5,306
884
2,022
5,102
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
cmh09
Cerberus
10
0 / 1 / 4
5,575
929
2,441
5,117
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
j00m
Vulcan
10
1 / 1 / 0
5,313
886
2,577
2,914
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 2
5,200
867
5,170
6,469
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charon
6
0 / 0 / 0
2,920
487
0
0
0
10
2 / 2 / 1
5,283
881
3,063
5,939
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

10
1 / 2 / 3
5,287
881
4,487
4,305
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Serqet
11
0 / 0 / 1
4,940
823
4,161
4,149
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
4
4
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
2
1
L
Charon
0
0
0
0
W
King Arthur
BroodSole
King Arthur
3
0
0
3
L
2
2
1
1.25
W
0
1
3
1.5
W
Heimdallr
StigBeppers
Heimdallr
1
1
2
2
L
1
2
3
1.25
W
Cerberus
cmh09
Cerberus
0
1
4
2
W
Vulcan
j00m
Vulcan
1
1
0
1
L
Serqet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
16,881
22,251
Taken
20,862
12,413
Mitigated
9,205
2,715
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,170
1,178
0
1,204
6,469
3,492
0
2,404
4,025
0
15,452
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
BroodSole
King Arthur
6,700
1,505
0
750
5,843
4,597
0
2,243
3,600
0
21,753
L
3,063
2,031
0
588
5,939
2,289
0
1,458
4,431
0
10,235
W
3,033
97
0
740
3,275
1,035
0
530
2,745
9,254
0
W
Heimdallr
StigBeppers
Heimdallr
2,022
826
0
230
5,102
1,989
731
632
4,470
0
10,607
L
4,487
937
0
530
4,305
1,438
0
1,579
2,674
14,486
0
W
Cerberus
cmh09
Cerberus
2,441
127
0
745
5,117
3,783
210
949
4,168
9,873
585
W
Vulcan
j00m
Vulcan
2,577
759
0
250
2,914
1,009
38
133
2,559
11,396
238
L
Serqet
4,161
370
0
400
4,149
1,986
0
2,026
1,921
0
11,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
23,630
127
Minions Killed
89
0
Camps Cleared
0
679,608
Distance Traveled
517,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,200
867
30
5
0
151,096
0
L
Charon
2,920
487
0
0
0
0
0
W
King Arthur
5,864
977
36
6
0
147,214
0
L
Nut
5,283
881
19
3
0
111,490
0
W
Agni
5,134
856
21
4
0
111,929
0
W
Heimdallr
5,306
884
27
5
0
137,134
0
L
Zeus
5,287
881
28
5
0
106,905
0
W
Cerberus
5,575
929
14
2
0
130,877
0
W
Vulcan
5,313
886
29
5
0
152,454
0
L
Serqet
4,940
823
12
2
0
148,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role